Textures (Content Creation)

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m (Tess Juel moved page Artist Textures to Textures (Content Creation): Matching regular wiki naming conventions)
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Textures are images used to cover surfaces of 3d models and terrain. Textures can be anything form 1x1 to 1024x1024 images. Most of the textures for buildings, items and clothes are usually 512x512.
 
Textures are images used to cover surfaces of 3d models and terrain. Textures can be anything form 1x1 to 1024x1024 images. Most of the textures for buildings, items and clothes are usually 512x512.
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*[[Tools (Content Creation)#Textures|Tools]]
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*[[Content Collections#Textures|Content Collections]]
  
 
=== Best Practices ===
 
=== Best Practices ===
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* [http://robynhuffaker.com/sculptblender/2010/03/20/creating-and-using-shadow-maps/ Creating and Using Shadow Maps] by Robyn Huffaker
 
* [http://robynhuffaker.com/sculptblender/2010/03/20/creating-and-using-shadow-maps/ Creating and Using Shadow Maps] by Robyn Huffaker
 
         This website has vanished.  -->
 
         This website has vanished.  -->
 
=== Tools ===
 
 
(Moved to [[Artist Tools]])
 
  
 
=== Examples ===
 
=== Examples ===
  
 
=== Projects ===
 
=== Projects ===
 
=== Content Libraries ===
 
(Moved to [[Content Collections]])
 

Revision as of 16:09, 26 May 2023

This is a quick copy from the Artist Home page. Serious editing needed

Textures are images used to cover surfaces of 3d models and terrain. Textures can be anything form 1x1 to 1024x1024 images. Most of the textures for buildings, items and clothes are usually 512x512.

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Best Practices

Guides

Examples

Projects

General
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