OsTerrainSetHeight

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Revision as of 16:57, 10 December 2010 by WhiteStar (Talk | contribs)

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LSL: integer osSetTerrainHeight(integer x, integer y, float val) 

C#: integer osSetTerrainHeight(integer x, integer y, double val)

! NB: Prior to Dec.10.2010 This command was osTerrainSetHeight(integer x, integer y, float val);  This is now deprecated


Sets terrain height X & Y Values, double = float.

OsTerrainFlush should be called after all the terrain-changes have been done to update Terrain Data.


NOTE: INCOMPLETE, needs further data to complete with example.

Example Usage:
default
 {
 touch_start()
 {
 osSetTerrainHeight(40, 101, 21.4);
 osTerrainFlush();
 }
 }
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