Git extended

From OpenSimulator

(Difference between revisions)
Jump to: navigation, search

Revision as of 07:26, 4 August 2009


Recent SVN Commits

recover lost change (UbitUmarov) (Tue, 11 Aug 2026 11:29:59 -0700)

recover lost change UbitUmarov <ajlduarte at sapo dot pt> .../CoreModules/World/WorldMap/MapSearchModule.cs
Merge pull request #56 from amandaleeang/hg-slow-fetch (Ubit Umarov) (Sun, 09 Aug 2026 10:25:48 -0700)
Merge pull request #56 from amandaleeang/hg-slow-fetch Gate HGUuidGatherer per-asset Debug logs on WebUtil.DebugLevel Ubit Umarov <ajlduarte at gmail dot com> OpenSim/Region/Framework/Scenes/UuidGatherer.cs
Gate HGUuidGatherer per-asset Debug logs on WebUtil.DebugLevel. (Amanda Lee) (Sun, 09 Aug 2026 09:12:03 -0700)
Gate HGUuidGatherer per-asset Debug logs on WebUtil.DebugLevel. Per-asset Copied/Failed lines dominate HG attachment gather time under sync File+Console appenders. Emit them only when HTTP debug is enabled (debug http all
Merge pull request #54 from amandaleeang/opensim-defaults (Ubit Umarov) (Sat, 08 Aug 2026 13:16:48 -0700)
Merge pull request #54 from amandaleeang/opensim-defaults Add MinPoolThreads setting to OpenSimDefaults.ini Ubit Umarov <ajlduarte at gmail dot com> bin/OpenSimDefaults.ini
Add MinPoolThreads setting to OpenSimDefaults.ini (Amanda Lee) (Sat, 08 Aug 2026 02:50:47 -0700)
Add MinPoolThreads setting to OpenSimDefaults.ini Amanda Lee <amandaleeang at gmail dot com> bin/OpenSimDefaults.ini
fix m_regionSizeY change (UbitUmarov) (Fri, 07 Aug 2026 03:25:44 -0700)
fix m_regionSizeY change UbitUmarov <ajlduarte at sapo dot pt> .../CoreModules/World/WorldMap/WorldMapModule.cs
a few changes on the local maptiles folder code (UbitUmarov) (Fri, 07 Aug 2026 03:21:34 -0700)
a few changes on the local maptiles folder code UbitUmarov <ajlduarte at sapo dot pt> .../World/Warp3DMap/Warp3DImageModule.cs
Merge branch 'master' of https://github.com/opensim/opensim (UbitUmarov) (Fri, 07 Aug 2026 02:50:33 -0700)
Merge branch 'master' of https://github.com/opensim/opensim UbitUmarov <ajlduarte at sapo dot pt> .../World/Warp3DMap/Warp3DImageModule.cs
missing commit ops (UbitUmarov) (Fri, 07 Aug 2026 02:49:45 -0700)
missing commit ops UbitUmarov <ajlduarte at sapo dot pt> .../CoreModules/World/WorldMap/MapSearchModule.cs
Merge pull request #51 from typhartez/maptiles-path (Ubit Umarov) (Fri, 07 Aug 2026 02:46:23 -0700)
Merge pull request #51 from typhartez/maptiles-path Add MapTilesDirectory setting to configure map tile location Ubit Umarov <ajlduarte at gmail dot com> .../World/Warp3DMap/Warp3DImageModule.cs
Merge pull request #53 from holoneon/patch-7 (Ubit Umarov) (Fri, 07 Aug 2026 02:42:42 -0700)
Merge pull request #53 from holoneon/patch-7 Update MapSearchModule.cs Ubit Umarov <ajlduarte at gmail dot com> .../CoreModules/World/WorldMap/MapSearchModule.cs
Merge pull request #52 from amandaleeang/enforce-script-hasrun (Ubit Umarov) (Fri, 07 Aug 2026 02:37:38 -0700)
Merge pull request #52 from amandaleeang/enforce-script-hasrun Mark scripts as HasRun on every run (fix empty state on teleport) Ubit Umarov <ajlduarte at gmail dot com> OpenSim/Region/ScriptEngine/YEngine/XMRInstRun.cs
Update MapSearchModule.cs (Fiona Sweet) (Fri, 07 Aug 2026 02:23:48 -0700)
Update MapSearchModule.cs 'data' isn't used, dead code. Fiona Sweet <fiona at pobox dot holoneon dot com> .../CoreModules/World/WorldMap/MapSearchModule.cs
Mark scripts as hasRun on event dispatch (fix empty state on teleport) (Amanda Lee) (Thu, 06 Aug 2026 22:36:46 -0700)
Mark scripts as hasRun on event dispatch (fix empty state on teleport) Amanda Lee <amandaleeang at gmail dot com> OpenSim/Region/ScriptEngine/YEngine/XMRInstRun.cs
Add MapTilesDirectory setting to configure map tile location (Typhaine Artez) (Wed, 05 Aug 2026 14:56:03 -0700)
