OsDie
From OpenSimulator
(Difference between revisions)
m (Fixed code for the pipe symbol) |
m (Updated the notes about restrictions on the use of this function) |
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|delay=0 | |delay=0 | ||
|function_syntax=float osDie(key objectUUID) | |function_syntax=float osDie(key objectUUID) | ||
− | |description= | + | |description=Deletes an object depending on the target uuid. |
− | | | + | |additional_info=Only objects rezzed by the script can be deleted. This function can not be used on attachments, or to delete an object containing a script that calls this function. |
}} | }} |
Revision as of 15:08, 6 December 2017
float osDie(key objectUUID)
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Deletes an object depending on the target uuid. | |
Threat Level | Low |
Permissions | ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER |
Extra Delay | 0 seconds |
Notes | |
Only objects rezzed by the script can be deleted. This function can not be used on attachments, or to delete an object containing a script that calls this function. |