[Opensim-dev] Region module project for addition to forge
BlueWall
jamesh at bluewallgroup.com
Sat Oct 8 18:27:36 UTC 2011
I noticed that https://bitbucket.org/ is offering unlimited private
repositories and they recently added git.
On 10/08/2011 11:38 AM, Diva Canto wrote:
> Hello Kevin,
>
> I think Melanie manages the forge, but she must be busy.
>
> The forge made sense a few years ago. These days, with so many [better]
> source control services out there for free, I'm not so sure it makes
> sense anymore. Plus, it contributes to the load on the opensimulator.org
> server that is crying for retirement and medical attention...
> I have all of my addons to OpenSim in github. You may consider doing
> that too.
>
> Cheers,
> Diva
>
> On 10/8/2011 5:39 AM, Kevin Houlihan wrote:
>> Hi all,
>>
>> I signed up a project for addition to the opensim forge a few weeks
>> ago, but I haven't received any feedback on it. BlueWall and Nebadon
>> suggested that I send a message about it to the list...
>>
>> The project is a region module which adds attachments based on
>> specified assets to avatars arriving in the region. It can optionally
>> also prevent the avatar from removing the attachment. Other options
>> include requesting permission to modify the avatar's attachments, and
>> to kick the avatar if they deny that permission or don't respond
>> within a timeout. The module can also be extended to perform the
>> attachment or not depending on who the avatar is (attaching certain
>> things to "guests" and other things to "subscribers", say).
>>
>> The idea was really to allow a grid owner to add grid-wide branding or
>> UI through HUD attachments, but I'm sure there are probably other uses.
>>
>> I'm not sure if there's a policy about what can be included in the
>> forge, but maybe I didn't get feedback because this violates it? I can
>> understand that people might be sensitive about a region modifying
>> their avatar if it were to be run on one attached to OSG or another
>> open grid...
>>
>> --
>> randomhuman
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