[11:00 AM PT] Andrew Hellershanks: Hello, everyone.
[11:00 AM PT] Gavin.Hird @grid.xmir.org:8002: he knows the time ebtter than you
[11:00 AM PT] Gavin.Hird @grid.xmir.org:8002: better*
[11:01 AM PT] Ubit Umarov: yeah :)
[11:01 AM PT] Andrew Hellershanks: :)
[11:01 AM PT] Ubit Umarov: [10:59:51] Joe Magarac: New Sharpview release. Less jank. https://www,animats.com/sharpview
[11:01 AM PT] Ubit Umarov: :)
[11:02 AM PT] Gavin.Hird @grid.xmir.org:8002: there is a comma in that url
[11:02 AM PT] Jagga Meredith: safari can't find the server
[11:02 AM PT] Ubit Umarov: yeah
[11:03 AM PT] Ubit Umarov: https://www.animats.com/sharpview
[11:03 AM PT] Aeris.Irides @os.gothiceuphoria.com:8002: hello everyone
[11:03 AM PT] Gavin.Hird @grid.xmir.org:8002: hi
[11:03 AM PT] Lyr Lobo: Hello *smiles*
[11:04 AM PT] Andrew Hellershanks: Hello, Aeris
[11:04 AM PT] Ubit Umarov: well about opensim code changes... there was one jsut some minutes ago :)
[11:04 AM PT] Aeris.Irides @os.gothiceuphoria.com:8002: hi
[11:04 AM PT] Aeris.Irides @os.gothiceuphoria.com:8002: oh i saw that in irc
[11:04 AM PT] Ubit Umarov: http://opensimulator.org/mantis/view.php?id=9166#bugnotes
[11:04 AM PT] Andrew Hellershanks: Ubit, you were just making sure there was something to report code change wise. ;)
[11:05 AM PT] Aeris.Irides @os.gothiceuphoria.com:8002 giggles
[11:05 AM PT] Ubit Umarov: script state statement was not cleaning memory local to a methof
[11:06 AM PT] Aeris.Irides @os.gothiceuphoria.com:8002: thanks for fixing it Ubit
[11:06 AM PT] Ubit Umarov: it does not follow normal return code, so that was missing
[11:06 AM PT] Ubit Umarov: :)
[11:07 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Normally pretty hard to run a script out of heap unless you declare tons of local variables and such
[11:07 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Is a very welcome fix though!
[11:08 AM PT] Ubit Umarov: it wasn't a real leak.. the memory was released, but the accounting was not right
[11:09 AM PT] Vincent.Sylvester @hg.zetaworlds.com: So the accounting triggers the out of heap exception?`
[11:10 AM PT] Ubit Umarov: was not subtracting the released memory
[11:10 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Ah
[11:11 AM PT] Ubit Umarov: the actual release is done by GC , one day ...
[11:12 AM PT] Aeris.Irides @os.gothiceuphoria.com:8002: those darn accountants always causing problems
[11:12 AM PT] Ubit Umarov: yeah
[11:13 AM PT] Ubit Umarov: so what news do you have about opensim? :)
[11:13 AM PT] Ubit Umarov: how is dayturn gavin?
[11:13 AM PT] Gavin.Hird @grid.xmir.org:8002: getting new and updated code every day almost
[11:13 AM PT] Ubit Umarov: nice
[11:13 AM PT] Gavin.Hird @grid.xmir.org:8002: big catch-up to do
[11:14 AM PT] Ubit Umarov: yeah tons of bugs to merge
[11:14 AM PT] Andrew Hellershanks: hehe
[11:14 AM PT] Gavin.Hird @grid.xmir.org:8002: hehe
[11:14 AM PT] Gavin.Hird @grid.xmir.org:8002: that too
[11:14 AM PT] Ubit Umarov: btw i did report another to fs jira
[11:14 AM PT] Ubit Umarov: profile classifieds do not work now
[11:14 AM PT] Gavin.Hird @grid.xmir.org:8002: opensim specific?
