Chat log from the meeting on 2014-07-08

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[2014/07/08 11:01]  Snow Gravois gave you 100k OS$ big2 Withbitmapping spins.
[2014/07/08 11:01]  Nebadon.Izumi @hg.osgrid.org: what is this Snow?
[2014/07/08 11:01]  Snow Gravois: 100k OS$
[2014/07/08 11:01]  Justin Clark-Casey is Online
[2014/07/08 11:01]  Nebadon.Izumi @hg.osgrid.org: lol
[2014/07/08 11:02]  Nebadon.Izumi @hg.osgrid.org: im rich
[2014/07/08 11:02]  Key Gruin: we're thousandaires
[2014/07/08 11:02]  Snow Gravois: im backing the currency with the bank im starting
[2014/07/08 11:02]  Rand Blinker: rofl
[2014/07/08 11:02]  Snow Gravois: so its worth the equlivent of
[2014/07/08 11:02]  Snow Gravois: em
[2014/07/08 11:02]  Snow Gravois: .00000000000000000000000000000000001 cents
[2014/07/08 11:02]  Vivian Klees: zeroillionaires
[2014/07/08 11:02]  Snow Gravois: usd
[2014/07/08 11:02]  Nebadon.Izumi @hg.osgrid.org: lol
[2014/07/08 11:02]  Key Gruin: heh
[2014/07/08 11:02]  Snow Gravois: im sure it will gain value soon
[2014/07/08 11:03]  Nebadon.Izumi @hg.osgrid.org: or 1 Iraqi Dinar
[2014/07/08 11:03]  Snow Gravois: in 50 to 200 years
[2014/07/08 11:03]  Nebadon.Izumi @hg.osgrid.org: you have to fly to bagdahd to cash out though
[2014/07/08 11:03]  Justin Clark-Casey: hi folks
[2014/07/08 11:03]  Nebadon.Izumi @hg.osgrid.org: lol
[2014/07/08 11:03]  Key Gruin: Hi Justin
[2014/07/08 11:03]  Shez Oyen: Hi Justin
[2014/07/08 11:03]  Nebadon.Izumi @hg.osgrid.org: hey Justin
[2014/07/08 11:04]  Robert Adams is Offline
[2014/07/08 11:04]  Nebadon.Izumi @hg.osgrid.org: ok well if you guys have friends online, see if you can get them to todays load test in an hour
[2014/07/08 11:04]  Nebadon.Izumi @hg.osgrid.org: have them come here first even no big deal
[2014/07/08 11:05]  Snow Gravois: Hay Vega you and Key are my only friends online, you want to load test in an hour?
[2014/07/08 11:05]  Key Gruin: hi Mata, hey Jak
[2014/07/08 11:05]  Rand Blinker: I only got 1 friend online and she's already here....lol
[2014/07/08 11:05]  Jak Daniels: hi Key
[2014/07/08 11:05]  Mata.Hari @hg.osgrid.org waves to Key
[2014/07/08 11:05]  Richardus Raymaker: hi mata
[2014/07/08 11:06]  Mata.Hari @hg.osgrid.org: hi Richardus
[2014/07/08 11:06]  Richardus Raymaker: no justin ?
[2014/07/08 11:06]  Robert Adams is Online
[2014/07/08 11:07]  Justin Clark-Casey: I'm here
[2014/07/08 11:07]  Richardus Raymaker: hi justin
[2014/07/08 11:07]  Justin Clark-Casey: Just tapping away on multiple different screens as usual
[2014/07/08 11:07]  Nebadon.Izumi @hg.osgrid.org: ya we are sending out notices for load test in various places
[2014/07/08 11:07]  Nebadon.Izumi @hg.osgrid.org: Key
[2014/07/08 11:07]  Nebadon.Izumi @hg.osgrid.org: can you send out a notice on OSgrid Twitter for me?
[2014/07/08 11:07]  Nebadon.Izumi @hg.osgrid.org: I think justin is doing G+
[2014/07/08 11:08]  Sarah Kline is Offline
[2014/07/08 11:08]  Nebadon.Izumi @hg.osgrid.org: anyone have anything they want to talk about this week?
[2014/07/08 11:08]  Simulator Version v0.5 shouts: OpenSim 0.8.1 Dev          219d273: 2014-07-05 00:50:33 +0100 (Unix/Mono)
[2014/07/08 11:09]  Nebadon.Izumi @hg.osgrid.org: sooo quiet
[2014/07/08 11:09]  Nebadon.Izumi @hg.osgrid.org: ;p;
[2014/07/08 11:09]  Robert Adams: what about that parcel properties message... that's causing problems but I can't think of a resolution
[2014/07/08 11:09]  Snow Gravois: Just listing to the rain
[2014/07/08 11:09]  Jak Daniels: I have a question:
[2014/07/08 11:09]  Snow Gravois: 23
[2014/07/08 11:09]  Nebadon.Izumi @hg.osgrid.org: not sure I am familiar with that issue Robert
[2014/07/08 11:09]  Robert Adams: it is going to cause problems with bordre crossings also
[2014/07/08 11:10]  Jak Daniels: why are many people showing up as for example Nebadon.Izumi @hg.osgrid.org when we are in osgrid?
[2014/07/08 11:10]  Justin Clark-Casey: I'm really susprised so many are being generated
[2014/07/08 11:10]  Richardus Raymaker: any new info about the Hypergrid attachment problem ?
