Tools (Content Creation)

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Software and online tools for content creators.
 
  
== Models ==
 
 
=== Blender ===
 
* Link: http://www.blender.org/ (confirmed 2023-05-25)
 
* Use: Mesh models, Materials, Terrain, Animations
 
* OS: Windows, Mac, Linux
 
* License: Open source (GNU GPL)
 
* Price: Free
 
Blender is the free open source 3D content creation suite, available for all major operating systems under the GNU General Public License. It is mainly known as a mesh editing/creation program but is also a powerful tool for creating animations, materials and terrains.
 
 
=== SketchUp ===
 
* Link: (Old link broken, add new)
 
* Type: Program
 
* Use: Mesh models
 
* OS: Windows, Mac
 
* License: Propietary?
 
* Price: Free?
 
Entry level mesh model editor/creator software. SketchUp is [https://en.wikipedia.org/wiki/Constructive_solid_geometry CSG] based which means it tends to generate rather "dirty" and render heavy meshes. As the name indicates, it was made as a 3D sketching tool and never intended for making models for real time rendering. Use it carefully!
 
 
=== Other tools ===
 
* [http://www.makehuman.org/ makehuman] - Realistic 3d humans, open source for Windows, OSX, Linux.
 
* [http://www.wings3d.com/ Wings 3d] - Sculpty editor
 
* Maya
 
* Zbrush
 
 
== Textures ==
 
* [http://www.gimp.org/ GIMP] - [http://www.partha.com/ alternative GIMP] - GIMP is the GNU Image Manipulation Program for Linux, OS X and Windows.
 
* [http://www.getpaint.net/ PaintNET] [http://forums.getpaint.net/index.php?/forum/7-plugins-publishing-only/ Plugins] - Paint.NET is free image and photo editing software for Windows.
 
* [http://spiralgraphics.biz/ww_overview.htm WoodWorkshop] - Wood Workshop is a free seamless texture editor for Windows.
 
* FilterForge
 
 
== Materials ==
 
 
=== NormalMap Online ===
 
* Link: https://cpetry.github.io/NormalMap-Online/ (confirmed 2023-05-25)
 
* Use: Materials
 
* OS: Online tool
 
* License: Open source?
 
* Price: Free
 
A simple but surprisingly effective online tool for generating normal, specular, AO and displacement maps. NormalMap Online is supposed to use height maps as input but it can be effective for some textures too.
 
 
=== Other tools ===
 
* Materialize
 
* Substance Painter
 
 
== Terrain ==
 
 
=== Blender ===
 
See the [[#Blender]] description in the Models section.
 
 
Although Blender doesn't have a specific function for generating terrain maps from meshes, it is possible to do so. The process is a bit complicated and the result will never match the mesh perfectly but since there are so few other alternatives for converting mesh to terrain it can still be a useful tool.
 
 
=== Daylon Leveller ===
 
Link: https://www.daylongraphics.com/products/leveller.php/ (Confirmed 2023-05-26)
 
* Functions: Terrain editor
 
* OS: Windows
 
* Price USD 49.95 (Confirmed 2023-05-26)
 
Windows-only tool for producing terrains from from a variety of sources (including Second Life, Terragen, and terrain.painter), and using painting-like tools and filters to create features. Imports and exports region(s) from/to Opensimulator, either as a tileset of one or more terragen files, or via PNG/RAW formats.
 
 
=== L3DT ===
 
Link: http://www.bundysoft.com/L3DT/ (Confirmed 2023-05-26)
 
* Functions: Generate and edit height maps
 
* OS: Windows
 
* Price: free (see description below)
 
An old but powerful and user friendly tool for creating and editing terrain files. Terrains generated can be based on fractals, perlin noise or a combination of both.
 
 
It used to come in two variants, a free one and a commercial one with some added functions. The commercial variant is no longer available but there is a free beta version (v. 18.05) with all all functions enabled.
 
 
One interesting feature of L3DT is taht it has a special Opensimulator export function. Apparently this is simply a shortcut to the program's regular r32 export option but it's still a nice touch.
 
 
=== Second Life Terrain Import and Export for The Gimp ===
 
* Link: http://dominodesigns.info/project/gimpterrain/ (Confirmed 2023-05-26)
 
* Function: Manually create height maps
 
* OS: Windows, Mac, Linux
 
* Price: Free
 
A [[#Gimp]] plugin for importing and exporting images in Second Life's RAW heightmap format.
 
 
=== Terrain.Party ===
 
* Link: https://terrain.party/ (Confirmed 2023-05-26)
 
* Function: Generate height maps from RL terrains
 
* OS: Online tool
 
* Price: Free
 
Web-based tool for turning terrain from a real life world map into a height map which can be imported into Opensim using "terrain load <texture_name>.png". Note that the textures require resizing, since they are exported as 1081x1081 png files
 
 
=== TerreSculptor ===
 
* Link: http://www.demenzunmedia.com/home/terresculptor/ (Confirmed 2023-05-26)
 
* Function: Generate height maps
 
* OS: Windows
 
* Price:
 
** v. 2.0: Free
 
** v. 3.0: CAD 109 (c. USD 79)
 
A great tool for auto-generating fractal terrains. The editing functions are rather limited though and it's hard to set a good height range so it's best used in conjunction with a good editor such as L3DT.
 
TerreSculptor was free until v. 2.0 and the latest free version is still available at the website's support page (http://www.demenzunmedia.com/home/support/). Most of the changes since then are about texturing and the textures can't be uploaded or used in opensim anyway.
 
 
== Animations ==
 
 
=== Blender ===
 
See the [[#Blender]] description in the Models section.
 
 
=== Other tools ===
 
* [http://davedub.co.uk/bvhacker/ BVHacker] - Animation for OpenSimulator avatars.
 
* [http://www.qavimator.org/ QAvimator] - Animation for OpenSimulator avatars.
 
* [https://tali.appspot.com/bvh/bvhmirror.html BVH Mirror] - This is an online service to mirror a BVH animation/pose file. That is, looking left becomes looking right, the pose of the left arm becomes the pose of the right arm, etc..
 
 
 
== Sounds ==
 
* [http://audacity.sourceforge.net/ Audacity] - Audacity® is free, open source software for recording and editing sounds. It is available for Mac OS X, Microsoft Windows, GNU/Linux, and other operating systems.
 
* [http://lmms.io/ LMMS] - Compose sound and music on Windows, Linux and OS X.
 
 
== Music ==
 
* [http://lmms.io/ LMMS] - Compose sound and music on Windows, Linux and OS X.
 

Latest revision as of 01:07, 30 May 2023

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