OsCauseDamage
From OpenSimulator
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| colspan="2" align="center" style=background:orange | '''{{SUBPAGENAME}}''' | | colspan="2" align="center" style=background:orange | '''{{SUBPAGENAME}}''' | ||
|- valign="top" | |- valign="top" | ||
− | |'''Threat Level''' || | + | |'''Threat Level''' || High |
|- valign="top" | |- valign="top" | ||
|'''Function Syntax''' || <source lang="lsl"> | |'''Function Syntax''' || <source lang="lsl"> | ||
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</source> | </source> | ||
|} | |} | ||
− | + | Implemented December 30,2009 by Revolution in GIT# 87959464c9db8948bed89909913400bc2eb7524d - Rev 11850 | |
This is an updated version of Mantis 0003777. It allows for damage on collision, touch, etc. | This is an updated version of Mantis 0003777. It allows for damage on collision, touch, etc. | ||
− | + | See also [[OsCauseHealing]]. | |
[[Category:OSSL Functions]] | [[Category:OSSL Functions]] | ||
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Revision as of 12:34, 11 June 2011
OsCauseDamage | |
Threat Level | High |
Function Syntax | osCauseDamage(string avatar, double damage); |
Example(s) | default { state_entry() { osCauseDamage(llGetOwner(), 50); } } |
Implemented December 30,2009 by Revolution in GIT# 87959464c9db8948bed89909913400bc2eb7524d - Rev 11850
This is an updated version of Mantis 0003777. It allows for damage on collision, touch, etc.
See also OsCauseHealing.