[2014/07/08 11:10]  Justin Clark-Casey: but I haven't looked for myself yet
[2014/07/08 11:10]  Nebadon.Izumi @hg.osgrid.org: Richardus not yet, but we are looking into it
[2014/07/08 11:10]  Nebadon.Izumi @hg.osgrid.org: Diva was going to come today, but
[2014/07/08 11:10]  Jak Daniels: in radar and in chat
[2014/07/08 11:10]  Nebadon.Izumi @hg.osgrid.org: she got notice this morning her neighborhood was going to have its power cut
[2014/07/08 11:10]  Key Gruin: Jak are you using the same viewer here after being on OSCC grid?
[2014/07/08 11:10]  Nebadon.Izumi @hg.osgrid.org: so right now she is no way of logging in
[2014/07/08 11:10]  Nebadon.Izumi @hg.osgrid.org: she may still show up if power comes back
[2014/07/08 11:10]  Robert Adams: It's the 'multiple right click" problem http://opensimulator.org/mantis/view.php?id=7252
[2014/07/08 11:11]  Jak Daniels: yes, same singularity
[2014/07/08 11:11]  Nebadon.Izumi @hg.osgrid.org: oh that one
[2014/07/08 11:11]  Richardus Raymaker whispers: power cut, TIKS
[2014/07/08 11:11]  Mata.Hari @hg.osgrid.org: first the power....then the water.....soon she'll be living in a cave :p
[2014/07/08 11:11]  Nebadon.Izumi @hg.osgrid.org: I did see that Robert
[2014/07/08 11:11]  Robert Adams: when you right click, the simulator says all the parcel properties and all the layers, etc.... they get huge for varregions
[2014/07/08 11:11]  Justin Clark-Casey: It might be that we have to detect identical mesages and throw most away
[2014/07/08 11:11]  Nebadon.Izumi @hg.osgrid.org: ah ya
[2014/07/08 11:11]  Justin Clark-Casey: if there are lots of repeats
[2014/07/08 11:11]  Snow Gravois: whats this mutiple right click problem? I dont have it in Firestorm 4.5.1.38838
[2014/07/08 11:12]  Nebadon.Izumi @hg.osgrid.org: i imagine if you had 128 parcels on a small region that might get nasty too eh?
[2014/07/08 11:12]  Justin Clark-Casey: I'm guessing it's not related to actual number of pacels though?
[2014/07/08 11:12]  Nebadon.Izumi @hg.osgrid.org: if it wasnt why would var matter then?
[2014/07/08 11:13]  Snow Gravois: Does anyone know how to download the source code for Firestorm?
[2014/07/08 11:13]  Robert Adams: the parcel properties inclde all the layer data -- bytes for every 4x4 meter are for for-sale, parcel, ...
[2014/07/08 11:13]  vegaslon.plutonian @hg.osgrid.org: parcels are like coloring a image, still sending the entire image
[2014/07/08 11:13]  Robert Adams: so for large regions, the parcel data gets large
[2014/07/08 11:13]  Justin Clark-Casey: I presume this only impacts the viewer and not the region at large?
[2014/07/08 11:14]  Justin Clark-Casey: I mean, the particular person dragging their right mouse button
[2014/07/08 11:14]  Robert Adams: the easy way to see the problem is to be on a large region (1kx1k), fly and right click on the terrain multiple times
[2014/07/08 11:14]  Mata.Hari @hg.osgrid.org: would bog down the region's server too if it's constantly sending all that data
[2014/07/08 11:14]  Robert Adams: when you take your finger off the keyboard, you will keep flying for a while
[2014/07/08 11:15]  Justin Clark-Casey: so reply queue is full up?
[2014/07/08 11:15]  Robert Adams: if you look at the output queues for that user, there will be lots of task packets queued
[2014/07/08 11:15]  Justin Clark-Casey: It sounds like prioritization is also not working properly
[2014/07/08 11:15]  Justin Clark-Casey: or things have not been prioritized properly
[2014/07/08 11:16]  Mojo Risin is Online
[2014/07/08 11:16]  Richardus Raymaker: is this a new bug that appeared after the release ?
[2014/07/08 11:16]  Robert Adams: probably queuing lots of identical packets into the task queue and throttling is low so they pile up
[2014/07/08 11:16]  Robert Adams: the release didn't cause the problem
[2014/07/08 11:16]  Justin Clark-Casey: really? That's interesting
[2014/07/08 11:16]  Richardus Raymaker: ok.
[2014/07/08 11:16]  Robert Adams: seems to have been a problem with varregions always but now being seen because more people are using them
[2014/07/08 11:17]  Justin Clark-Casey: ok
[2014/07/08 11:17]  Nebadon.Izumi @hg.osgrid.org: ive not noticed it
[2014/07/08 11:17]  Andrew Hellershanks is Online
[2014/07/08 11:17]  Nebadon.Izumi @hg.osgrid.org: but i generally do not need or use parcels
[2014/07/08 11:17]  Robert Adams: hitting up against the boundries of the LLLP (Linden Lab Legacy Protocol)
[2014/07/08 11:18]  Justin Clark-Casey: heh, yes....
[2014/07/08 11:18]  Richardus Raymaker: same here. not sofar that i need parcels. but on var you need them to have different music streams as example
[2014/07/08 11:18]  Mata.Hari @hg.osgrid.org: it would also be really nice if the inventory fetch bug on login could get looked at in the not too distant future....a lot of people suffering issues from that (http://opensimulator.org/mantis/view.php?id=7054) though I know it's likely to be a nightmare to track down and fix
[2014/07/08 11:18]  Justin Clark-Casey: yeah, it's a question of time, though I might have e bit more in the coming weeks
[2014/07/08 11:19]  Robert Adams: the multiple right click problem can be mitigated by not sending parcel packets multiple times in a small time period
[2014/07/08 11:19]  Robert Adams: that won't help border crossings, though
[2014/07/08 11:19]  Justin Clark-Casey: Robert: Is there a reason why there are so many parcel packet requests from the viewer in that situation?
