OsNpcRemove
From OpenSimulator
(Difference between revisions)
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(Moved some comments to the notes section) |
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|threat_level=High | |threat_level=High | ||
|function_syntax=void osNpcRemove(key npc) | |function_syntax=void osNpcRemove(key npc) | ||
− | |ossl_example = | + | |ossl_example =This might be helpful to erase all of the NPCs in your sim. |
<source lang="lsl"> | <source lang="lsl"> | ||
// sim-wide NPC killer | // sim-wide NPC killer | ||
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} | } | ||
</source> | </source> | ||
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|description=*Removes the NPC specified by key '''npc'''. | |description=*Removes the NPC specified by key '''npc'''. | ||
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+ | |additional_info=If the '''NPC''' is the UUID of any other type of agent (i.e. a user's regular avatar, not an NPC), this function will silently fail, not erasing existing avatar. <!-- Can't we just say "this function does not work on regular avatars, only on NPCs" ? --> | ||
+ | *See [[osNpcCreate]] for another example script. | ||
}} | }} |
Revision as of 17:06, 17 August 2011
void osNpcRemove(key npc)
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Threat Level | High |
Permissions | No permissions specified |
Extra Delay | No function delay specified |
Example(s) | |
This might be helpful to erase all of the NPCs in your sim.
// sim-wide NPC killer // kill all of NPCs in this SIM // Attempts to kill agents too, but it will silently fail // http://opensimulator.org/wiki/OsNpcRemove default { touch_start(integer number) { list avatars = llList2ListStrided(osGetAvatarList(), 0, -1, 3); integer i; llSay(0,"NPC Removal: No avatars will be harmed or removed in this process!"); for (i=0; i<llGetListLength(avatars); i++) { string target = llList2String(avatars, i); osNpcRemove(target); llSay(0,"NPC Removal: Target "+target); } } } | |
Notes | |
If the NPC is the UUID of any other type of agent (i.e. a user's regular avatar, not an NPC), this function will silently fail, not erasing existing avatar.
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