OsKey2Name
From OpenSimulator
(Difference between revisions)
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− | ''' | + | {| width="100%" style="border: thin solid black" |
+ | | colspan="2" align="center" style=background:orange | '''{{SUBPAGENAME}}''' | ||
+ | |- valign="top" | ||
+ | |'''Threat Level''' || <Threat Level goes here> | ||
− | <source lang="lsl"> | + | |- valign="top" |
+ | |'''Function Syntax''' || <source lang="lsl"> | ||
+ | string osKey2Name(key id) | ||
+ | </source> | ||
+ | |- valign="top" | ||
+ | |'''Example(s)||<source lang="lsl"> | ||
// | // | ||
//osKey2Name() example, by Tom Earth. | //osKey2Name() example, by Tom Earth. | ||
Line 15: | Line 23: | ||
</source> | </source> | ||
+ | |} | ||
− | [[Category:OSSL]] | + | [[Category:OSSL Functions]] |
[[Category:OSSL functions without threat level]] | [[Category:OSSL functions without threat level]] |
Revision as of 09:30, 11 June 2011
OsKey2Name | |
Threat Level | <Threat Level goes here> |
Function Syntax | string osKey2Name(key id) |
Example(s) | // //osKey2Name() example, by Tom Earth. // default { state_entry() { string owner_name = osKey2Name(llGetOwner()); llOwnerSay("Your name is: "+owner_name); } } |