[2014/07/08 11:19]  Robert Adams: don't know why the viewer needs all that data... especially if the mini-map is not open
[2014/07/08 11:19]  Billy.Bradshaw @hg.viewtwo.net:8600: Another interesting Opensim feature, every 60 seconds, the simulator sends AvatarAppearance for every visible avatar to every avatar viewer, a lot of traffic?
[2014/07/08 11:20]  vegaslon.plutonian @hg.osgrid.org: thinking want it for ban lines
[2014/07/08 11:20]  Richardus Raymaker: then draw distance maby helps
[2014/07/08 11:21]  Justin Clark-Casey: Billy: that was to overcome a historical issue with av appearance not showing up properly. The amount of traffic is small
[2014/07/08 11:21]  Robert Adams: could be vegaslon, there must be some display that can get updated
[2014/07/08 11:21]  Justin Clark-Casey: and swamped by all the other packets going out
[2014/07/08 11:22]  Robert Adams: the avatar appearance update is only a problem when you have 500 avatars :)
[2014/07/08 11:22]  Dahlia Trimble is Online
[2014/07/08 11:22]  Richardus Raymaker: you just made nebadon happy robert :P
[2014/07/08 11:23]  Richardus Raymaker: SLCC have lots of avatars
[2014/07/08 11:23]  Justin Clark-Casey: I still don't think it's a lot fo data
[2014/07/08 11:23]  Justin Clark-Casey: even for 5000, it's only 1 per av
[2014/07/08 11:23]  Justin Clark-Casey: and then only every 60 secs
[2014/07/08 11:24]  Robert Adams: one per av per client so it is 5000 squared
[2014/07/08 11:24]  Justin Clark-Casey: hmmm
[2014/07/08 11:24]  Hippo Finesmith: sorry pathfinder :)
[2014/07/08 11:24]  Mata.Hari @hg.osgrid.org: so "just" 25 million sends per 60 sec :p
[2014/07/08 11:25]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: no worries Hippo
[2014/07/08 11:25]  Billy.Bradshaw @hg.viewtwo.net:8600: nah, when 50 avatars, something like 50 x 50
[2014/07/08 11:26]  Justin Clark-Casey: robert: I believe the appearance is sent only to the avatar themselves
[2014/07/08 11:26]  Justin Clark-Casey: it's not exponential
[2014/07/08 11:26]  Mata.Hari @hg.osgrid.org: yeah, unless it gets to huge numbers of avi in one place wouldn't be a big deal
[2014/07/08 11:26]  Justin Clark-Casey: urgh no I'm wrong
[2014/07/08 11:26]  Billy.Bradshaw @hg.viewtwo.net:8600: Just mention with the coming conference and performance
[2014/07/08 11:26]  Justin Clark-Casey: maybe it's something to revisit. The original cause of the issue might possibly have gone away, never pinned it down for sure
[2014/07/08 11:26]  Robert Adams: not being exponential is good.... movement updates are so, like you say, that's the bigger problem
[2014/07/08 11:27]  Justin Clark-Casey: this parcel properties things sounds like something that will need to be looked at
[2014/07/08 11:27]  Snow Gravois: Is there any way to by pass the server and make RPC calls? like Unity engine does?
[2014/07/08 11:27]  Justin Clark-Casey: although at least it doesn't affect other ppl too much by the sound of it
[2014/07/08 11:28]  Justin Clark-Casey: snow: what do you mean?
[2014/07/08 11:28]  Snow Gravois: In Unity3d you can let the clients tell eachother where they are and what they are doing instead of the server relaying all that information
[2014/07/08 11:28]  Snow Gravois: based off of LOD
[2014/07/08 11:29]  Justin Clark-Casey: that would be up to the viewers to do. Then you get into the issues of positio ncheating
[2014/07/08 11:29]  Hippo Finesmith sits and waits for the network to calm down lol
[2014/07/08 11:29]  Justin Clark-Casey: though maybe less of a concern in this kind of thing than in a game
[2014/07/08 11:29]  Snow Gravois: well if we adopted it here we may beable to reduce lag
[2014/07/08 11:30]  Snow Gravois: if the server only handled connections and disconnections and didnt handle the movement and just left that up to the clients to relay to each other
[2014/07/08 11:30]  Richardus Raymaker: well, tahst a big pile of traffic
[2014/07/08 11:30]  Robert Adams: we're using the LL viewer (and derivitives)... we're thus stuck with the protocol we have with not much freedom to change it
[2014/07/08 11:31]  Jak Daniels: its the Linden Labs client->server way ;)
[2014/07/08 11:31]  Snow Gravois: like you have 9 connections and one joins the server tells that new one everyone and tells everyone you joined you than would have an interconnected system where it would just do an update
[2014/07/08 11:31]  Cuteulala Artis is Offline
[2014/07/08 11:31]  Robert Adams: as has been true for years, we could use a new viewer
[2014/07/08 11:31]  Dahlia Trimble: hi
[2014/07/08 11:31]  Snow Gravois: Well what if I told you we didnt need to do that old LL way anymore?
[2014/07/08 11:31]  Frank Northmead: No one has offered to design a new protocol?
[2014/07/08 11:31]  Snow Gravois: I am
[2014/07/08 11:31]  Justin Clark-Casey: snow: what if I told you the sheer amount of work involved
[2014/07/08 11:32]  Frank Northmead: ㋡
[2014/07/08 11:32]  Richardus Raymaker: hi dahlia
[2014/07/08 11:32]  Snow Gravois: I asked a year ago to do and no one spoke up so I decited to do it my self.
