Public Trampoline Script
From OpenSimulator
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float force_amount = 999.0; | float force_amount = 999.0; | ||
default | default | ||
Revision as of 16:08, 21 May 2009
float force_amount = 999.0;
default
{
collision_start(integer tnum)
{
// UnComment this if you want to trigger a sound
// llTriggerSound("trampoline", 0.5);
if (llDetectedType(0) & AGENT)
llPushObject(llDetectedKey(0), force_amount*llRot2Up(llGetRot()), ZERO_VECTOR, FALSE);
}
}