Talk:Mesh (Content Creation)

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Revision as of 20:59, 6 June 2023 by Tampa (Talk | contribs)

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A note before you start here. The whole mesh setup is in flux at the moment and it's not quite clear how much of that will end up in the OS version of Firestorm for example. The aim seems to be to adhere more to the collada standard, which means a more complicated process for the creator to setup proper models with physics. -Tampa

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