[2014/07/08 11:32]  Robert Adams: you have a project going, Snow?
[2014/07/08 11:32]  Nebadon Izumi is Online
[2014/07/08 11:32]  Shez Oyen: Hi Dahlia :)
[2014/07/08 11:32]  Snow Gravois: Yes I do.
[2014/07/08 11:32]  Robert Adams would be willing to help
[2014/07/08 11:32]  Snow Gravois: It will be worked in 2 stages.
[2014/07/08 11:32]  Snow Gravois: Game
[2014/07/08 11:32]  Snow Gravois: and Client
[2014/07/08 11:32]  Nebadon.Izumi @hg.osgrid.org: Radegast is a good start
[2014/07/08 11:33]  Snow Gravois: Stage one is to make it work in a game enviroment.
[2014/07/08 11:33]  Richardus Raymaker: Radegast
[2014/07/08 11:33]  Nebadon.Izumi @hg.osgrid.org: we can even upload mesh objects now in Radegast
[2014/07/08 11:33]  Dahlia Trimble: there's been attempts to design new viewers and protocols before, the community pretty much ignored them
[2014/07/08 11:33]  Snow Gravois: and Stage 2 is to incorprate it into a os client
[2014/07/08 11:33]  Richardus Raymaker: only3D need some work
[2014/07/08 11:33]  Nebadon.Izumi @hg.osgrid.org: though cant set LOD or do Rigged stuff
[2014/07/08 11:33]  Snow Gravois: thats why I need some os client source
[2014/07/08 11:33]  Nebadon.Izumi @hg.osgrid.org: just basic shapes in their full glory so its not so great yet, good for terrains though
[2014/07/08 11:33]  Frank Northmead: Do you have a protocol defintion we could look at?
[2014/07/08 11:33]  Robert Adams has toyed with adding an OpenSimulator content server that integrates into the HiFi rendering tree
[2014/07/08 11:33]  Snow Gravois: yes I am useing RPC proticals
[2014/07/08 11:33]  Justin Clark-Casey: you've looked at hifi?
[2014/07/08 11:34]  Justin Clark-Casey: robert?
[2014/07/08 11:34]  Nebadon.Izumi @hg.osgrid.org: from what I have seen of HiFi rendering so far, its not that impressive
[2014/07/08 11:34]  Snow Gravois: No I have never heard of hifi.
[2014/07/08 11:34]  Snow Gravois: got link?
[2014/07/08 11:34]  Nebadon.Izumi @hg.osgrid.org: i bet if doesnt do well with prims either
[2014/07/08 11:34]  Richardus Raymaker: HeHe, looking at that for longer time.
[2014/07/08 11:34]  Richardus Raymaker: tbut form now only meetings
[2014/07/08 11:34]  Robert Adams: HiFi is Very Early
[2014/07/08 11:34]  Nebadon.Izumi @hg.osgrid.org: ya
[2014/07/08 11:34]  Richardus Raymaker: yes
[2014/07/08 11:34]  Nebadon.Izumi @hg.osgrid.org: to early to be considered as a viewer here I think
[2014/07/08 11:34]  Robert Adams: http://highfidelity.io
[2014/07/08 11:35]  Dahlia Trimble: alternate viewer and protocol: https://vimeo.com/72326076
[2014/07/08 11:35]  Frank Northmead: Dahlia ㋡
[2014/07/08 11:36]  Snow Gravois: Dahlia is android system isnt?
[2014/07/08 11:36]  Robert Adams: I'm very interested in creating a new protocol.... the world needs another 'standard' protocol :-)
[2014/07/08 11:36]  Dahlia Trimble: that one client is multi-platform
[2014/07/08 11:37]  Justin Clark-Casey is Offline
[2014/07/08 11:37]  Nebadon.Izumi @hg.osgrid.org: doh
[2014/07/08 11:37]  Richardus Raymaker: Then i think robert need to look at HiFy
[2014/07/08 11:37]  Nebadon.Izumi @hg.osgrid.org: ya that would be cool to see, good to get an early look
[2014/07/08 11:38]  Nebadon.Izumi @hg.osgrid.org: but i suspect trying to adapt anything they have now though would be a futile effort
[2014/07/08 11:38]  Nebadon.Izumi @hg.osgrid.org: its going to change a lot and rapidly im sure
[2014/07/08 11:38]  Justin Clark-Casey is Online
[2014/07/08 11:38]  Richardus Raymaker: Curious what LL is going to make from SL2
[2014/07/08 11:38]  Dahlia Trimble: I think p2p has lots of potential for interactions between very few people but when you get a lot of people together it will probably break down rather quickly
[2014/07/08 11:38]  Justin Clark-Casey is Offline
[2014/07/08 11:38]  Justin Clark-Casey is Online
[2014/07/08 11:38]  Snow Gravois: I dont know if you all rember about a year ago this time I was here and I asked about the current stages of physics engines.
[2014/07/08 11:39]  Justin Clark-Casey: I should remember that trying to play video in flash bluescreens this laptop
[2014/07/08 11:39]  Cuteulala Artis is Online
[2014/07/08 11:39]  TBG Renfold: lmao
[2014/07/08 11:39]  Nebadon.Izumi @hg.osgrid.org: that is odd Justin
[2014/07/08 11:40]  Hippo Finesmith: oops JCC :)
[2014/07/08 11:40]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: Dahlia, that's been my experience when trying to use peer-to-peer stuff in Unity3d. Eventually you cannot scale and have to go with a centralized solution like Smartfox or Photon.