[11:14 AM PT] Ubit Umarov: on free grids
[11:15 AM PT] Ubit Umarov: because LL code has now hardcoded cost and checks balance not telling region
[11:16 AM PT] Ubit Umarov: fs ansariel hopeful alredy did fix it
[11:16 AM PT] Gavin.Hird @grid.xmir.org:8002: they have been eager hardcoding all kinds of constants lately
[11:16 AM PT] Ubit Umarov: https://jira.firestormviewer.org/browse/FIRE-34618
[11:16 AM PT] Gavin.Hird @grid.xmir.org:8002: someone just discovered constexpr
[11:17 AM PT] Ubit Umarov: opensim does send the cost on somwhere
[11:17 AM PT] Ubit Umarov: :)
[11:17 AM PT] Ubit Umarov: merge of ll code had lost that
[11:17 AM PT] Ubit Umarov: hm on opensim features i guess
[11:18 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Hardcode to save a few ns when the viewer is a slideshow is going to make all the difference, just you watch xD
[11:19 AM PT] Gavin.Hird @grid.xmir.org:8002: it is more an exercise to cut down on the large number of settings and xml files read
[11:19 AM PT] Ubit Umarov: no idea.. that seems bad code even for sl... but its there.. L$50
[11:20 AM PT] Vincent.Sylvester @hg.zetaworlds.com: I thought they had different costs for different account types
[11:20 AM PT] Ubit Umarov: nah they added a lot more per account costs
[11:20 AM PT] Ubit Umarov: to support the 3 types they have now
[11:20 AM PT] Vincent.Sylvester @hg.zetaworlds.com: "You have exceed your daily login attempts, please confirm purchase of another login attempt for 10L$"
[11:21 AM PT] Ubit Umarov: well its their code... as long does not break ours :)
[11:21 AM PT] Gavin.Hird @grid.xmir.org:8002: :-))
[11:21 AM PT] Aeris.Irides @os.gothiceuphoria.com:8002: lol really did they start doing that
[11:21 AM PT] Jamie.Jordan @grid.kitely.com:8002: Hi everybody
[11:21 AM PT] Ubit Umarov: hi
[11:21 AM PT] Aeris.Irides @os.gothiceuphoria.com:8002: hi Jamie
[11:21 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Not sure they'd be that stupid, but I have been wrong before
[11:22 AM PT] Gavin.Hird @grid.xmir.org:8002: next thing is they will start showing ads then the avatar is idle
[11:22 AM PT] Andrew Hellershanks: Hello, Jamie
[11:22 AM PT] Andrew Hellershanks: Gavin, hush. Don't give them ideas.
[11:22 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Already seeing the weird SL ads in Firestorm on login
[11:22 AM PT] Lyr Lobo: Heya Jamie *grins* Great to see everyone
[11:23 AM PT] Andrew Hellershanks: Vincent, can't say I've noticed.
[11:23 AM PT] Gavin.Hird @grid.xmir.org:8002: is there an ad blocker for the viewers?
[11:24 AM PT] Vincent.Sylvester @hg.zetaworlds.com: I think you can disable that somehow in the debug settings or something
[11:24 AM PT] Ubit Umarov: you are a viewer dev. tell us :p
[11:24 AM PT] Gavin.Hird @grid.xmir.org:8002: I have actually wondered if it is doable for the built inn web browser
[11:24 AM PT] Aeris.Irides @os.gothiceuphoria.com:8002: possibly use squid cache and match urls
[11:24 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Isn't that based on chromium now?
[11:25 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Or am I mixing that up
[11:25 AM PT] Aeris.Irides @os.gothiceuphoria.com:8002: cef i think yes
[11:25 AM PT] Gavin.Hird @grid.xmir.org:8002: yes, but you can't install any plugins
[11:25 AM PT] Joe Magarac: Yes, the viewer's browser is Chromium.
[11:25 AM PT] Gavin.Hird @grid.xmir.org:8002: it is a somewhat de-googled chrome
[11:25 AM PT] Kayaker Magic: Is it possible to remove the built-in WEB browser from the viewer? Or is it used for other things like MOAP and search?
[11:25 AM PT] Joe Magarac: Right.
