OsMessageObject

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'''NOTES:'''  
 
'''NOTES:'''  
  
Sends a message to to object identified by the given UUID, a script in the object must implement the dataserver function the dataserver function is passed the ID of the calling function and a string message.<br>
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Sends a message to to object identified by the given UUID, a script in the object must implement the dataserver function the dataserver function is passed the ID of the calling function and a string message.
  
<br>
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=== Example Scripts ===
 
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== Example Scripts ==
+
  
 
Sender Script: (needed)  
 
Sender Script: (needed)  
 +
Receiver Script: (needed)
  
<br>
 
  
Receiver Script: (needed)
 
  
<br>
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=== Related Links ===
 +
 
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* [[OSSL Implemented]]
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* [[OSSL Enabling Functions]]
  
== Related Links  ==
 
  
[[OSSL Implemented]]
 
  
[[OSSL Enabling Functions]]
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[[Category:OSSL]]

Revision as of 08:51, 19 November 2010

(INCOMPLETE, Requires Sample Sending.Script & Receiving.Script)

Syntax: osMessageObject(key objectUUID, string message);


Where objectUUID = the UUID of teh object you are messaging.

Where message = The String of data you want to send.

NOTES:

Sends a message to to object identified by the given UUID, a script in the object must implement the dataserver function the dataserver function is passed the ID of the calling function and a string message.

Example Scripts

Sender Script: (needed) Receiver Script: (needed)


Related Links

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