Add MapTilesDirectory setting to configure map tile location Introduce a new MapTilesDirectory option in the [Map] config section that controls where the MAP-<region uuid>.png tile images are saved and loaded from. Previously these were always written to and read from the current working directory. - Warp3DImageModule saves the tile into the configured directory, creating it if needed. - WorldMapModule loads the local tile from the configured directory when exporting the world map. - Document the option in OpenSimDefaults.ini. When left empty the current working directory is used, preserving the previous behaviour. Typhaine Artez <typhaine dot artez at gmail dot com> .../World/Warp3DMap/Warp3DImageModule.cs
Merge pull request #50 from holoneon/patch-6 (Ubit Umarov) (Tue, 04 Aug 2026 13:14:36 -0700)
Merge pull request #50 from holoneon/patch-6 Update WorldMapModule.cs Ubit Umarov <ajlduarte at gmail dot com> .../CoreModules/World/WorldMap/WorldMapModule.cs
Update WorldMapModule.cs (Fiona Sweet) (Tue, 04 Aug 2026 12:35:55 -0700)
Update WorldMapModule.cs We currently can only have square regions, so this is incidental, but we have Region Size Y everywhere, and in config so probably should update here i suppose. Fiona Sweet <fiona at pobox dot holoneon dot com> .../CoreModules/World/WorldMap/WorldMapModule.cs
small fix on sqlite (UbitUmarov) (Tue, 21 Jul 2026 13:05:56 -0700)
small fix on sqlite UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Data/SQLite/SQLiteUserProfilesData.cs
cosmetics (UbitUmarov) (Fri, 17 Jul 2026 16:27:29 -0700)
cosmetics UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Data/MySQL/MySQLGenericTableHandler.cs
a few fixes and cosmetics on some DB code (UbitUmarov) (Tue, 14 Jul 2026 13:24:31 -0700)
a few fixes and cosmetics on some DB code UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Data/MySQL/MySQLAssetData.cs
fix typos (UbitUmarov) (Tue, 07 Jul 2026 11:59:13 -0700)
fix typos UbitUmarov <ajlduarte at sapo dot pt> .../Linden/Caps/BunchOfCaps/BunchOfCaps.cs
fix another typos (UbitUmarov) (Tue, 07 Jul 2026 11:41:14 -0700)
fix another typos UbitUmarov <ajlduarte at sapo dot pt> .../Linden/Caps/BunchOfCaps/BunchOfCaps.cs
Merge pull request #47 from holoneon/patch-5 (Ubit Umarov) (Tue, 07 Jul 2026 10:54:00 -0700)
Merge pull request #47 from holoneon/patch-5 Update CombatModule.cs - typo Ubit Umarov <ajlduarte at gmail dot com> .../CoreModules/Avatar/Combat/CombatModule.cs
Merge pull request #46 from holoneon/patch-4 (Ubit Umarov) (Tue, 07 Jul 2026 10:51:13 -0700)
Merge pull request #46 from holoneon/patch-4 Update BunchOfCaps.cs typo Ubit Umarov <ajlduarte at gmail dot com> .../Linden/Caps/BunchOfCaps/BunchOfCaps.cs
Update CombatModule.cs - typoe (Fiona Sweet) (Tue, 07 Jul 2026 08:12:56 -0700)
Update CombatModule.cs - typoe Unkown -> Unknown Fiona Sweet <fiona at pobox dot holoneon dot com> .../CoreModules/Avatar/Combat/CombatModule.cs
Update BunchOfCaps.cs typo (Fiona Sweet) (Tue, 07 Jul 2026 08:11:01 -0700)
Update BunchOfCaps.cs typo Unkown -> Unknown Fiona Sweet <fiona at pobox dot holoneon dot com> .../Linden/Caps/BunchOfCaps/BunchOfCaps.cs
a few changes to last patch (UbitUmarov) (Tue, 30 Jun 2026 13:37:22 -0700)
a few changes to last patch UbitUmarov <ajlduarte at sapo dot pt> .../InventoryAccess/InventoryAccessModule.cs
Handle failed asset stores for InventoryAccessModule (Vincent Sylvester) (Tue, 30 Jun 2026 01:58:32 -0700)
Handle failed asset stores for InventoryAccessModule Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> Vincent Sylvester <vincentsylvester at zetamex dot com> .../InventoryAccess/InventoryAccessModule.cs
fix typo in function name (missed file) (UbitUmarov) (Tue, 30 Jun 2026 11:32:56 -0700)
fix typo in function name (missed file) UbitUmarov <ajlduarte at sapo dot pt> .../Avatar/Attachments/AttachmentsModule.cs
fix typo in function name (UbitUmarov) (Tue, 30 Jun 2026 11:31:33 -0700)
fix typo in function name UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/Scene.cs

Personal tools
General
About This Wiki