OsGetAvatarList

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{{osslfunc|
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{{osslfunc
threat_level = None
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|threat_level=None
|
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|function_syntax=LSL: list osGetAvatarList()  
function_syntax = <source lang="lsl">
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LSL: list osGetAvatarList()  
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C#: LSL_List osGetAvatarList()
 
C#: LSL_List osGetAvatarList()
</source>
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|ossl_example=<source lang="lsl">
|
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ossl_example = <source lang="lsl">
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//
 
//
 
// Example of osGetAvatarList.
 
// Example of osGetAvatarList.
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}
 
}
 
</source>
 
</source>
|  
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|description=Returns a strided list of the UUID, position, and name of each avatar in the region except the owner.
additional_info = Returns a strided list of the UUID, position, and name of each avatar in the region except the owner.
+
  
 
This function is similar to [[osGetAgents]] but returns enough info for a radar.  
 
This function is similar to [[osGetAgents]] but returns enough info for a radar.  
 
|
 
|
 
}}
 
}}

Revision as of 20:32, 1 July 2011

LSL: list osGetAvatarList()

C#: LSL_List osGetAvatarList()

Returns a strided list of the UUID, position, and name of each avatar in the region except the owner.

This function is similar to osGetAgents but returns enough info for a radar.

Threat Level None
Permissions No permissions specified
Extra Delay No function delay specified
Example(s)
//
// Example of osGetAvatarList.
//
default
{
    touch_start(integer total_number)
    {
        list avatars = osGetAvatarList();
        if (avatars == [])
            llSay(0, "You must be the owner. There is nobody else here who could have touched me.");
        else
            llSay(0, "Avatars in this sim (without the owner): " + llList2CSV(avatars));
    }
}
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