[11:25 AM PT] Gavin.Hird @grid.xmir.org:8002: no you can't
[11:25 AM PT] Joe Magarac: It's used for parts of the user interface.
[11:26 AM PT] Joe Magarac: Destination Guide and Search are really web pages.
[11:26 AM PT] Joe Magarac: I think./
[11:26 AM PT] Vincent.Sylvester @hg.zetaworlds.com: websearch is, the other tabs are xmlrpc
[11:26 AM PT] Ubit Umarov: and yeah MOAP depends on it
[11:26 AM PT] Joe Magarac: Ah.
[11:26 AM PT] Gavin.Hird @grid.xmir.org:8002: there is also one of the profile tabs that is a web page
[11:27 AM PT] Ubit Umarov: sl profiles used to be only web
[11:27 AM PT] Gavin.Hird @grid.xmir.org:8002: yep
[11:27 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Supposedly it will be all web pages at some point and the legacy parts removed... or so I have heard years ago lol
[11:27 AM PT] Gavin.Hird @grid.xmir.org:8002: that was reversed
[11:27 AM PT] Gavin.Hird @grid.xmir.org:8002: mostly
[11:27 AM PT] Ubit Umarov: wel on profiles they reverted to old code
[11:28 AM PT] Vincent.Sylvester @hg.zetaworlds.com: I requested a fix for search a while back, was told that was still the plan
[11:28 AM PT] Gavin.Hird @grid.xmir.org:8002: new code, old concept
[11:28 AM PT] Ubit Umarov: yeah or that :)
[11:28 AM PT] Joe Magarac: The overhead of running a web browser in the viewer is huge. This is why media on a prim sucks.
[11:28 AM PT] Ubit Umarov: in fact pretty bad code.. but well
[11:29 AM PT] Ubit Umarov: a few things don't work well for us now..
[11:29 AM PT] Vincent.Sylvester @hg.zetaworlds.com: The overhead of running chromium, which isn't exactly known for being lean
[11:29 AM PT] Ubit Umarov: hmm don't remember what :P
[11:29 AM PT] Joe Magarac: And each MOAP is a separate Chromium process. That's what "Dullihan" is
[11:29 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Is there even an alternative though? Don't recall there being many embeddable html engines
[11:29 AM PT] Andrew Hellershanks: Firefox has been imposing a high CPU load on my machines in the more recent releases.
[11:30 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Using flatpak?
[11:30 AM PT] Jagga Meredith: ...and lots of webpages don't recognize Chromium
[11:30 AM PT] Gavin.Hird @grid.xmir.org:8002: no?
[11:30 AM PT] Joe Magarac: There's a "lite" browser used for TVs that's an option. No tabs, fewer features.
[11:31 AM PT] Kayaker Magic: The reason I ask about the built-in browser is that I added up all the time I spend waiting for "initializing embedded web browser" and it turns out to be a statistically significant fraction of my lifetime.
[11:31 AM PT] Ubit Umarov: :)
[11:31 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Andrew, if I recall it was something with flatpak that is a mess with firefox on nix systems
[11:31 AM PT] Cuga.Rajal @rajal.org:9000: they really need to speed that up
[11:31 AM PT] Aeris.Irides @os.gothiceuphoria.com:8002: could use WebKit maybe but most use cef these days
[11:32 AM PT] Gavin.Hird @grid.xmir.org:8002: they could use webkit
[11:32 AM PT] Andrew Hellershanks: Vincent, worth knowing but I don't use flatpak.
[11:33 AM PT] Cuga.Rajal @rajal.org:9000: Kayaker, I usually launch FS and then do the dishes
[11:33 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Someone once told me why that init takes so long, something to do with the version that is used and how it is called up. Technically an easy fix, but requires changing stuff so far deep in there that either no one knows how or can be bothered
[11:34 AM PT] Gavin.Hird @grid.xmir.org:8002: can't be bothered now
[11:34 AM PT] Gavin.Hird @grid.xmir.org:8002: mobile viewer has prio
[11:34 AM PT] Motoko.Karu @login.digiworldz.com:8002: =(
[11:34 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Was meant to be updated a while ago, but it didn't work or something so reverted back to the broken version
[11:35 AM PT] Joe Magarac: On the viewer front, I have a new version of Sharvpview out. https://www.animats.com/sharpview
[11:35 AM PT] Aeris.Irides @os.gothiceuphoria.com:8002: maybe Hubbub engine from Netsurf would be a great alternative if somebody took the time to make it work. otherwise just about everything uses chrome/blink
[11:35 AM PT] Joe Magarac: Username "devs", password "thread" to do a download.
