|
|
| (64 intermediate revisions by 15 users not shown) |
| Line 1: |
Line 1: |
| − | {| border=1 style="border-collapse:collapse;th background-color:#666;width:100%;text-align:center;"
| + | #Redirect [[:Category:OSSL Functions]] |
| − | ! style="background-color:#D2ECD2;" | Function
| + | |
| − | ! style="background-color:#D2ECD2;" | Explanation
| + | |
| − | ! style="background-color:#D2ECD2;" | Examples
| + | |
| − | |-
| + | |
| − | | string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams,int timer);
| + | |
| − | | Loads a webtexture on a prim
| + | |
| − | | [[osSetDynamicTextureURL_example1|example 1]]
| + | |
| − | |-
| + | |
| − | |-
| + | |
| − | | double osTerrainGetHeight(int x, int y);
| + | |
| − | | Gets height of terrain
| + | |
| − | |
| + | |
| − | |-
| + | |
| − | |-
| + | |
| − | | int osTerrainSetHeight(int x, int y);
| + | |
| − | | Sets height of terrain
| + | |
| − | |
| + | |
| − | |-
| + | |
| − | |-
| + | |
| − | | int osRegionRestart(double seconds);
| + | |
| − | | Restarts the region
| + | |
| − | |
| + | |
| − | |-
| + | |
| − | |-
| + | |
| − | | void osRegionNotice(string msg);
| + | |
| − | | Sends a notice to the region
| + | |
| − | |-
| + | |
| − | |-
| + | |
| − | | (c# only)
| + | |
| − | | System.Collections.Hashtable osParseJSON(string JSON);
| + | |
| − | | returns a hashtable containing the structured JSON contents
| + | |
| − | |
| + | |
| − | |-
| + | |
| − | |}
| + | |
| − | [[Category:Users]]
| + | |
| − | [[Category:Development]]
| + | |