OsMovePen
From OpenSimulator
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| − | {{osslfunc | + | {{osslfunc |
| − | threat_level = None | + | |threat_level=None |
| − | | | + | |function_syntax=LSL: string osMovePen( string drawList, integer x, integer y ) |
| − | function_syntax = | + | |
| − | LSL: string osMovePen( string drawList, integer x, integer y ) | + | |
C#: string osMovePen( string drawList, int x, int y ) | C#: string osMovePen( string drawList, int x, int y ) | ||
| − | + | |ossl_example=<source lang="lsl"> | |
| − | | | + | |
| − | ossl_example = <source lang="lsl"> | + | |
// Example of osMovePen | // Example of osMovePen | ||
default | default | ||
| Line 30: | Line 27: | ||
} | } | ||
</source> | </source> | ||
| − | | | + | |description=Appends a [[Drawing_commands#MoveTo|MoveTo]] drawing command to the string provided in '''drawList''' and returns the result. |
| − | + | ||
This moves the pen's location to the coordinates specified by the '''x''' and '''y''' parameters, without drawing anything. | This moves the pen's location to the coordinates specified by the '''x''' and '''y''' parameters, without drawing anything. | ||
| | | | ||
}} | }} | ||
Revision as of 20:36, 1 July 2011
LSL: string osMovePen( string drawList, integer x, integer y )
C#: string osMovePen( string drawList, int x, int y ) | |
| Appends a MoveTo drawing command to the string provided in drawList and returns the result.
This moves the pen's location to the coordinates specified by the x and y parameters, without drawing anything. | |
| Threat Level | None |
| Permissions | No permissions specified |
| Extra Delay | No function delay specified |
| Example(s) | |
// Example of osMovePen default { state_entry() { string CommandList = ""; // Storage for our drawing commands integer i; CommandList = osSetPenSize( CommandList, 3 ); // Set the pen width to 3 pixels CommandList = osSetPenColour( CommandList, "Blue" ); // Set the pen color to blue for (i = 0; i < 256; i += 20) { CommandList = osMovePen( CommandList, 255, i ); // Move to the right side CommandList = osDrawLine( CommandList, 0, i+20 ); // Draw left and slightly down } // Now draw the lines osSetDynamicTextureData( "", "vector", CommandList, "width:256,height:256", 0 ); } } | |