[2014/07/08 11:40]  Robert Adams: Snow, I'm the one who did BulletSim.... that's the state in OS
[2014/07/08 11:40]  Justin Clark-Casey: there seems to be an obsessio nwith peer 2 peer in this space
[2014/07/08 11:40]  Justin Clark-Casey: but I have to think it's incredibly challenge to keep things working in a timely manner when you go past a certain number of parcipants
[2014/07/08 11:41]  Dahlia Trimble: well p2p is cheap :)
[2014/07/08 11:41]  Snow Gravois: Yes Robert, I know, and I have to say congradsulations and thank you for working on something better than what we had before.
[2014/07/08 11:41]  vegaslon.plutonian @hg.osgrid.org: why pay for bandwidth when your users will give it to you
[2014/07/08 11:41]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: ( http://smartfoxserver.com/ and https://www.exitgames.com/en/OnPremise)
[2014/07/08 11:41]  Justin Clark-Casey: but sometimes your users don't have very good or reliable bandwidth
[2014/07/08 11:41]  Robert Adams: there has been a lot of research in p2p topologies for efficient communication (mesh nets, overlay networks, ...)... the solutions are out there but they tend to be complex and fragile in the real world
[2014/07/08 11:42]  Richardus Raymaker: only problem with opensim is that users pay the bill for others and not geting much back ?
[2014/07/08 11:42]  Frank Northmead: Sounds of latency
[2014/07/08 11:42]  Snow Gravois: smartfox server is crap its just another version of Photon. I have built a server to server system like open sim. no master server needed anymore.
[2014/07/08 11:43]  Dahlia Trimble: I wrote a simple message relaying server for unity a while back in python. it can handle many many clients with very little load on the server, consiferably less load than opensim
[2014/07/08 11:43]  Michael.Cerquoni @grid.avacon.org:8002 is Online
[2014/07/08 11:43]  Robert Adams: a tree of depth one or two is usually sufficient... IRC gets by
[2014/07/08 11:43]  Justin Clark-Casey: opensim isn't a simple messaging relay
[2014/07/08 11:43]  Dahlia Trimble: but it requires client side physics and scripting and all that
[2014/07/08 11:44]  Snow Gravois: yes python is very relyable for that but doesnt os use irc or something to that likeing?
[2014/07/08 11:44]  Frank Northmead: client side physics - drool
[2014/07/08 11:44]  Justin Clark-Casey: it's called a game
[2014/07/08 11:44]  Frank Northmead: trusting client can get complex
[2014/07/08 11:44]  Dahlia Trimble: Snow, IRC?
[2014/07/08 11:45]  Justin Clark-Casey: yeah, opensim is based on an irc server
[2014/07/08 11:45]  Robert Adams: client side physics is good... the only problem to solve is correctness and griefers
[2014/07/08 11:45]  Justin Clark-Casey: whic his a bugger when we get netsplits
[2014/07/08 11:45]  Frank Northmead: Robert - yup, trusting client is complex
[2014/07/08 11:45]  Justin Clark-Casey: the saying is that you can't trust the client
[2014/07/08 11:46]  Frank Northmead: that's the saying - used to say world is flat - ㋡
[2014/07/08 11:46]  Justin Clark-Casey: no, that's an urban myth
[2014/07/08 11:46]  Dahlia Trimble: well any new protocol will probably need a good security shakedown
[2014/07/08 11:46]  Justin Clark-Casey: you reckon? :)
[2014/07/08 11:46]  Mata.Hari @hg.osgrid.org: the world is flat....it's just your perception of it being warped by gravity :p
[2014/07/08 11:46]  Dahlia Trimble: but it wouldnt be difficult to make it more secure than LLUDP :P
[2014/07/08 11:47]  Snow Gravois: Is very true. But we are NOT a game. I do not think we need to worrie too much about some one flying outside of the box, but more so to the point of placeing or editing objects that they shouldnt. So, again based off this, why should we not adopt client side physics?
[2014/07/08 11:47]  Frank Northmead: lets see security, client side physics, advanced animations and mesh support, distributed p2p - yup, maybe what 2 or 3 weeks ㋡
[2014/07/08 11:47]  Justin Clark-Casey: because things will get very quickly out of whack
[2014/07/08 11:47]  Mata.Hari @hg.osgrid.org: it's summer....make it a month Frank
[2014/07/08 11:48]  Richardus Raymaker: but editing a box is server side. not sure what physics have todo with that. the server still need to check someway things
[2014/07/08 11:48]  Frank Northmead: yah, cant count on everyone ㋡
[2014/07/08 11:48]  Nebadon.Izumi @hg.osgrid.org: the hardest part of a new viewer will be implementing building tools
[2014/07/08 11:48]  Nebadon.Izumi @hg.osgrid.org: and terrain editing
[2014/07/08 11:48]  Nebadon.Izumi @hg.osgrid.org: Radegast is already doing most of this stuff
[2014/07/08 11:48]  Snow Gravois: afk wasp!
[2014/07/08 11:48]  Nebadon.Izumi @hg.osgrid.org: however it is very LL esqu
[2014/07/08 11:48]  Richardus Raymaker: more detailed terrain editting ! :)
[2014/07/08 11:48]  Robert Adams is Offline
[2014/07/08 11:48]  Nebadon.Izumi @hg.osgrid.org: im sure the render engine could be salvaged
[2014/07/08 11:48]  Kayaker Magic: Terrain editing is terrible in he current viewer. Do it all off-line.
[2014/07/08 11:49]  Frank Northmead: get l3dt author to port his stuff for terrain edting
[2014/07/08 11:49]  Mata.Hari @hg.osgrid.org: Snow's being attacked by white anglo-saxon protestants?
