OsTerrainFlush
From OpenSimulator
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{{osslfunc | {{osslfunc | ||
|threat_level=VeryLow | |threat_level=VeryLow | ||
− | |function_syntax= | + | |function_syntax=void osTerrainFlush(); |
− | |csharp_syntax= | + | |csharp_syntax=void osTerrainFlush() |
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
default | default |
Revision as of 02:37, 2 July 2011
void osTerrainFlush();
C#: void osTerrainFlush() | |
Function updates terrain changes to OpenSim database. This should be called after all the terrain-changes have been done to update Terrain Data.
Used in conjunction with OsSetTerrainHeight | |
Threat Level | VeryLow |
Permissions | No permissions specified |
Extra Delay | No function delay specified |
Example(s) | |
default { touch_start() { osTerrainSetHeight(40, 101, 21.4); osTerrainFlush(); } } |