LSL Status
From OpenSimulator
(Difference between revisions)
m (Robot: Cosmetic changes) |
m (Robot: Replacing 'OpenSim' to 'OpenSimulator', which is the precise name) |
||
Line 49: | Line 49: | ||
* 2 events, 7 functions missing from LSL. | * 2 events, 7 functions missing from LSL. | ||
− | * Some notes on converting [[LSL:PrimitiveParams]] to | + | * Some notes on converting [[LSL:PrimitiveParams]] to OpenSimulator PrimitiveBaseShape |
== Latest OSSL News == | == Latest OSSL News == |
Revision as of 22:41, 3 March 2012
This article or section contains incomplete information. Please help us by completing the content on this page. |
What is the current LSL/OSSL Status?
Introduction
This page is for those who want to flesh out the LSL ScriptEngine. The file you modify is OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs.
This page is always under construction and perpetually being updated, don't consider the info here to be 100% updated or correct. If you find a feature that works that is not listed as "working" here, Please fully test it out and update it here or make a note that it is working and ready to be tested, if you can't test it.
LSL/OSSL Status | Quick Progress Guide
Script tests
Latest LSL News
- 2 events, 7 functions missing from LSL.
- Some notes on converting LSL:PrimitiveParams to OpenSimulator PrimitiveBaseShape
Latest OSSL News
- For help enabling OSSL, click here.
- OSSL texture drawing functions
- OS Scripting Tutorial