User:Allen Kerensky
From OpenSimulator
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== Myriad == | == Myriad == | ||
I am adapting a tabletop pen-and-paper role-playing game called Myriad into a scripted system for the [http://opensimulator.org OpenSimulator] Xengine and [http://secondlife.com SecondLife] Mono interpreters. | I am adapting a tabletop pen-and-paper role-playing game called Myriad into a scripted system for the [http://opensimulator.org OpenSimulator] Xengine and [http://secondlife.com SecondLife] Mono interpreters. | ||
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+ | === WANTED === | ||
+ | <pre style="color:red"> | ||
+ | C# Developer to create OpenSim module which implements | ||
+ | Myriad RPG in a region as middleware which takes to the region database | ||
+ | |||
+ | C++ Developer to create Third Party Viewer patch to implement | ||
+ | Myriad RPG in the viewer/client | ||
+ | </pre> | ||
=== Myriad Universal RPG System === | === Myriad Universal RPG System === |
Revision as of 08:30, 16 June 2012
Contents |
Allen Kerensky
Myriad
I am adapting a tabletop pen-and-paper role-playing game called Myriad into a scripted system for the OpenSimulator Xengine and SecondLife Mono interpreters.
WANTED
C# Developer to create OpenSim module which implements Myriad RPG in a region as middleware which takes to the region database C++ Developer to create Third Party Viewer patch to implement Myriad RPG in the viewer/client
Myriad Universal RPG System
It is helpful to read through the original rulebook to understand the rules and assumptions "behind" the Myriad Lite software below.
MYRIAD: A UNIVERSAL RPG SYSTEM by Ashok Desai is freely downloadable as a PDF e-book from Lulu.
You also also purchase the "Myriad Special Extended Edition" from that site for additional rules and information.
I do not make any financial gain if you purchase the book, but if you would like to support the original writer I recommend it.
Myriad Online Reference
To provide an online reference for the rules and data, which can be used as comment links in the code, I have included the text of the original Myriad RPG system book here for reference.
Note: Myriad Lite includes rules and data from the Special Extended Edition, which is not reprinted here.
Development Roadmap
- Myriad Lite Roadmap - High-level list of milestones leading to release
Previews
I as develop the system, I wrap up and post everything as a milestone snapshot called a Preview.
The latest Preview Release is the recommended place to start if you are exploring the system.
- Myriad Lite Preview 5 February 2012 - Combat and roleplaying HUD and accessories for players and region owners.
- Myriad Lite Preview 4 September 2011
- Myriad Lite Preview 3 August 2011
- Myriad Lite Preview 2 June 2011
- Myriad Lite Preview 1 June 2011
Development
Between previews, I post bugfixes and in-progress development pieces to a dev page.
These dev pieces are based on the latest preview release, and are "layered" on top of the latest preview release, which is required to use these pieces.
- Myriad Lite Development Snapshot - The current point in time development for Myriad leading to the next Preview release.
- LightShare - updated LightShare notes and scripts for OpenSim and OSgrid