[11:37 AM PT] Ubit Umarov: yeah port babbage is such a light place
[11:37 AM PT] Ubit Umarov: :)
[11:38 AM PT] Aeris.Irides @os.gothiceuphoria.com:8002: oh thanks i was going to say i'm not authorized :)
[11:38 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Having a way to set a rtmp or flc stream to specific prims as to not use moap might be an option for some. Generating jpegs is not that hard so a flc stream of whatever you want to show should be possible
[11:38 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Just having prim specific streams though, now that'd be neat
[11:39 AM PT] Gavin.Hird @grid.xmir.org:8002: first use case: show ads
[11:39 AM PT] Vincent.Sylvester @hg.zetaworlds.com: XD
[11:39 AM PT] Ubit Umarov: :)
[11:40 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Hey it might actually be a driving force to get it implemented... doesn't mean you have to show ads ;)
[11:40 AM PT] Gavin.Hird @grid.xmir.org:8002: see? I told you
[11:40 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Now we just need to wait for LL to, in the usual fashion, steal the idea and never give credit
[11:43 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Hm actually reminds me. If anyone has some time and lost the will to live, I wouldn't mind to know what the asset mimetypes are that the viewer expects to see. I already know a few, like textures and such, but the recently added things for settings and materials are not documented anywhere
[11:44 AM PT] Cuga.Rajal @rajal.org:9000: there must be a list somewhere in the code
[11:44 AM PT] Joe Magarac: That's something I need to know, too. Until recently, the viewer didn't care about MIME times, but now it has to.
[11:44 AM PT] Gavin.Hird @grid.xmir.org:8002: there is
[11:44 AM PT] Joe Magarac: Some of the PBR stuff is distinguished by MIME type.
[11:45 AM PT] Gavin.Hird @grid.xmir.org:8002: hang on
[11:45 AM PT] Vincent.Sylvester @hg.zetaworlds.com: I been looking, but viewer code gives me headaches :)
[11:45 AM PT] Aeris.Irides @os.gothiceuphoria.com:8002: probably in firestorm code.. a thought
[11:45 AM PT] Ubit Umarov: you the nonsence pbr scene things?
[11:46 AM PT] Gavin.Hird @grid.xmir.org:8002: llmimetypes.h
[11:46 AM PT] Gavin.Hird @grid.xmir.org:8002: in indra/newview
[11:47 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Hm I can see that, but it doesn't contain a list of them
[11:48 AM PT] Vincent.Sylvester @hg.zetaworlds.com: They should have numbers associated with their type
[11:48 AM PT] Gavin.Hird @grid.xmir.org:8002: tha's not where it is
[11:48 AM PT] Vincent.Sylvester @hg.zetaworlds.com: 0 => 'image/jp2' 7 => 'application/x-metaverse-notecard'
[11:48 AM PT] Ubit Umarov: a notecard is jp2??
[11:48 AM PT] Ubit Umarov: lol
[11:48 AM PT] Vincent.Sylvester @hg.zetaworlds.com: LL did document mesh when it was added 49 => 'application/vnd.ll.mesh' but not the rest
[11:48 AM PT] Ubit Umarov: don't think so :p
[11:49 AM PT] Ubit Umarov: think that is mostly unused
[11:50 AM PT] Gavin.Hird @grid.xmir.org:8002: it is in indra/newview/skins/default/xui/en/mime_types.xml
[11:50 AM PT] Ubit Umarov: server does pay attention to xml types on some things..