[2014/07/08 11:49]  Nebadon.Izumi @hg.osgrid.org: L3DT isnt open source
[2014/07/08 11:49]  Nebadon.Izumi @hg.osgrid.org: its a comercial product, dont see that happening
[2014/07/08 11:49]  Frank Northmead: neb, I know, sad
[2014/07/08 11:49]  Justin Clark-Casey: tell him to open source it!
[2014/07/08 11:49]  Justin Clark-Casey: lol
[2014/07/08 11:49]  Nebadon.Izumi @hg.osgrid.org: hehe
[2014/07/08 11:49]  Jak Daniels: but it is possible to write modules for it
[2014/07/08 11:49]  Snow Gravois: im back
[2014/07/08 11:49]  Nebadon.Izumi @hg.osgrid.org: id rather see blender
[2014/07/08 11:49]  Nebadon.Izumi @hg.osgrid.org: than L3DT
[2014/07/08 11:49]  Snow Gravois: dam things
[2014/07/08 11:49]  Nebadon.Izumi @hg.osgrid.org: L3DT is ok
[2014/07/08 11:49]  Nebadon.Izumi @hg.osgrid.org: but its not great
[2014/07/08 11:50]  Justin Clark-Casey: anyway, any realistic opensim issues in the last 10 mins?
[2014/07/08 11:50]  Shez Oyen: lol
[2014/07/08 11:50]  Nebadon.Izumi @hg.osgrid.org: HG attachments
[2014/07/08 11:50]  Nebadon.Izumi @hg.osgrid.org: we need to focus on that for OSCC
[2014/07/08 11:50]  Nebadon.Izumi @hg.osgrid.org: or its going to be super messy
[2014/07/08 11:50]  Justin Clark-Casey: so what's going on there?
[2014/07/08 11:50]  Mata.Hari @hg.osgrid.org: yeah...HG attachments i the other biggy
[2014/07/08 11:50]  Nebadon.Izumi @hg.osgrid.org: you show up missing attachments
[2014/07/08 11:50]  Nebadon.Izumi @hg.osgrid.org: and cant reattach them until you go back home
[2014/07/08 11:50]  Dahlia Trimble: here's my little unity/python test thingie: http://dahliaisland.wwweb3d.net:8099/UDP_webTest_di.html
[2014/07/08 11:50]  Justin Clark-Casey: and this didn't use to be the case?
[2014/07/08 11:50]  Robert Adams is Online
[2014/07/08 11:50]  Nebadon.Izumi @hg.osgrid.org: it used to be better, it was likely never perfect
[2014/07/08 11:50]  Richardus Raymaker: yeah, but diva is not online mata
[2014/07/08 11:50]  Mata.Hari @hg.osgrid.org: you see yourself fine but nowbody else does
[2014/07/08 11:50]  Nebadon.Izumi @hg.osgrid.org: but now its pretty bad
[2014/07/08 11:50]  Justin Clark-Casey: ho hum
[2014/07/08 11:51]  Justin Clark-Casey: any kind of mantis for this?
[2014/07/08 11:51]  Nebadon.Izumi @hg.osgrid.org: its probably a timing thing
[2014/07/08 11:51]  Richardus Raymaker: yes
[2014/07/08 11:51]  Nebadon.Izumi @hg.osgrid.org: hmm I think so, but the number i dont know
[2014/07/08 11:51]  Nebadon.Izumi @hg.osgrid.org: Mata?
[2014/07/08 11:51]  Richardus Raymaker: 7238
[2014/07/08 11:51]  Mata.Hari @hg.osgrid.org: checking
[2014/07/08 11:51]  Robert Adams: stupid connectivity
[2014/07/08 11:51]  Nebadon.Izumi @hg.osgrid.org: Diva is aware, but last load test she wasnt available
[2014/07/08 11:51]  Mata.Hari @hg.osgrid.org: http://opensimulator.org/mantis/view.php?id=7238
[2014/07/08 11:51]  Nebadon.Izumi @hg.osgrid.org: and today she has no power in her entire neighborhood
[2014/07/08 11:51]  Hippo Finesmith: i wanted to ask something bout opensim modules
[2014/07/08 11:51]  Richardus Raymaker: hi hippo
[2014/07/08 11:51]  Nebadon.Izumi @hg.osgrid.org: ask away Hippo
[2014/07/08 11:52]  Jak Daniels: being able to walk up the region boundaries in OSCC conference center.... is that a physics problem on region edges?
[2014/07/08 11:52]  Nebadon.Izumi @hg.osgrid.org: there is invisible wall Jak
[2014/07/08 11:52]  Hippo Finesmith: is it possible to have a centrsal point for the modules as a lot of folks seem to be running old versions as its not allways obviouse where the newest ones are
[2014/07/08 11:53]  Nebadon.Izumi @hg.osgrid.org: we dont want people border crossing at Keynotes
[2014/07/08 11:53]  Jak Daniels: if it's vertical, then why can I walk up it?
[2014/07/08 11:53]  Nebadon.Izumi @hg.osgrid.org: its to stressful when you have 200 avatars
[2014/07/08 11:53]  Nebadon.Izumi @hg.osgrid.org: thats a physics thing
[2014/07/08 11:53]  Justin Clark-Casey: tbh, I never got round to putting in a config option to simply turn off region cross, which I might do this time around
[2014/07/08 11:53]  sine.whatever @grid.avacon.org:8002 is Online
[2014/07/08 11:53]  Nebadon.Izumi @hg.osgrid.org: nice that would be good
[2014/07/08 11:53]  Justin Clark-Casey: though perhaps physical barriers you can see are better
[2014/07/08 11:53]  Nebadon.Izumi @hg.osgrid.org: problem wiht that is cameras
[2014/07/08 11:54]  Nebadon.Izumi @hg.osgrid.org: and video streaming
[2014/07/08 11:54]  Jak Daniels: you would use both, visual and security
[2014/07/08 11:54]  Justin Clark-Casey: because they are ugly?
