[Opensim-users] About editing avatar appearance in Opensim Grid Mode

Justin Clark-Casey jjustincc at googlemail.com
Tue Feb 7 23:30:42 UTC 2012


I finally got the chance to check whether the default "Ruth" clothing can be edited in current OpenSim dev code.  And it 
appears to work for me just fine - I was able to change my trouser colour on a newly created user (though you may have 
to be careful and wait a bit before logging out since the appearance save is on a timer).

I thought this was working on 0.7.2 as well.

This does only apply to avatars created via OpenSim's "create user" console command (though there is a way to call that 
remotely on the UserAccountService if you're willing to deal with any security consequences).  I can't say what 
behaviour is like with other distros/methods (e.g. Diva) since they go about it in a different way.

On 24/01/12 14:04, Fleep Tuque wrote:
> Hi Gokhan,
>
> I'm not sure if we understand completely what you want to do, I will try to list the options based on what I think
> you're asking:
>
> 1.  No user can edit the "default" avatar parts that are worn when a stock Opensim "Ruth" avatar is created.  In order
> to edit your appearance or change clothing, you will need to create new body parts and clothing items in your inventory,
> wear them, and then edit those new items.  From your inventory, right click on a folder, choose "Create New Body Part >
> New Shape" and then edit that shape. Do the same for each body part and clothing item to edit your own appearance.
>
> 2.  Once you create new body parts and clothing items, you can make them full permissions and give them to other users
> and they should be able to both wear and modify the items themselves.
>
> 3.  If you want to create different starter avatars that your users can choose from when they create their accounts, the
> best module I have found for this is the Diva Wifi Registration module for ROBUST (grid mode).
>
> Read about Diva's Wifi Registration module here: http://opensimulator.org/wiki/Wifi
>
> Download the module from: https://github.com/diva/d2/downloads
> (make sure to get the ROBUST version that matches your opensim installation)
>
> For an example of how to install the module, see the 10/13/11 entry at: http://fleep.wikispaces.com/FleepGrid
> (Scroll down to step 7 of my upgrade documentation).
>
> 4.  If you want to be able to create groups, have profiles, offline IMs, and search, I recommend Mimetic Core's awesome
> Opensim Services bundle module.  It's far simpler to install the bundle than trying to install each service separately.
>
> Download the bundle here: http://opensim.odosys.net/files/?dir=OpenSim_Services
> (Be sure to follow the directions carefully.)
>
>
> I hope those resources help you accomplish your goals, but let us know if you still have questions or problems.  :)
>
> - Chris/Fleep
>
> Chris M. Collins (SL/OS: Fleep Tuque)
> Center for Simulations & Virtual Environments Research (UCSIM)
> UCIT Instructional & Research Computing
> University of Cincinnati
> 406A Zimmer Hall
> 315 College Drive
> PO BOX 210088
> Cincinnati, OH 45221-0088
> chris.collins at uc.edu <mailto:chris.collins at uc.edu>
> (513) 556-3018
>
> http://ucsim.uc.edu
>
> 2012/1/24 Gökhan Gökçe <gokhangokce86 at gmail.com <mailto:gokhangokce86 at gmail.com>>
>
>     Hi all,
>
>     I couldnt get my answer i think. In hippo-opensim or other viewer, when i create a new clothes, i can choose "share
>     it with group". I will install floatsam for group, so this feature can work?
>
>     Really thanks for your replies.
>
>     24 Ocak 2012 04:36 tarihinde Fleep Tuque <fleep513 at gmail.com <mailto:fleep513 at gmail.com>> yazdı:
>
>         Agree, this has been the case for as long as I've been using Opensim.  The default Ruth parts cannot be
>         modified.  Make all new parts (body and clothing) and then you can edit no problem.
>         - Chris/Fleep
>
>         Chris M. Collins (SL/OS: Fleep Tuque)
>         Center for Simulations & Virtual Environments Research (UCSIM)
>         UCIT Instructional & Research Computing
>         University of Cincinnati
>         406A Zimmer Hall
>         315 College Drive
>         PO BOX 210088
>         Cincinnati, OH 45221-0088
>         chris.collins at uc.edu <mailto:chris.collins at uc.edu>
>         (513) 556-3018 <tel:%28513%29%20556-3018>
>
>         http://ucsim.uc.edu
>
>
>         On Mon, Jan 23, 2012 at 9:06 PM, InuYasha Meiji <inuyasha.meiji at gmail.com <mailto:inuyasha.meiji at gmail.com>> wrote:
>
>             Yes, it is 0.7.2.  Since I don't compile my own code, I will be using it till 0.7.3 becomes stable enough
>             that opensimulator.org <http://opensimulator.org> is making bin files available.
>
>             As far back as I remeber the ruth body parts and clothes a newbie gets is set no mod.  That is why so many
>             new to opensim get stuck even with oold experience in SL, they can't seem to edit their appearance without
>             first taking those no mod items off and replaceing them completely with new forms.  Those new forms can be
>             modded.
>
>             Inu.
>
>
>
>             On 1/23/2012 6:41 PM, Justin Clark-Casey wrote:
>
>                 YOU HAVE ANGERED THE GODS.  AWHERE ARE MY THUNDERBOLTS?
>
>                 Joking!  This rather surprises me - OpenSimulator 0.7.2 creates the basic avatar clothing/body parts set
>                 (a ruth) for each avatar so they should be editable separately by each user.  Is this OpenSimulator
>                 0.7.2 that we're talking about? Earlier versions did not provide this.
>
>                 On 22/01/12 00:34, InuYasha Meiji wrote:
>
>                     Like the others have told you, they need to start new body and clothing parts. That is a small issue
>                     with opensim that
>                     people used to SL have a problem with. Sl gives you a ruth that can change and be modded. Opensim
>                     needs to fix this
>                     apparently. Seems people who have logged into SL then come in as newbies to Opensim find it a hurdle
>                     when first
>                     experiencing Opensim. Not a very good first impresion.
>
>                     Please programming gods, hoping I don't sound to pushy. ;)
>
>                     InuYasha
>
>
>                     On 1/21/2012 3:34 PM, Gökhan Gökçe wrote:
>
>                         Hi all,
>
>                         I installed Opensim in grid mode and used myqsl. And created 4 users. You know robust defines
>                         first user as root. So
>                         the other users cant edit their appearance. I gave userFlag = 600 and make its mode 200 but it
>                         didnt work again.
>
>                         Can anybody advice me sth?
>
>                         Thanks.
>
>                         --
>                         Gökhan Gökçe
>
>                         Büyütech Yazılım ve Donanım
>                         Ar- ge Şefi / Bilgisayar Mühendisi
>                         www.gokhangokce.info <http://www.gokhangokce.info> <http://www.gokhangokce.info>
>                         0506 726 34 68 <tel:0506%20726%2034%2068>
>
>
>
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>     Gökhan Gökçe
>
>     Büyütech Yazılım ve Donanım
>     Ar- ge Şefi / Bilgisayar Mühendisi
>     www.gokhangokce.info <http://www.gokhangokce.info>
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-- 
Justin Clark-Casey (justincc)
http://justincc.org/blog
http://twitter.com/justincc



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