[Opensim-dev] OpenSim Load Test results

Teravus Ovares teravus at gmail.com
Thu May 15 17:14:23 UTC 2008


In response to this, naturally, I removed the sleep in the physics space
calculation routine.  It was from a worse time anyway..  practically a
dinosour.

Best Regards

Teravus

PS:  Keep the load tests coming!  They will help us iron out a lot of good
stuff.!


On 5/15/08, Sean Dague <sean at dague.net> wrote:
>
> On Wed, May 14, 2008 at 08:05:16PM -0400, Frisby, Adam wrote:
> > For your perusal:
> >
> > * 18 avatars in the region
> > * Using JetBrain's dotTrace configured in sampling mode using Thread
> > time.
> >
> > Server processor usage did not exceed 8%. Windows 2003, Quad Xeon
> > server, 2GB ram.
> >
> > Regards,
> >
> > Adam
>
> How many primitives?  How many active scripts?  What kind of actions
> were the avatars doing?  How much building?
>
> For the walking around and talking case, we definitely do well right
> now.  Building and scripting in the environment is what slows us down.
> Plus, after 5k prims even the walking around collisions end up taking up
> bigger and bigger chunks.
>
>    -Sean
>
> --
> __________________________________________________________________
>
> Sean Dague                                       Mid-Hudson Valley
> sean at dague dot net                            Linux Users Group
> http://dague.net                                 http://mhvlug.org
>
> There is no silver bullet.  Plus, werewolves make better neighbors
> than zombies, and they tend to keep the vampire population down.
> __________________________________________________________________
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