[Opensim-users] About editing avatar appearance in Opensim Grid Mode

Justin Clark-Casey jjustincc at googlemail.com
Wed Feb 8 22:48:17 UTC 2012


On 08/02/12 03:43, Gudule Lapointe wrote:
> I am using Diva modules on Robust 7.2, and just checked that - in my install -  user created from the website cannot change their appearance. Nor clothes, nor body.
> I wish I had time to check with a new, module-free, install, but I can't right now.
>
> So this is just to rise a sub-question: when people saying default avatar is locked, is it related to "external" module they use to create avatar  (like Diva's)?

I believe that the Diva distro creates default avatars using different code mechanisms to that used by OpenSim's "create 
user" command.  This might be the difference.

>
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>
> Le 8 févr. 2012 à 00:30, Justin Clark-Casey a écrit :
>
>> I finally got the chance to check whether the default "Ruth" clothing can be edited in current OpenSim dev code.  And it appears to work for me just fine - I was able to change my trouser colour on a newly created user (though you may have to be careful and wait a bit before logging out since the appearance save is on a timer).
>>
>> I thought this was working on 0.7.2 as well.
>>
>> This does only apply to avatars created via OpenSim's "create user" console command (though there is a way to call that remotely on the UserAccountService if you're willing to deal with any security consequences).  I can't say what behaviour is like with other distros/methods (e.g. Diva) since they go about it in a different way.
>>
>> On 24/01/12 14:04, Fleep Tuque wrote:
>>> Hi Gokhan,
>>>
>>> I'm not sure if we understand completely what you want to do, I will try to list the options based on what I think
>>> you're asking:
>>>
>>> 1.  No user can edit the "default" avatar parts that are worn when a stock Opensim "Ruth" avatar is created.  In order
>>> to edit your appearance or change clothing, you will need to create new body parts and clothing items in your inventory,
>>> wear them, and then edit those new items.  From your inventory, right click on a folder, choose "Create New Body Part>
>>> New Shape" and then edit that shape. Do the same for each body part and clothing item to edit your own appearance.
>>>
>>> 2.  Once you create new body parts and clothing items, you can make them full permissions and give them to other users
>>> and they should be able to both wear and modify the items themselves.
>>>
>>> 3.  If you want to create different starter avatars that your users can choose from when they create their accounts, the
>>> best module I have found for this is the Diva Wifi Registration module for ROBUST (grid mode).
>>>
>>> Read about Diva's Wifi Registration module here: http://opensimulator.org/wiki/Wifi
>>>
>>> Download the module from: https://github.com/diva/d2/downloads
>>> (make sure to get the ROBUST version that matches your opensim installation)
>>>
>>> For an example of how to install the module, see the 10/13/11 entry at: http://fleep.wikispaces.com/FleepGrid
>>> (Scroll down to step 7 of my upgrade documentation).
>>>
>>> 4.  If you want to be able to create groups, have profiles, offline IMs, and search, I recommend Mimetic Core's awesome
>>> Opensim Services bundle module.  It's far simpler to install the bundle than trying to install each service separately.
>>>
>>> Download the bundle here: http://opensim.odosys.net/files/?dir=OpenSim_Services
>>> (Be sure to follow the directions carefully.)
>>>
>>>
>>> I hope those resources help you accomplish your goals, but let us know if you still have questions or problems.  :)
>>>
>>>
>>> 2012/1/24 Gökhan Gökçe<gokhangokce86 at gmail.com<mailto:gokhangokce86 at gmail.com>>
>>>
>>>     Hi all,
>>>
>>>     I couldnt get my answer i think. In hippo-opensim or other viewer, when i create a new clothes, i can choose "share
>>>     it with group". I will install floatsam for group, so this feature can work?
>>>
>>>     Really thanks for your replies.
>>>
>>>     24 Ocak 2012 04:36 tarihinde Fleep Tuque<fleep513 at gmail.com<mailto:fleep513 at gmail.com>>  yazdı:
>>>
>>>         Agree, this has been the case for as long as I've been using Opensim.  The default Ruth parts cannot be
>>>         modified.  Make all new parts (body and clothing) and then you can edit no problem.
>>>         - Chris/Fleep
>>>
>>>         Chris M. Collins (SL/OS: Fleep Tuque)
>>>
>>>
>>>         On Mon, Jan 23, 2012 at 9:06 PM, InuYasha Meiji<inuyasha.meiji at gmail.com<mailto:inuyasha.meiji at gmail.com>>  wrote:
>>>
>>>             Yes, it is 0.7.2.  Since I don't compile my own code, I will be using it till 0.7.3 becomes stable enough
>>>             that opensimulator.org<http://opensimulator.org>  is making bin files available.
>>>
>>>             As far back as I remeber the ruth body parts and clothes a newbie gets is set no mod.  That is why so many
>>>             new to opensim get stuck even with oold experience in SL, they can't seem to edit their appearance without
>>>             first taking those no mod items off and replaceing them completely with new forms.  Those new forms can be
>>>             modded.
>>>
>>>             Inu.
>>>
>>>             On 1/23/2012 6:41 PM, Justin Clark-Casey wrote:
>>>
>>>                 YOU HAVE ANGERED THE GODS.  AWHERE ARE MY THUNDERBOLTS?
>>>
>>>                 Joking!  This rather surprises me - OpenSimulator 0.7.2 creates the basic avatar clothing/body parts set
>>>                 (a ruth) for each avatar so they should be editable separately by each user.  Is this OpenSimulator
>>>                 0.7.2 that we're talking about? Earlier versions did not provide this.
>>>
>>>                 On 22/01/12 00:34, InuYasha Meiji wrote:
>>>
>>>                     Like the others have told you, they need to start new body and clothing parts. That is a small issue
>>>                     with opensim that
>>>                     people used to SL have a problem with. Sl gives you a ruth that can change and be modded. Opensim
>>>                     needs to fix this
>>>                     apparently. Seems people who have logged into SL then come in as newbies to Opensim find it a hurdle
>>>                     when first
>>>                     experiencing Opensim. Not a very good first impresion.
>>>
>>>                     Please programming gods, hoping I don't sound to pushy. ;)
>>>
>>>                     InuYasha
>>>
>>>
>>>                     On 1/21/2012 3:34 PM, Gökhan Gökçe wrote:
>>>
>>>                         Hi all,
>>>
>>>                         I installed Opensim in grid mode and used myqsl. And created 4 users. You know robust defines
>>>                         first user as root. So
>>>                         the other users cant edit their appearance. I gave userFlag = 600 and make its mode 200 but it
>>>                         didnt work again.
>>>
>>>                         Can anybody advice me sth?
>>>
>>>                         Thanks.
>>>
>>>                         --
>>>                         Gökhan Gökçe
>
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