[11:50 AM PT] Gavin.Hird @grid.xmir.org:8002: ndra/newview/skins/default/xui/en/mime_types_mac.xml
[11:50 AM PT] Gavin.Hird @grid.xmir.org:8002: ndra/newview/skins/default/xui/en/mime_types_linux.xml
[11:52 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Hm I'd guess that's mostly ui related things in there
[11:52 AM PT] Andrew Hellershanks: We are 10 minutes before the end of the hour. Lyr, any updates re: the upcoming OSCC? Any pending deadlines, or other news?
[11:52 AM PT] Vincent.Sylvester @hg.zetaworlds.com: I did look for anything "mime" related, but nothing that I found seemed to be in relation to assets
[11:52 AM PT] Gavin.Hird @grid.xmir.org:8002: web, media, video, audio ....
[11:52 AM PT] Gavin.Hird @grid.xmir.org:8002: javascript
[11:53 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Yeah so that's browser stuff, I need the asset ones
[11:53 AM PT] Gavin.Hird @grid.xmir.org:8002: meaning?
[11:54 AM PT] Ubit Umarov: that is not used
[11:55 AM PT] Vincent.Sylvester @hg.zetaworlds.com: Used for delivering assets in the right context which reduces errors and might eventually become required
[11:55 AM PT] Ubit Umarov: well its not
[11:55 AM PT] Lyr Lobo: Thank you, Andrew
[11:56 AM PT] Gavin.Hird @grid.xmir.org:8002: I don't think that information is stored anywhere
[11:56 AM PT] Ubit Umarov: ll CDN does have urls per each asset type
[11:56 AM PT] Aeris.Irides @os.gothiceuphoria.com:8002: assets besides images, sounds, etc
[11:56 AM PT] Ubit Umarov: unrelated to mime
[11:56 AM PT] Andrew Hellershanks: Let Lyr have the floor for a moment, please.
[11:56 AM PT] Lyr Lobo: https://conference.opensimulator.org/call-for-proposals/ Our Call for proposals is open and we welcome proposals for 20 minute Spotlight talks, events at your grid the week after the conference, and workshops in Zoom that we host the week afte the conference
[11:57 AM PT] Lyr Lobo: we also have panels for discussing Viewer and Server code issues
[11:57 AM PT] Lyr Lobo: or what you need for future development
[11:57 AM PT] Lyr Lobo: if anyone is interested, let me know. I can put together a panel or an event notice ...
[11:57 AM PT] Lyr Lobo: OSCC is a community event and a way to showcase what you love best
[11:58 AM PT] Cuga.Rajal @rajal.org:9000: Maybe someone attending is a good programmer and a panel can bring in someone to fix stuff?
[11:58 AM PT] Lyr Lobo: about these worlds... with celebration, technical ideas, and your dreams for the future
[11:58 AM PT] Lyr Lobo: Thanks! *grins*
[11:58 AM PT] Andrew Hellershanks: ty, Lyr.
[11:58 AM PT] Lyr Lobo: If you have an idea after Oct 21, don't be shy, share it. I set a date, knowing that some will be late *grins*
[11:58 AM PT] Aeris.Irides @os.gothiceuphoria.com:8002: thank you
[11:58 AM PT] Ubit Umarov: :)
[11:58 AM PT] Cuga.Rajal @rajal.org:9000: Thanks Lyr
[11:59 AM PT] Andrew Hellershanks: Some people would be very late without a set date.
[11:59 AM PT] Lyr Lobo: Many thanks for all that you do
[11:59 AM PT] Lyr Lobo: we celebrate your hard work
[11:59 AM PT] Lyr Lobo: and Ubit is working his magic ...updating the grid for the conference
[11:59 AM PT] Aeris.Irides @os.gothiceuphoria.com:8002: RL gotta run nice to meet everyone
[11:59 AM PT] Joe Magarac: Bye!
[11:59 AM PT] Lyr Lobo: Many thanks to Ubit for the long h ours
[11:59 AM PT] Lyr Lobo: bye Joe
[11:59 AM PT] Ubit Umarov: :)
[11:59 AM PT] Joe Magarac: That was to Aeris.
[11:59 AM PT] Andrew Hellershanks: Lyr, The rest of us appreciate the work you and the rest of the team do to run the OSCC every year.
