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This wiki is a [[Ogre_Wiki:Community_Portal|community supported]] repository of information about the ''Object-oriented Graphics Rendering Engine'' ('''OGRE''').  The OGRE team does not take responsibility for the content nor accuracy of these pages.
  
OpenSim es un proyecto bajo licencia BSD Open Sourcey es proyecto de desarrollo de una plataforma servidor para mundos virtuales es capaz de soportar múltiples clientes y servidores en una red de estructura heterogénea. OpenSim está escrito en [http://www.ecma-international.org/publications/standards/Ecma-334.htm C#], y corre sobre [http://www.mono-project.com/Main_Page Mono] o [http://www.microsoft.com/net/ Microsoft .NET].
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Please '''do not''' use automated tools download this Wiki to an offline copy!! They will follow all the history links and cause excessive load on the server. We make a [http://www.ogre3d.org/downloads/staticwiki.tar.gz Wiki Snapshot] available for this purpose which is updated once a week.
  
== Ultimas Noticias ==
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<small>
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'''Wiki Editors:''' In order to log in to edit pages, you must create an account on the [http://www.ogre3d.org/phpBB2 forums].  Use the same username and password for the wiki.  Read the [[Help:OgreWiki_Handbook|Handbook]] for editing guidelines.  Look in the [[Ogre_Wiki:Community_Portal|community portal]] for things to do.</small>
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}}
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{|
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<!-- LEFT -->
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=== Learning About OGRE ===
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*[[GetStarted|Getting Started FAQ]] - What OGRE is and what you can do with it
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*[[CurrentOgreFeatures|Engine Features]]
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*[[Hardware|Hardware Requirements]] - Supported video cards
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*[[Documentation_Architecture| Engine architecture]] - Documentation of the architecture of OGRE
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*[[Projects_using_OGRE|Community Projects]] - Games, engines and other projects using OGRE
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*[[:Category:OgreLexicon|OgreLexicon]] - Terms and acronyms used in association with OGRE
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*[[About_Ogre|Further Information About OGRE]]
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}}
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=== Downloading and Installing ===
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*[[Installing An SDK]] - Beginners start here
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*[[Building From Source]] - For those experienced with C  development
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*[[Alternative Languages]] - Python, Java, .NET
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*[[SettingUpAnApplication|Setting Up Your Application]] - Building your first application
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*[[BuildFAQ|Build FAQ]] - Common problems compiling or linking OGRE or your application
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}}
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=== Using OGRE ===
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*[[CommonMistakes|FAQ]] - Frequently Asked Questions
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*[[Ogre Tutorials|Tutorials]] - Basic and intermediate level tutorials
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*[[OgreArticles|Articles]] - Articles on a wide variety of topics
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*[[CodeSnippits|HOWTO's and Code Snippets]] - Howto's and short code recipes
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*[[AssemblingAToolset|Assembling A Toolset]] - Dev. Tools, Libraries, Wrappers and OGRE Libraries
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*[[External_Links|External Resources]] - External resources on general topics such as 3D math, physics libraries, etc
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*[[Contractors|Contractors and Service Providers]] - People and companies who can provide commercial Ogre-related services
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}}
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=== Creating Content ===
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*[[DCC_Tutorials|Tutorials]] - Smaller guides working with modellers, 2D graphics programs, etc
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*[[DCC_Articles|Articles]] - More advanced and in depth pages covering many topics
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*[[Assembling a production pipeline]] - DCC Tools, Exporters and OGRE Tools
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*[[DCC_Resources|External Resources]] - Links and books specifically about content creation
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*[[Free Resources]] - Links to Free Resources like Textures, Models etc
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}}
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=== Categories (WIP)===
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Browse OGRE content by:<br>
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*Tools: [[:Category:Exporters|Exporters]], [[:Category:Importers|Importers]], [[:Category:Converters|Converters]], [[:Category:OGRE DCC Tools|OGRE DCC Tools]], [[:Category:OGRE Libraries|OGRE Libraries]], [[:Category:OGRE Ports|OGRE Ports]]
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*Projects: [[:Category:OGRE Main Projects|OGRE Main Projects]], [[:Category:OGRE Add-on Projects|OGRE Add-on Projects]], [[:Category:External Projects|External Projects]]
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*CG Topics: [[:Category:Animation|Animation]], [[:Category:Application Development|Application Development]], [[:Category:Input|Input]], [[:Category:Networking|Networking]], [[:Category:GUI|GUI]], [[:Category:Physics|Physics]], [[:Category:Scripting|Scripting]], [[:Category:Shaders|Shader]], [[:Category:Shadow|Shadow]], [[:Category:Indoors|Indoors]], [[:Category:Outdoors|Outdoors]], [[:Category:Performance|Performance]]
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}}
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<!-- RIGHT -->
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=== Developers ===
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*[[Roadmap|Roadmap and porting information]]
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*[[HelpRequested|Help Requested]] - Things that would be useful patches, that are not allocated to anyone yet. If you're looking to help out, take a look
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*[[SummerOfCode2007|Google Summer of Code 2007]]
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}}
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=== Reference Information ===
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*[http://www.ogre3d.org/docs/manual/ The Official Manual]
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*[http://www.ogre3d.org/docs/api/html Online API Reference]
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*[[CompiledAPIReference | Compiled API Reference]] - Compiled HTML Help (.chm) format
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*[http://www.ogre3d.org/downloads/staticwiki.tar.gz Download Wiki Snapshot] - a static HTML copy of the Wiki for offline use (updated every Sunday morning)
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}}
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=== The Wiki Digest ===
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Can't find what you are looking for?
  
