Universal Time in OpenSim

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(OpenSimulator Standard Time: Note OpenSim time zone can vary between grids.)
(OpenSimulator Time: Note times in OpenSim normally use viewers time, with variable daylight savings time offset behaviour)
 
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== OpenSimulator Time ==
 
== OpenSimulator Time ==
  
OpenSim time zone and daylight savings behaviour is set via DSTZone in Robust.[HG].ini. It may vary between grids.
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OpenSim time zone is set by the viewer's Standard Pacific Standard Time with daylight savings time offset behaviour via the DSTZone setting in Robust.[HG].ini. It may vary between grids.
  
;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
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E.g. DSTZone = "America/Los_Angeles;Pacific Standard Time"
;; Viewers do not receive timezone information from the server - almost all  default to Pacific Standard Time
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;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not.
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;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids.
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;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST.
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;; Options are
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;; "none" no DST
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;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour.
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;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings.
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;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows
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DSTZone = "America/Los_Angeles;Pacific Standard Time"
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[[Category:Standards]]
 
[[Category:Standards]]

Latest revision as of 04:42, 25 September 2020


[edit] OpenSimulator Time

OpenSim time zone is set by the viewer's Standard Pacific Standard Time with daylight savings time offset behaviour via the DSTZone setting in Robust.[HG].ini. It may vary between grids.

E.g. DSTZone = "America/Los_Angeles;Pacific Standard Time"

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