[2014/07/08 11:54]  Nebadon.Izumi @hg.osgrid.org: visible walls are obtrusive
[2014/07/08 11:54]  Nebadon.Izumi @hg.osgrid.org: i guess if we did something low
[2014/07/08 11:54]  Nebadon.Izumi @hg.osgrid.org: like a small 1m wall
[2014/07/08 11:54]  Key Gruin: ya we'll put up a visible something
[2014/07/08 11:54]  Justin Clark-Casey: hippo: I thought someone was going to say th eopensim forge
[2014/07/08 11:54]  Hippo Finesmith: sorry for typos/lag , this machine doesnt like running a viewer while compilling one aswell lol
[2014/07/08 11:54]  Mata.Hari @hg.osgrid.org: yeah....would ruin the view for your island
[2014/07/08 11:54]  Key Gruin: like a rope or something
[2014/07/08 11:54]  Justin Clark-Casey: though I don't like that thing, I much prefer github
[2014/07/08 11:54]  Richardus Raymaker: var region solves most problems
[2014/07/08 11:54]  Jak Daniels: or just a rope barrier like at airports
[2014/07/08 11:54]  Nebadon.Izumi @hg.osgrid.org: ya
[2014/07/08 11:54]  Nebadon.Izumi @hg.osgrid.org: good idea
[2014/07/08 11:54]  Frank Northmead: Just a fence or rope barrier to let people know they can't cross
[2014/07/08 11:54]  Nebadon.Izumi @hg.osgrid.org: that region will be rebuilt at some point
[2014/07/08 11:54]  Justin Clark-Casey: yeah, something symbolic
[2014/07/08 11:54]  Justin Clark-Casey: a rope would be good
[2014/07/08 11:54]  Shez Oyen: paste butterflies on it
[2014/07/08 11:54]  Frank Northmead: (gotta learn to type faster - lol)
[2014/07/08 11:55]  Key Gruin: hehe
[2014/07/08 11:55]  Nebadon.Izumi @hg.osgrid.org: ok good idea, Key Gruin is in charge of the Builders team
[2014/07/08 11:55]  Mata.Hari @hg.osgrid.org: if you do that, please make it a configurable option (so there's an ability to make it invisible barrier)
[2014/07/08 11:55]  Justin Clark-Casey: bluewall once was working on a repository but it never got adopted. And then someone needs to run that repository
[2014/07/08 11:55]  Robert Adams: the OpenSimulator forge is a sad graveyard of projects
[2014/07/08 11:55]  Justin Clark-Casey: personally, I would rather concentrate on core opensim issues atm
[2014/07/08 11:55]  Nebadon.Izumi @hg.osgrid.org: Robert its really intended as an archive
[2014/07/08 11:56]  Nebadon.Izumi @hg.osgrid.org: anyone wanting to start new projects really should be doing it on github or bitbucket
[2014/07/08 11:56]  Justin Clark-Casey: oh, I didn' tknow the position on that had changed
[2014/07/08 11:56]  Nebadon.Izumi @hg.osgrid.org: Forge, in my opinion, blows
[2014/07/08 11:56]  Hippo Finesmith: sorry for the attempted deviation Justin :)
[2014/07/08 11:56]  Nebadon.Izumi @hg.osgrid.org: if people really want to use FOrge they can
[2014/07/08 11:56]  Robert Adams: the forge used to be the place to go to find modules to add to OS... now one doesn't know where to go
[2014/07/08 11:56]  Justin Clark-Casey: hippo: deviation?
[2014/07/08 11:56]  Nebadon.Izumi @hg.osgrid.org: but if you ask me its not a good enviornment
[2014/07/08 11:56]  Robert Adams: thus the quarterly questions about money modules
[2014/07/08 11:56]  Nebadon.Izumi @hg.osgrid.org: ya I guess we need a wiki page
[2014/07/08 11:56]  Hippo Finesmith: from core opensim issues to modules lol
[2014/07/08 11:56]  Justin Clark-Casey: I'm not a fan, which I must admit put me off using it
[2014/07/08 11:57]  Nebadon.Izumi @hg.osgrid.org: with links to external modules and projects
[2014/07/08 11:57]  Justin Clark-Casey: I have my modules on github
[2014/07/08 11:57]  Nebadon.Izumi @hg.osgrid.org: there probably is a wiki page for that stuff already
[2014/07/08 11:57]  Jak Daniels: me too (one module) ;-)
[2014/07/08 11:57]  Justin Clark-Casey: but ideally in the future one might have some kind of repository
[2014/07/08 11:57]  Nebadon.Izumi @hg.osgrid.org: probably needs more prominence
[2014/07/08 11:57]  Justin Clark-Casey: with automatically install commands, etc. like other big projects
[2014/07/08 11:57]  Nebadon.Izumi @hg.osgrid.org: forge would be better if it had git too
[2014/07/08 11:57]  Nebadon.Izumi @hg.osgrid.org: SVN is a pain
[2014/07/08 11:57]  Justin Clark-Casey: nebadon: there is the related software page
[2014/07/08 11:57]  Robert Adams: github is where my projects are also (along with my dead, I mean, archived projects :-) )
[2014/07/08 11:57]  Hippo Finesmith: sadly nebadon the wiki is like the forge on a lot of things (very outdated)
[2014/07/08 11:58]  Justin Clark-Casey: I don't think so much nowadays
[2014/07/08 11:58]  Nebadon.Izumi @hg.osgrid.org: Hippo yes, but that is unavoidable
[2014/07/08 11:58]  Richardus Raymaker: yuou can update hippo
[2014/07/08 11:58]  Nebadon.Izumi @hg.osgrid.org: we need more wiki volunteers
[2014/07/08 11:58]  Nebadon.Izumi @hg.osgrid.org: to document and clean
[2014/07/08 11:58]  Snow Gravois: Sorry Im sorta afk. Im testing that one thing that was posted a minute ago.
