DONTSITONME

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(New page: default { state_entry() { llSetTimerEvent(25); llSitTarget(<0,0,0.1f>,<0,0,0,1>); llSay(0,"Dont sit on me!"); } changed(integer how) { ...)
 
 
(6 intermediate revisions by 5 users not shown)
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default
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__NOTOC__
{
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{{Quicklinks}}
    state_entry()  
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    {
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Statement: This script defines an object in the OpenSim environment that sends warning messages to the public chat channel when avatars attempt to sit on it.
         llSetTimerEvent(25);
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It sets a sit target for avatars, sets a timer event to periodically send warning messages, and triggers a warning message when an avatar sits on the object.
         llSitTarget(<0,0,0.1f>,<0,0,0,1>);
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         llSay(0,"Dont sit on me!");
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<source lang="lsl">
    }
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// This script defines an object that will send warning messages when sat upon.
    changed(integer how)
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    {
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// Define default state
        if ((how & CHANGED_LINK) != 0)
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default
        {
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{
            if (llAvatarOnSitTarget() != "")
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    // State entry function called when the script starts or resets
            {
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    state_entry()  
                llSay(0,"ACK! GET OFF!!!!!!!");     
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    {
            }
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        // Set a timer event to trigger every 25 seconds
        }
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         llSetTimerEvent(25.0);
    }
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    timer()
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        // Set the sit target for avatars to sit on
    {
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         llSitTarget(<0.0, 0.0, 0.1>, <0.0, 0.0, 0.0, 1.0>);
        llSay(0,"Please don't sit on me");     
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    }
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        // Send a message to the public chat channel
}
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         llSay(PUBLIC_CHANNEL, "Don't sit on me!");
 +
    }
 +
 
 +
    // Changed event handler called when something about the object changes
 +
    changed(integer how)
 +
    {
 +
        // Check if the change involves a link
 +
        if ((how & CHANGED_LINK) != 0)
 +
        {
 +
            // Check if an avatar is sitting on the sit target
 +
            if (llAvatarOnSitTarget() != "")
 +
            {
 +
                // Send a warning message to the public chat channel
 +
                llSay(PUBLIC_CHANNEL, "ACK! GET OFF !!!");     
 +
            }
 +
        }
 +
    }
 +
 
 +
    // Timer event handler called when the timer event triggers
 +
    timer()
 +
    {
 +
        // Send a periodic warning message to the public chat channel
 +
        llSay(PUBLIC_CHANNEL, "Please don't sit on me");     
 +
    }
 +
}
 +
</source>
 +
 
 +
[[Category:Scripts]]

Latest revision as of 03:54, 5 March 2024

Statement: This script defines an object in the OpenSim environment that sends warning messages to the public chat channel when avatars attempt to sit on it. It sets a sit target for avatars, sets a timer event to periodically send warning messages, and triggers a warning message when an avatar sits on the object.

// This script defines an object that will send warning messages when sat upon.
 
// Define default state
default
{
    // State entry function called when the script starts or resets
    state_entry() 
    {
        // Set a timer event to trigger every 25 seconds
        llSetTimerEvent(25.0);
 
        // Set the sit target for avatars to sit on
        llSitTarget(<0.0, 0.0, 0.1>, <0.0, 0.0, 0.0, 1.0>);
 
        // Send a message to the public chat channel
        llSay(PUBLIC_CHANNEL, "Don't sit on me!");
    }
 
    // Changed event handler called when something about the object changes
    changed(integer how)
    {
        // Check if the change involves a link
        if ((how & CHANGED_LINK) != 0)
        {
            // Check if an avatar is sitting on the sit target
            if (llAvatarOnSitTarget() != "")
            {
                // Send a warning message to the public chat channel
                llSay(PUBLIC_CHANNEL, "ACK! GET OFF !!!");    
            }
        }
    }
 
    // Timer event handler called when the timer event triggers
    timer()
    {
        // Send a periodic warning message to the public chat channel
        llSay(PUBLIC_CHANNEL, "Please don't sit on me");    
    }
}
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