OsMessageObject
From OpenSimulator
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+ | | colspan="2" align="center" style="background:orange" | '''{{SUBPAGENAME}}''' | ||
+ | |- valign="top" | ||
+ | | '''Threat Level''' | <Threat Level goes here> | ||
+ | |- valign="top" | ||
+ | | '''Function Syntax''' | <source lang="lsl"> | ||
+ | osMessageObject(key objectUUID, string message); | ||
+ | </source> | ||
+ | |- valign="top" | ||
+ | | '''Example(s)''' | <Examples go here (sender script, and reciever script)> | ||
+ | | | ||
+ | |} | ||
− | + | Where ''objectUUID'' = the UUID of the object you are messaging. | |
− | + | Where ''message'' = The String of data you want to send. | |
− | + | Sends a message to to object identified by the given UUID, a script in the object must implement the dataserver function the dataserver function is passed the ID of the calling function and a string message. | |
− | + | [[Category:OSSL_Functions]] | |
− | + | [[Category:OSSL_functions_without_example]] | |
− | + | [[Category:OSSL_functions_without_threat_level]] | |
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Revision as of 09:51, 11 June 2011
OsMessageObject | |
<Threat Level goes here> | |
osMessageObject(key objectUUID, string message); | |
<Examples go here (sender script, and reciever script)> |
Where objectUUID = the UUID of the object you are messaging.
Where message = The String of data you want to send.
Sends a message to to object identified by the given UUID, a script in the object must implement the dataserver function the dataserver function is passed the ID of the calling function and a string message.