[Opensim-users] affecting external changes through in-world actions

James Stallings II james.stallings at gmail.com
Thu Oct 10 19:52:13 UTC 2013


This is pretty easily accomplished with a specific set of tools and
techniques. Essentially, you run a webserver that acts as an intermediary
on the backend for a database service (say, using php for example), with
which your lsl scripted object(s) communicate via an xmlrpc-type mechanism
implemented on  llHttpRequest () and related lsl instructions.
I can provide you with an operating example of this tech if you are
interested.

HTH :)

Cheers,
James/Hiro
On Oct 10, 2013 2:45 PM, "John Floren" <john at jfloren.net> wrote:

> Hi,
>
> I'm looking at opensim as a possible component of a project. Ideally,
> I'd like to be able to model objects (e.g. a gate) in opensim, but
> make the state of the object accessible to external components. Simply
> setting a variable in an external database would be fine. Is there any
> capability like this?
>
> Basically, when the user interacts with an object such as opening a
> gate, we should be able to in some fashion get a message to another
> program on the server saying "hey, that gate opened".
>
> Thanks,
>
>
> john
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> Opensim-users at lists.berlios.de
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>
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