User talk:World Sar

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Line 13: Line 13:
  
 
[XEngine]  
 
[XEngine]  
 
+
   Enabled                         = true
   Enabled = true
+
   MinThreads                     = 2
   MinThreads = 2
+
   MaxThreads                     = 100
   MaxThreads = 100
+
   IdleTimeout                     = 60
   IdleTimeout = 60
+
   Priority                       = Normal
   Priority = "Normal"
+
   MaxScriptEventQueue             = 300
   MaxScriptEventQueue = 300
+
   ThreadStackSize                 = 262144
   ThreadStackSize = 262144
+
   AppDomainLoading               = true
   AppDomainLoading = true
+
   WriteScriptSourceToDebugFile   = false
   WriteScriptSourceToDebugFile = false
+
   DefaultCompileLanguage         = lsl
   DefaultCompileLanguage = lsl
+
   AllowedCompilers               = lsl
   AllowedCompilers=lsl
+
   CompileWithDebugInformation     = true
   CompileWithDebugInformation = true
+
   AllowMODFunctions               = true
   AllowMODFunctions = true
+
   AllowOSFunctions               = true
   AllowOSFunctions = true
+
   AllowLightShareFunctions       = false
   AllowLightShareFunctions = false
+
   OSFunctionThreatLevel           = VeryLow
   OSFunctionThreatLevel = VeryLow
+
   SaveInterval                   = 120
   SaveInterval = 120
+
   MaintenanceInterval             = 10
   MaintenanceInterval = 10
+
   EventLimit                     = 30
   EventLimit = 30
+
   KillTimedOutScripts             = false
   KillTimedOutScripts = false
+
   ScriptDelayFactor               = 1.0
   ScriptDelayFactor = 1.0
+
   ScriptDistanceLimitFactor       = 1.0
   ScriptDistanceLimitFactor = 1.0
+
   SensorMaxRange                 = 96.0
   SensorMaxRange = 96.0
+
   SensorMaxResults               = 16
   SensorMaxResults = 16
+
  
 
== Caching.ini  ==
 
== Caching.ini  ==
  
[Startup]  
+
[Startup]
     crash_dir = ./Simulator-Cache/Crashes
+
     crash_dir                     = ./Simulator-Cache/Crashes
     DecodedSculptMapPath = ./Simulator-Cache/Sculpt-Map
+
     DecodedSculptMapPath           = ./Simulator-Cache/Sculpt-Map
 
[AssetCache]  
 
[AssetCache]  
     CacheDirectory = ./Simulator-Cache/Asset-Cache
+
     CacheDirectory                 = ./Simulator-Cache/Asset-Cache
 
[XEngine]  
 
[XEngine]  
     ScriptEnginesPath = ./Simulator-Cache/Script-Engines-Cache
+
     ScriptEnginesPath             = ./Simulator-Cache/Script-Engines-Cache
 
[DataSnapshot]  
 
[DataSnapshot]  
     snapshot_cache_directory = ./Simulator-Cache/Data-Snapshot-Cache
+
     snapshot_cache_directory     = ./Simulator-Cache/Data-Snapshot-Cache
 
[GridService]  
 
[GridService]  
     MapTileDirectory = "./Simulator-Cache/Hypergrid-Map"
+
     MapTileDirectory             = "./Simulator-Cache/Hypergrid-Map"

Revision as of 02:32, 7 August 2011

Contents

World Star (Windows 7 64 bit)

AstralGrid Projects

1) HyperLife
2) Freebies SIM
3) 3D Interactive Adventure Game
4) OsGrid Region on AstralGrid
5) Full Perm XML Marketplace
6) Web Chat Room

XEngine.ini

[XEngine]

  Enabled                         = true
  MinThreads                      = 2
  MaxThreads                      = 100
  IdleTimeout                     = 60
  Priority                        = Normal
  MaxScriptEventQueue             = 300
  ThreadStackSize                 = 262144
  AppDomainLoading                = true
  WriteScriptSourceToDebugFile    = false
  DefaultCompileLanguage          = lsl
  AllowedCompilers                = lsl
  CompileWithDebugInformation     = true
  AllowMODFunctions               = true
  AllowOSFunctions                = true
  AllowLightShareFunctions        = false
  OSFunctionThreatLevel           = VeryLow
  SaveInterval                    = 120
  MaintenanceInterval             = 10
  EventLimit                      = 30
  KillTimedOutScripts             = false
  ScriptDelayFactor               = 1.0
  ScriptDistanceLimitFactor       = 1.0
  SensorMaxRange                  = 96.0
  SensorMaxResults                = 16

Caching.ini

[Startup]

   crash_dir                      = ./Simulator-Cache/Crashes
   DecodedSculptMapPath           = ./Simulator-Cache/Sculpt-Map

[AssetCache]

   CacheDirectory                 = ./Simulator-Cache/Asset-Cache

[XEngine]

    ScriptEnginesPath             = ./Simulator-Cache/Script-Engines-Cache

[DataSnapshot]

    snapshot_cache_directory      = ./Simulator-Cache/Data-Snapshot-Cache

[GridService]

    MapTileDirectory              = "./Simulator-Cache/Hypergrid-Map"
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