Build Instructions

From OpenSimulator

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(Supported Compilers)
(Supported Compilers)
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=== Supported Compilers ===
 
=== Supported Compilers ===
 
* [https://visualstudio.microsoft.com/downloads/ Visual Studio Community 2017]
 
* [https://visualstudio.microsoft.com/downloads/ Visual Studio Community 2017]
* Or any version that does support the .Net version. VS2010 can be used OpenSimulator versions prior to 0.9.1, for example.
+
* Or any version that does support the .Net version. VS2010 can be used for OpenSimulator versions prior to 0.9.1, for example.
  
 
=== Compiling in an IDE ===
 
=== Compiling in an IDE ===

Revision as of 09:41, 6 July 2018

This page covers building OpenSimulator from source code on multiple platforms. Please help us keep this page up to date as the project progresses. If you just want to run OpenSimulator, Download and run the binary build instead. In the most cases, you should be fine with binaries.

Contents

Obtaining the Source Code

Check out the Download page for instructions on obtaining an OpenSimulator source release. If you want the current development code (i.e. the Git master branch) see Developer_Documentation#Source_Code_Repository_Access.

Building

Although this page is long, building is generally quite simple. See the BUILDING.txt file in the distribution itself for simplified instructions.

Requirements

OpenSimulator 0.8.x and 0.9.0.x requires either

You may also need nant tool.


OpenSimulator 0.9.1 requires either


Other platforms may have own mono distributions, or may need to compile mono on them.


Other libraries used by OpenSimulator can be found at our opensim-libs git repo.

git clone git://opensimulator.org/git/opensim-libs

You may need to compile them for your platform, in particular the unmanaged ones like Bullet or ODE native code libraries

MS Windows

Supported Compilers

  • Visual Studio Community 2017
  • Or any version that does support the .Net version. VS2010 can be used for OpenSimulator versions prior to 0.9.1, for example.

Compiling in an IDE

  1. Run "runprebuild.bat"
  2. Open the resulting "OpenSim.sln" in Visual Studio IDE.
  3. Select Debug or Release configuration
  4. Build (or Debug) -> Build Solution.

Compiling at the Command Prompt

  1. Run "runprebuild.bat".
  2. Run the resulting "compile.bat" file.

Linux and Other Mono Platforms

Prepare to compile

To create the several project files run on the folder opensim:

 ./runprebuild.sh

Compile with Nant

On some mono versions, in particular old ones just run:

 nant

Compile with xbuild

Other mono versions prefer xbuild.

 xbuild

Compile with msbuild

For Opensim 0.9.1 you can still use xbuild but Mono recommends the use of msbuild.

Use xbuild on the other cases.

Recent improvements, specially on JIT runtime, justify compiling in Release configuration, but you do lose some debug capabilities.

to compile with Debug configuration:

  msbuild

to compile with Release configuration:

  msbuild /p:Configuration=Release

Configuration

See Configuration.

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