User:Allen Kerensky
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I am adapting a tabletop pen-and-paper role-playing game called Myriad into a scripted system for the [http://opensimulator.org OpenSimulator] Xengine and [http://secondlife.com SecondLife] Mono interpreters. | I am adapting a tabletop pen-and-paper role-playing game called Myriad into a scripted system for the [http://opensimulator.org OpenSimulator] Xengine and [http://secondlife.com SecondLife] Mono interpreters. | ||
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<pre style="color:red"> | <pre style="color:red"> | ||
− | + | W A N T E D | |
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− | C++ | + | C# Developers to create an OpenSim module which implements the |
− | Myriad RPG in the viewer/client | + | Myriad RPG System in a region as middleware which talks to a region database |
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+ | C++ Developers to create a Third Party Viewer patch to implemen | ||
+ | Myriad RPG System in the viewer/client | ||
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+ | Please sign up on the TALK page or contact Allen Kerensky. | ||
</pre> | </pre> | ||
Revision as of 18:08, 10 August 2012
Contents |
Allen Kerensky
Myriad
I am adapting a tabletop pen-and-paper role-playing game called Myriad into a scripted system for the OpenSimulator Xengine and SecondLife Mono interpreters.
W A N T E D C# Developers to create an OpenSim module which implements the Myriad RPG System in a region as middleware which talks to a region database C++ Developers to create a Third Party Viewer patch to implemen Myriad RPG System in the viewer/client Please sign up on the TALK page or contact Allen Kerensky.
Myriad Universal RPG System
It is helpful to read through the original rulebook to understand the rules and assumptions "behind" the Myriad Lite software below.
MYRIAD: A UNIVERSAL RPG SYSTEM by Ashok Desai is freely downloadable as a PDF e-book from Lulu.
You also also purchase the "Myriad Special Extended Edition" from that site for additional rules and information.
I do not make any financial gain if you purchase the book, but if you would like to support the original writer I recommend it.
Myriad Online Reference
To provide an online reference for the rules and data, which can be used as comment links in the code, I have included the text of the original Myriad RPG system book here for reference.
Note: Myriad Lite includes rules and data from the Special Extended Edition, which is not reprinted here.
Development Roadmap
- Myriad Lite Roadmap - High-level list of milestones leading to release
Previews
I as develop the system, I wrap up and post everything as a milestone snapshot called a Preview.
The latest Preview Release is the recommended place to start if you are exploring the system.
- Myriad Lite Preview 5 February 2012 - Combat and roleplaying HUD and accessories for players and region owners.
- Myriad Lite Preview 4 September 2011
- Myriad Lite Preview 3 August 2011
- Myriad Lite Preview 2 June 2011
- Myriad Lite Preview 1 June 2011
Development
Between previews, I post bugfixes and in-progress development pieces to a dev page.
These dev pieces are based on the latest preview release, and are "layered" on top of the latest preview release, which is required to use these pieces.
- Myriad Lite Development Snapshot - The current point in time development for Myriad leading to the next Preview release.
- LightShare - updated LightShare notes and scripts for OpenSim and OSgrid