[Opensim-dev] Region module project for addition to forge
Kevin Houlihan
kjhoulihan at gmail.com
Sat Oct 8 16:18:26 UTC 2011
Hi Diva, thanks for the advice. I thought the forge made sense as a tool for
people looking for extensions to opensim, rather than for developers, since
it keeps everything opensim related together, though I certainly don't mind
having to use svn or anything. However, I don't want to burden the project
either. I see some projects on there are just placeholders that link to
github, so maybe I will do that.
--
randomhuman
On Sat, Oct 8, 2011 at 4:38 PM, Diva Canto <diva at metaverseink.com> wrote:
> Hello Kevin,
>
> I think Melanie manages the forge, but she must be busy.
>
> The forge made sense a few years ago. These days, with so many [better]
> source control services out there for free, I'm not so sure it makes sense
> anymore. Plus, it contributes to the load on the opensimulator.org server
> that is crying for retirement and medical attention...
> I have all of my addons to OpenSim in github. You may consider doing that
> too.
>
> Cheers,
> Diva
>
>
> On 10/8/2011 5:39 AM, Kevin Houlihan wrote:
>
> Hi all,
>
> I signed up a project for addition to the opensim forge a few weeks ago,
> but I haven't received any feedback on it. BlueWall and Nebadon suggested
> that I send a message about it to the list...
>
> The project is a region module which adds attachments based on specified
> assets to avatars arriving in the region. It can optionally also prevent the
> avatar from removing the attachment. Other options include requesting
> permission to modify the avatar's attachments, and to kick the avatar if
> they deny that permission or don't respond within a timeout. The module can
> also be extended to perform the attachment or not depending on who the
> avatar is (attaching certain things to "guests" and other things to
> "subscribers", say).
>
> The idea was really to allow a grid owner to add grid-wide branding or UI
> through HUD attachments, but I'm sure there are probably other uses.
>
> I'm not sure if there's a policy about what can be included in the forge,
> but maybe I didn't get feedback because this violates it? I can understand
> that people might be sensitive about a region modifying their avatar if it
> were to be run on one attached to OSG or another open grid...
>
> --
> randomhuman
>
>
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