=== Lanzado OpenSim 0.4.0!  (Pendiente para traducir) ===
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To view a larger list of available pages on the Ogre wiki, please go to the [[Wiki Digest]]
 
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}}
The OpenSim team is happy to announce the first alpha release of OpenSim, version 0.4.0.  This release focuses on stand-alone mode (with one or more regions).  Some stuff works, a lot doesn't.  If it breaks, you get to keep '''both''' pieces.
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=== Special Links===
Stuff that works:
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*[[OgreDotNet|OgreDotNet Frontpage]] - A quick link to the frontpage of OgreDotNet.
* standalone mode with one or more regions
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*[[MOGRE|MOGRE Frontpage]] - A quick link to the frontpage of MOGRE.
* basic physics (no object collisions)
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*[[PyOgre|Python-Ogre Frontpage]] - A quick link to the frontpage of Python-Ogre.
* persistence of users, prims, assets, and inventory via [http://www.sqlite.org/ sqlite]
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}}
* basic building, custom-texture uploads
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* avatar editing
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=== Unofficial Localised Ogre Sites ===
 
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*[http://ogre3d.fr/ Ogre in France] - Site de la communauté Ogre francophone (forum, wiki, ...).
More advanced physics, in-world scripting, grid mode, and support for other database backends are not supported in this release, though they may work from time-to-time before crashing with an earth-shattering kaboom!  All of these are under active development, and are being worked on for the 0.5.0 release.
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*[http://www.ogre3d.ru/ Ogre in Russian] - Здесь Вам все объяснят по-русски ...
 
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*[http://www.ogre3d.cn Ogre in Chinese]
Source distributions in both .tar.gz and .zip can be found at the [http://dist.opensimulator.org/ OpenSim Downloads site].
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*[http://ogre3d.de/ Ogre in German] - German Blog and User Forum
 
