[Opensim-users] About editing avatar appearance in Opensim Grid Mode

Gudule Lapointe gudule at spekuloos.be
Wed Feb 8 03:43:32 UTC 2012


I am using Diva modules on Robust 7.2, and just checked that - in my install -  user created from the website cannot change their appearance. Nor clothes, nor body.
I wish I had time to check with a new, module-free, install, but I can't right now.

So this is just to rise a sub-question: when people saying default avatar is locked, is it related to "external" module they use to create avatar  (like Diva's)?

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Le 8 févr. 2012 à 00:30, Justin Clark-Casey a écrit :

> I finally got the chance to check whether the default "Ruth" clothing can be edited in current OpenSim dev code.  And it appears to work for me just fine - I was able to change my trouser colour on a newly created user (though you may have to be careful and wait a bit before logging out since the appearance save is on a timer).
> 
> I thought this was working on 0.7.2 as well.
> 
> This does only apply to avatars created via OpenSim's "create user" console command (though there is a way to call that remotely on the UserAccountService if you're willing to deal with any security consequences).  I can't say what behaviour is like with other distros/methods (e.g. Diva) since they go about it in a different way.
> 
> On 24/01/12 14:04, Fleep Tuque wrote:
>> Hi Gokhan,
>> 
>> I'm not sure if we understand completely what you want to do, I will try to list the options based on what I think
>> you're asking:
>> 
>> 1.  No user can edit the "default" avatar parts that are worn when a stock Opensim "Ruth" avatar is created.  In order
>> to edit your appearance or change clothing, you will need to create new body parts and clothing items in your inventory,
>> wear them, and then edit those new items.  From your inventory, right click on a folder, choose "Create New Body Part >
>> New Shape" and then edit that shape. Do the same for each body part and clothing item to edit your own appearance.
>> 
>> 2.  Once you create new body parts and clothing items, you can make them full permissions and give them to other users
>> and they should be able to both wear and modify the items themselves.
>> 
>> 3.  If you want to create different starter avatars that your users can choose from when they create their accounts, the
>> best module I have found for this is the Diva Wifi Registration module for ROBUST (grid mode).
>> 
>> Read about Diva's Wifi Registration module here: http://opensimulator.org/wiki/Wifi
>> 
>> Download the module from: https://github.com/diva/d2/downloads
>> (make sure to get the ROBUST version that matches your opensim installation)
>> 
>> For an example of how to install the module, see the 10/13/11 entry at: http://fleep.wikispaces.com/FleepGrid
>> (Scroll down to step 7 of my upgrade documentation).
>> 
>> 4.  If you want to be able to create groups, have profiles, offline IMs, and search, I recommend Mimetic Core's awesome
>> Opensim Services bundle module.  It's far simpler to install the bundle than trying to install each service separately.
>> 
>> Download the bundle here: http://opensim.odosys.net/files/?dir=OpenSim_Services
>> (Be sure to follow the directions carefully.)
>> 
>> 
>> I hope those resources help you accomplish your goals, but let us know if you still have questions or problems.  :)
>> 
>> 
>> 2012/1/24 Gökhan Gökçe <gokhangokce86 at gmail.com <mailto:gokhangokce86 at gmail.com>>
>> 
>>    Hi all,
>> 
>>    I couldnt get my answer i think. In hippo-opensim or other viewer, when i create a new clothes, i can choose "share
>>    it with group". I will install floatsam for group, so this feature can work?
>> 
>>    Really thanks for your replies.
>> 
>>    24 Ocak 2012 04:36 tarihinde Fleep Tuque <fleep513 at gmail.com <mailto:fleep513 at gmail.com>> yazdı:
>> 
>>        Agree, this has been the case for as long as I've been using Opensim.  The default Ruth parts cannot be
>>        modified.  Make all new parts (body and clothing) and then you can edit no problem.
>>        - Chris/Fleep
>> 
>>        Chris M. Collins (SL/OS: Fleep Tuque)
>> 
>> 
>>        On Mon, Jan 23, 2012 at 9:06 PM, InuYasha Meiji <inuyasha.meiji at gmail.com <mailto:inuyasha.meiji at gmail.com>> wrote:
>> 
>>            Yes, it is 0.7.2.  Since I don't compile my own code, I will be using it till 0.7.3 becomes stable enough
>>            that opensimulator.org <http://opensimulator.org> is making bin files available.
>> 
>>            As far back as I remeber the ruth body parts and clothes a newbie gets is set no mod.  That is why so many
>>            new to opensim get stuck even with oold experience in SL, they can't seem to edit their appearance without
>>            first taking those no mod items off and replaceing them completely with new forms.  Those new forms can be
>>            modded.
>> 
>>            Inu.
>> 
>>            On 1/23/2012 6:41 PM, Justin Clark-Casey wrote:
>> 
>>                YOU HAVE ANGERED THE GODS.  AWHERE ARE MY THUNDERBOLTS?
>> 
>>                Joking!  This rather surprises me - OpenSimulator 0.7.2 creates the basic avatar clothing/body parts set
>>                (a ruth) for each avatar so they should be editable separately by each user.  Is this OpenSimulator
>>                0.7.2 that we're talking about? Earlier versions did not provide this.
>> 
>>                On 22/01/12 00:34, InuYasha Meiji wrote:
>> 
>>                    Like the others have told you, they need to start new body and clothing parts. That is a small issue
>>                    with opensim that
>>                    people used to SL have a problem with. Sl gives you a ruth that can change and be modded. Opensim
>>                    needs to fix this
>>                    apparently. Seems people who have logged into SL then come in as newbies to Opensim find it a hurdle
>>                    when first
>>                    experiencing Opensim. Not a very good first impresion.
>> 
>>                    Please programming gods, hoping I don't sound to pushy. ;)
>> 
>>                    InuYasha
>> 
>> 
>>                    On 1/21/2012 3:34 PM, Gökhan Gökçe wrote:
>> 
>>                        Hi all,
>> 
>>                        I installed Opensim in grid mode and used myqsl. And created 4 users. You know robust defines
>>                        first user as root. So
>>                        the other users cant edit their appearance. I gave userFlag = 600 and make its mode 200 but it
>>                        didnt work again.
>> 
>>                        Can anybody advice me sth?
>> 
>>                        Thanks.
>> 
>>                        --
>>                        Gökhan Gökçe




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