[12:00 PM PT] Andrew Hellershanks: Bye, Joe.
[12:00 PM PT] Joe Magarac: I can stay longer today, because SL server user group was cancelled this week.
[12:00 PM PT] Joe Magarac: Lindens are having a retreat.
[12:00 PM PT] Andrew Hellershanks: ok, np. No one is going to kick out.
[12:00 PM PT] Andrew Hellershanks: ... kick you out
[12:00 PM PT] Joe Magarac: Aw.
[12:01 PM PT] Gavin.Hird @grid.xmir.org:8002: teleport Home
[12:01 PM PT] Gavin.Hird @grid.xmir.org:8002: don't think that works for HG
[12:01 PM PT] Andrew Hellershanks: How does the changes LL and the viewers are doing related to profiles and classifieds affect the add on profile module? Is that module also adversely affected? I haven't had time to test it in a while.
[12:02 PM PT] Joe Magarac: Weil. after weeks of work, I now understand "jank" in motion as seen by the user.
[12:02 PM PT] Ubit Umarov: core profiles are mostly working..
[12:03 PM PT] Ubit Umarov: guess classifieds will also once viewers stop telling ive no $ to make one
[12:03 PM PT] Ubit Umarov: no idea about the php profile modules
[12:04 PM PT] Lyr Lobo: Thank you, Andrew
[12:04 PM PT] Andrew Hellershanks: ok. Only way to find out will be to try it out. I'm just tied up on another couple of projects at the moment.
[12:06 PM PT] Vincent.Sylvester @hg.zetaworlds.com: If anyone can find the mimetype mapping at some point I'd be grateful, it's not a critical thing right now, but it might be in future :)
[12:07 PM PT] Gavin.Hird @grid.xmir.org:8002: what exactly are you looking for?
[12:07 PM PT] Gavin.Hird @grid.xmir.org:8002: the wav and jp2 files sent to the viewer?
[12:08 PM PT] Vincent.Sylvester @hg.zetaworlds.com: Something like: 0 => 'image/jp2',
1 => 'application/ogg',
2 => 'application/x-metaverse-callingcard',
3 => 'application/x-metaverse-landmark',
5 => 'application/x-metaverse-clothing',
6 => 'application/x-metaverse-primitive',
[12:08 PM PT] Vincent.Sylvester @hg.zetaworlds.com: I know mesh is 49, but beyond that I can only guess
[12:08 PM PT] Vincent.Sylvester @hg.zetaworlds.com: Supposedly it is: 56 => 'application/vnd.ll.setting',
57 => 'application/vnd.ll.material', but I have no way to confirm those
[12:08 PM PT] Ubit Umarov: that is not in use
[12:09 PM PT] Vincent.Sylvester @hg.zetaworlds.com: asset type to mimetype mapping
[12:09 PM PT] Gavin.Hird @grid.xmir.org:8002: For the Mac viewer you define some of that the Info.plist file for the viewer, but not particularly useful
[12:10 PM PT] Ubit Umarov: we have some things at SLUtil.cs
[12:11 PM PT] Ubit Umarov: new TypeMapping(AssetType.Material, InventoryType.Material, "application/llsd xml", "glftmat"), [12:13 PM PT] Vincent.Sylvester @hg.zetaworlds.com: Yeah it'd be good to have confirmation that that is correct
[12:13 PM PT] Vincent.Sylvester @hg.zetaworlds.com: Making things up is eh... not ideal
[12:13 PM PT] Ubit Umarov: it is correct
[12:13 PM PT] Ubit Umarov: for opensim :P
[12:13 PM PT] Gavin.Hird @grid.xmir.org:8002: I'll have to leave you. Have a great week
[12:14 PM PT] Cuga.Rajal @rajal.org:9000: tc Gavin
[12:14 PM PT] Ubit Umarov: but in fact is wrong
[12:14 PM PT] Andrew Hellershanks: tc, Gavin
[12:14 PM PT] Ubit Umarov: it can be gtff json
[12:14 PM PT] Vincent.Sylvester @hg.zetaworlds.com: Hm shouldn't there be a mapping for Settings in that file as well?