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}}
== Empezando con OpenSim (Pendiente para traducir) ==
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<!-- <div style="background-color: #FEFFFE; border: 1px dotted #5D6D5D; margin: 5px; padding: 5px;">
* [[OpenSim: Download]] &mdash; Download a copy of OpenSim.
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{{Community:News}}
* [[OpenSim: Install]] &mdash; How to install the simulator software.
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</div >-->
* [[OpenSim: Configuration]] &mdash; How to configure the simulator for various modes.
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|}
* [[OpenSim: Network settings]] &mdash; How to setup the network for the simulator.
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* [[OpenSim: Maintenance]] &mdash; How to upgrade and backup your installation.
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=== Thanks! ===
* [[OpenSim: Running]] &mdash; How to run standalone, local grid & public grid modes, and server side commands.
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Thanks to Chris 'Antiarc' Heald of [http://www.digitalsentience.com Digital Sentience Studios] for setting up the Ogre Wiki!
* [[OpenSim: Connecting]] &mdash; How to connect to an OpenSim server.
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}}
* [[Troubleshooting]] &mdash; How to trouble shoot your OpenSim installation.
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* [[FAQ]] &mdash; Frequently asked questions.
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* [[Office Hours]] &mdash; Weekly Office Hours Meeting.
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==Desarrollo de OpenSim (Pendiente para traducir) ==
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The [[Development Team|OpenSim Team]] is currently working towards the 0.5 release of OpenSim.  See the [[Roadmap]] for details.
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Top 10 bugs we are working on [[Top 10 Bugs]] are a dynamic list of those bugs that affect forward progress.
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'''Recent Changes'''
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<rss>http://cia.vc/stats/project/opensim/.rss|max=5|title=none</rss>
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'''Documentacion'''
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* [[OpenSim: Testing]] &mdash; OpenSim Pruebas.
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* [[OpenSim: TechRef]] &mdash; Descripcion Tecnica del funcionamiento.
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* [[OpenSim: Grids]] &mdash; Known Public grids currently available.
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* [[Opensim: 0.4 Release Target Discussion]]
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* [[Opensim: 0.5 Release Target Discussion]]
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* [[OpenSim: Class Diagrams]]
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* [[OpenSim: Scripting]] &mdash; How to use scripts and what limitations apply.
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* [[PhysicsEngines]]  &mdash; Options for physics engines in OpenSim.
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* [[MonoSqlite]] &mdash; How the database model currently works.
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* [[Monodevelop]] &mdash; How to use the [[monodevelop]] IDE for editing C# solutions.
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* [[llFunction implementation status]] &mdash; What LSL commands has been implemented.
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* [[OpenSim.Region.ScriptEngine]] &mdash; How the ScriptEngine looks internally.
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* [[RegionModules]] &mdash; The various modules that are used in the RegionServer and how to write new ones.
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* [[OpenSim: Screenshots]] &mdash; Various OpenSim screenshots.
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* [[OpenSim: Threading strategy]] &mdash; How threading is implemented and handled.
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* [[Special Building]] &mdash; Special building instructions.
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== Participating in the OpenSim Community (Pendiente para traducir)==
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OpenSim is an [http://en.wikipedia.org/wiki/Open_source open source] project. This means that it is developed by anyone who wants to participate. This could be you! We welcome testers and developers alike.  Please see the [[Contributions Policy]] for more details.
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If you ''need help'' or ''want to help'' the best way to get
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Revision as of 06:56, 15 November 2007

{{{title}}}

This wiki is a community supported repository of information about the Object-oriented Graphics Rendering Engine (OGRE). The OGRE team does not take responsibility for the content nor accuracy of these pages.

Please do not use automated tools download this Wiki to an offline copy!! They will follow all the history links and cause excessive load on the server. We make a Wiki Snapshot available for this purpose which is updated once a week.

Wiki Editors: In order to log in to edit pages, you must create an account on the forums. Use the same username and password for the wiki. Read the Handbook for editing guidelines. Look in the community portal for things to do.

Learning About OGRE

Downloading and Installing

Using OGRE

Creating Content

Developers

Reference Information

The Wiki Digest

Can't find what you are looking for?

To view a larger list of available pages on the Ogre wiki, please go to the Wiki Digest

Special Links

Unofficial Localised Ogre Sites

Thanks!

Thanks to Chris 'Antiarc' Heald of Digital Sentience Studios for setting up the Ogre Wiki!

Personal tools
General
About This Wiki