[Opensim-dev] Avatar movement packet optimization

Tommi Laukkanen tommi.s.e.laukkanen at gmail.com
Wed Feb 11 18:59:19 UTC 2009


Nice!

We need more work like this.

Tommi

On Wed, Feb 11, 2009 at 1:21 PM, Mikko Pallari <mikko.pallari at adminotech.com
> wrote:

>  Hi,
>
>
>
> I have made a patch to optimize number of packets to enable even more users
> in simulator. I have submitted this patch to mantis and you can review it
> here: http://opensimulator.org/mantis/view.php?id=3136
>
>
>
> And as described in mantis this packet should increase the max number of
> avatars the server can handle. It combines many terse update packets in to
> one packet.
>
>
>
> Our initial tests show that:
>
> - two avatars moving in a circle with optimization: 30-60 packets per
> second on client
>
> - two avatars moving in a circle without optimization: 40-70 packets per
> second on client
>
>
>
> Cheers,
>
> Mikko Pallari
>
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>
>
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