[12:15 PM PT] Ubit Umarov: as i said.. that is just no in use anywhere i can remember
[12:15 PM PT] Ubit Umarov: viewer is it on llhttpconstants.h
[12:15 PM PT] Vincent.Sylvester @hg.zetaworlds.com: Maybe not right now, but it is meant to be strict type at some point
[12:16 PM PT] Cuga.Rajal @rajal.org:9000: you would think that list would be in the viewer resources somwhere, but I could be wrong
[12:16 PM PT] Ubit Umarov: well has some..
[12:16 PM PT] Ubit Umarov: onst std::string HTTP_CONTENT_LLSD_XML("application/llsd xml");
const std::string HTTP_CONTENT_OCTET_STREAM("application/octet-stream");
const std::string HTTP_CONTENT_VND_LL_MESH("application/vnd.ll.mesh");
const std::string HTTP_CONTENT_XML("application/xml");
const std::string HTTP_CONTENT_JSON("application/json");
[12:16 PM PT] Ubit Umarov: ....
[12:17 PM PT] Vincent.Sylvester @hg.zetaworlds.com: So mesh is correct, they documented that one, so 57 then is just llsd xml, okay
[12:17 PM PT] Ubit Umarov: wel they may doc.. but do not use
[12:18 PM PT] Vincent.Sylvester @hg.zetaworlds.com: So 56 should be asset type for settings eep stuff
[12:18 PM PT] Vincent.Sylvester @hg.zetaworlds.com: That too just llsd xml then?
[12:19 PM PT] Ubit Umarov: err file is D ...indra\llcorehttp\llhttpconstants.cpp
[12:20 PM PT] Ubit Umarov: wel ok htey have.. mHttpHeaders->append(HTTP_OUT_HEADER_ACCEPT, HTTP_CONTENT_VND_LL_MESH);
[12:20 PM PT] Vincent.Sylvester @hg.zetaworlds.com: I guess I can try working out from the git file history what's what based on things being added
[12:20 PM PT] Ubit Umarov: all htose are OLD things
[12:21 PM PT] Cuga.Rajal @rajal.org:9000: RL calls.. need to go. Have a good day everyone
[12:21 PM PT] Lyr Lobo: take care
[12:21 PM PT] Lyr Lobo: thank you for the wonderful work that you do
[12:21 PM PT] Andrew Hellershanks: ok, Cuga. See you next week.
[12:21 PM PT] Lyr Lobo: Must dash, too... see you *hugs all around*
[12:21 PM PT] Ubit Umarov: const std::string HTTP_CONTENT_IMAGE_J2C("image/j2c"); is defined and not used
[12:22 PM PT] Andrew Hellershanks: ok, Lyr. Bye for now.
[12:22 PM PT] Ubit Umarov: possible the code that did use was removed.. no idea
[12:22 PM PT] Vincent.Sylvester @hg.zetaworlds.com: Last addition was mesh after that nothing so either settings and materials are re-using llsd xml or they are somewhere else
[12:23 PM PT] Ubit Umarov: mesh upload uses mHttpHeaders->append(HTTP_OUT_HEADER_CONTENT_TYPE, HTTP_CONTENT_LLSD_XML);
[12:23 PM PT] Ubit Umarov: a useless mess
[12:25 PM PT] Andrew Hellershanks: We are just about at the half hour past the hour mark. Time to wrap things up for another week.
[12:25 PM PT] Jamie.Jordan @grid.kitely.com:8002: Have a great week yall
[12:26 PM PT] Andrew Hellershanks: Thank you all for coming. Don't forget to mark your calendars about the OSCC. See you again next week.
[12:26 PM PT] Lyr Lobo: Thanks, Andrew
[12:26 PM PT] Lyr Lobo: Bye, Jamie and Ubit
[12:26 PM PT] Andrew Hellershanks: yw, Lyr
[12:26 PM PT] Kayaker Magic: Buy all!
[12:26 PM PT] Lyr Lobo: see you, Vincent
[12:26 PM PT] Lyr Lobo: bye Kayaker