[Opensim-dev] OSGrid <-> UCIGrid

Cristina Videira Lopes lopes at ics.uci.edu
Thu Oct 30 23:36:49 UTC 2008


http://forge.opensimulator.org/gf/project/hypergrid/scmsvn/?action=browse&path=%2Ftrunk%2F

You need to check them out.
svn checkout http://forge.opensimulator.org/svn/hypergrid

Use username anonymous and no password.

James Stallings II wrote:
> Hey Diva!
>
> I cant seem to find any files on the GForge for hypergrid :(
>
> Do I need to do the svn dance?
>
> Cheers!
> James/Hiro
>
> On Thu, Oct 30, 2008 at 4:59 PM, Cristina Videira Lopes 
> <lopes at ics.uci.edu <mailto:lopes at ics.uci.edu>> wrote:
>
>
>     On Oct 30, 2008, at 2:22 PM, Stefan Andersson wrote:
>
>     > I've been meaning to write a post for a very long time now. It's in
>     > my draft folder. Just not getting it finished.
>     >
>     > First Step:
>     > Just wanted you all to consider what would happen if we, on
>     > ExpectAvatar sent some aux info like 'home user server url', 'home
>     > asset server url' and 'home inventory server url' to be attached to
>     > the ScenePresence, and had all communications interactions use
>     > those provided urls.
>     >
>
>     That's exactly what I was planning to do to get the avatar connected
>     to its "home".
>     I had to add an additional step of informing the remote region of a
>     "user", before ExpectAvatar and even before IncomingAgent, because
>     when the server is informed of an incoming agent, it asks the local
>     user service for that user, which is not there. So I was planning to
>     enhance that incoming-user notification message with all the info
>     about the user.
>
>
>     > What I'm saying is, that the region could accept any avatar in the
>     > form of an authenticated and authorized UUID only, so - "grid"
>     > would become meaningless and "intergrid" becomes a moot issue - all
>     > regions would always expect all clients to come from all different
>     > user/asset/inventory servers. The authorization aspect of the
>     > "grid" would then be a question of service trust, regions clustered
>     > under one governing entity implementing its own trust schemes. One
>     > basic trust scheme would probably be https.
>
>     Yes, trust is definitely the major issue here.
>
>     But grids are a little bit more than just trust domains; they are
>     optimizations of shared resources. For example, universities that set
>     up their VWs will very likely want to centralize their user base,
>     asset base, etc. It's just more convenient to manage. A single
>     simulator is too fine-grain of a unit for medium-sized organizations.
>     I can also see "communities" gathering around grids. So the grid
>     concept is a convenient technical and social optimization. But yes,
>     it's an optimization, it's not fundamental here.
>
>
>     > Next Step:
>     > Consider then, if you will, if the "home" configuration would
>     > simply be a function of a login to your own "home" login server, or
>     > simply as a function of a modified viewer, hence the viewer would
>     > send preffered service url's on login.
>     >
>     > Hey Presto, 3D Web for real. It's not that far away, even given the
>     > current architecture.
>
>
>     If you look at what I did for implementing the hypergrid, you'll see
>     that it's ridiculously simple. Everything was already there! That's
>     why I was able to do it so quickly. What took me longer was to get my
>     head around the meaning of the map, something that fascinates me.
>     Going peer-to-peer is fine, but what's the fun in pulling up the map
>     and seeing only your little world? -- that would be terribly lonely.
>
>
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>
>
>
>
> -- 
> ===================================
> The wind
> scours the earth for prayers
> The night obscures them
>
> http://osgrid.org
> http://del.icio.us/SPQR
> http://twitter.com/jstallings2
> http://www.linkedin.com/pub/5/770/a49
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