OsTerrainFlush
From OpenSimulator
(Difference between revisions)
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− | LSL: null osTerrainFlush(); C#: null osTerrainFlush() | + | {| width="100%" style="border: thin solid black" |
+ | | colspan="2" align="center" style=background:orange | '''{{SUBPAGENAME}}''' | ||
+ | |- valign="top" | ||
+ | |'''Threat Level''' || <Threat Level goes here> | ||
+ | |||
+ | |- valign="top" | ||
+ | |'''Function Syntax''' || <source lang="lsl"> | ||
+ | LSL: null osTerrainFlush(); | ||
+ | C# : null osTerrainFlush() | ||
+ | </source> | ||
+ | |- valign="top" | ||
+ | |'''Example(s)|| | ||
+ | |||
+ | |} | ||
Function updates terrain changes to OpenSim database. This should be called after all the terrain-changes have been done to update Terrain Data. | Function updates terrain changes to OpenSim database. This should be called after all the terrain-changes have been done to update Terrain Data. | ||
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Used in conjunction with [[OsTerrainSetHeight]] | Used in conjunction with [[OsTerrainSetHeight]] | ||
− | + | [[Category:OSSL Functions]] | |
− | + | [[Category:OSSL_functions_without_example]] | |
− | [[Category:OSSL]][[Category:OSSL_functions_without_example]] | + | |
[[Category:OSSL functions without threat level]] | [[Category:OSSL functions without threat level]] |
Revision as of 11:33, 11 June 2011
OsTerrainFlush | |
Threat Level | <Threat Level goes here> |
Function Syntax | LSL: null osTerrainFlush(); C# : null osTerrainFlush() |
Example(s) |
Function updates terrain changes to OpenSim database. This should be called after all the terrain-changes have been done to update Terrain Data.
Used in conjunction with OsTerrainSetHeight