OsSetHealth
From OpenSimulator
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{{osslfunc | {{osslfunc | ||
|threat_level=High | |threat_level=High | ||
− | |function_syntax= | + | |function_syntax=void osSetHealth(string avatar, float health) |
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
default | default |
Revision as of 21:48, 23 October 2017
void osSetHealth(string avatar, float health)
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Sets an avatars health by key to the specified float value.
See also osGetHealth, OsCauseDamage, OsCauseHealing. | |
Threat Level | High |
Permissions | No permissions specified |
Extra Delay | No function delay specified |
Example(s) | |
default { touch(integer t) { key agentID = llDetectedKey(0); osSetHealth(agentID, 50); llSay(0, llKey2Name(agentID) + " has " + (string)osGetHealth(agentID) + "% health left."); } } |