Search results
From OpenSimulator
Create the page "LlGetInventoryNumber" on this wiki!
- |name=llGetInventoryNumber47 KB (5,526 words) - 21:46, 7 June 2023
- integer itemCount = llGetInventoryNumber(INVENTORY_ALL); integer itemCount = llGetInventoryNumber(INVENTORY_ALL);22 KB (2,121 words) - 11:03, 5 March 2024
- total = llGetInventoryNumber(INVENTORY_NOTECARD);2 KB (188 words) - 02:51, 6 December 2020
- if (llGetInventoryNumber(INVENTORY_OBJECT))1 KB (115 words) - 21:43, 30 November 2020
- if (llGetInventoryNumber(INVENTORY_LANDMARK))1 KB (129 words) - 02:58, 6 December 2020
- if (llGetInventoryNumber(INVENTORY_OBJECT))2 KB (188 words) - 22:16, 30 November 2020
- integer numTextures = llGetInventoryNumber(INVENTORY_TEXTURE);5 KB (559 words) - 14:34, 1 March 2024
- integer num = llGetInventoryNumber(INVENTORY_TEXTURE);754 B (62 words) - 22:07, 28 September 2020
- integer check = llGetInventoryNumber(INVENTORY_TEXTURE); for(i=0;i<llGetInventoryNumber(INVENTORY_NOTECARD);i++)28 KB (2,923 words) - 23:07, 2 June 2023
- integer num_anims = llGetInventoryNumber(INVENTORY_ANIMATION);7 KB (786 words) - 11:26, 5 March 2024