LSL Status
From OpenSimulator
(Difference between revisions)
(→Latest OSSL News) |
(→Latest OSSL News) |
||
Line 57: | Line 57: | ||
* [[OS Scripting Tutorial]] | * [[OS Scripting Tutorial]] | ||
− | *OSSL | + | *OSSL Reference |
**[[OSSL_Implemented|OSSL Implemented Functions]] | **[[OSSL_Implemented|OSSL Implemented Functions]] | ||
**[[OSSL Constants|OSSL Constants]] | **[[OSSL Constants|OSSL Constants]] |
Revision as of 04:59, 12 May 2012
This article or section contains incomplete information. Please help us by completing the content on this page. |
What is the current LSL/OSSL Status?
Introduction
This page is for those who want to flesh out the LSL ScriptEngine. The file you modify is OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs.
This page is always under construction and perpetually being updated, don't consider the info here to be 100% updated or correct. If you find a feature that works that is not listed as "working" here, Please fully test it out and update it here or make a note that it is working and ready to be tested, if you can't test it.
LSL/OSSL Status | Quick Progress Guide
Script tests
Latest LSL News
- 2 events, 7 functions missing from LSL.
- Some notes on converting LSL:PrimitiveParams to OpenSimulator PrimitiveBaseShape
Latest OSSL News
- For help enabling OSSL, click here.
- OSSL texture drawing functions
- OS Scripting Tutorial
- OSSL Reference