[2014/07/08 11:58]  Nebadon.Izumi @hg.osgrid.org: the devs just don't hav the time
[2014/07/08 11:58]  Justin Clark-Casey: yes, if no one wants to update the wiki then there's not much chance of someone looking after a repository
[2014/07/08 11:58]  Justin Clark-Casey: I do write a lot of wiki stuff :)
[2014/07/08 11:58]  Robert Adams: if only OS had an administrative/support team (snicker)
[2014/07/08 11:58]  Nebadon.Izumi @hg.osgrid.org: you have 2 choices, we spend all our time documenting everything, or we keep fixing bugs
[2014/07/08 11:58]  Nebadon.Izumi @hg.osgrid.org: hehe
[2014/07/08 11:58]  Hippo Finesmith: if i knew how i would but its something i am yet to try :)
[2014/07/08 11:58]  Justin Clark-Casey: I think there could be, but it's establishing and looking after such a thing
[2014/07/08 11:59]  Justin Clark-Casey: having trustworthy and knowledgeable people
[2014/07/08 11:59]  Justin Clark-Casey: although there's nothing to stop people from organizing a content repo entirely separately from core developers
[2014/07/08 11:59]  Robert Adams: Nebadon, si there a load test today?
[2014/07/08 11:59]  Richardus Raymaker: problem is that you still have 0.7 info combined with 0.8
[2014/07/08 11:59]  Justin Clark-Casey: a lot of 0.7 info remains valid
[2014/07/08 12:00]  Justin Clark-Casey: really, the wiki is okay
[2014/07/08 12:00]  Richardus Raymaker: yes
[2014/07/08 12:00]  Nebadon.Izumi @hg.osgrid.org: yes
[2014/07/08 12:00]  Snow Gravois: Key is the adm/support team
[2014/07/08 12:00]  Nebadon.Izumi @hg.osgrid.org: we have a Var region setup too
[2014/07/08 12:00]  Snow Gravois: :P
[2014/07/08 12:00]  Richardus Raymaker: i can find my way most time
[2014/07/08 12:00]  Robert Adams remembers that he should update the BUlletSim pages
[2014/07/08 12:00]  Nebadon.Izumi @hg.osgrid.org: so first thing we are jumping to Keynote 1
[2014/07/08 12:00]  Nebadon.Izumi @hg.osgrid.org: http://cc.opensimulator.org:8002 Keynote 1
[2014/07/08 12:00]  Nebadon.Izumi @hg.osgrid.org: after a short bit of testing there we will then jump again to the var
[2014/07/08 12:00]  Richardus Raymaker: no nebadon
[2014/07/08 12:00]  Nebadon.Izumi @hg.osgrid.org: ?
[2014/07/08 12:01]  Hippo Finesmith: i cant join for at least another hour or so but if the tst is still happening then i will come along for the ride
[2014/07/08 12:01]  Richardus Raymaker: http://cc.opensimulator.org:8002Keynote 1
[2014/07/08 12:01]  Richardus Raymaker: oh
[2014/07/08 12:01]  Richardus Raymaker: http://cc.opensimulator.org:8002:Keynote 1
[2014/07/08 12:01]  Nebadon.Izumi @hg.osgrid.org: heh no
[2014/07/08 12:01]  Nebadon.Izumi @hg.osgrid.org: no again
[2014/07/08 12:01]  Richardus Raymaker: hmm the spoace is still wiped out
[2014/07/08 12:01]  Nebadon.Izumi @hg.osgrid.org: that may work
[2014/07/08 12:01]  Justin Clark-Casey: I tell you, this url format is the worst
[2014/07/08 12:01]  Richardus Raymaker: yup
[2014/07/08 12:01]  Nebadon.Izumi @hg.osgrid.org: but the proper format is > http://cc.opensimulator.org:8002 Keynote 1
[2014/07/08 12:01]  Nebadon.Izumi @hg.osgrid.org: in map search
[2014/07/08 12:01]  Justin Clark-Casey: although I can imagine forced on things by viewer limitations
[2014/07/08 12:01]  Key Gruin: I didn't use a space there
[2014/07/08 12:01]  Richardus Raymaker: not for me
[2014/07/08 12:02]  Richardus Raymaker: ok that works to
[2014/07/08 12:02]  Nebadon.Izumi @hg.osgrid.org: yea that is the prefered method
[2014/07/08 12:02]  Richardus Raymaker: paste it in map. http makes it confusing
[2014/07/08 12:02]  Robert Adams: there is another area for devlopment... how to name things
[2014/07/08 12:02]  Richardus Raymaker: preffer: cc.opensimulator.org:8002 keynote 1
[2014/07/08 12:02]  Molly McGuire: Hi Nicole
[2014/07/08 12:02]  Justin Clark-Casey: I would love hg urls not to do that funny space thing :)
[2014/07/08 12:02]  Richardus Raymaker: lol, that dont work
[2014/07/08 12:03]  Richardus Raymaker: you win complete nebadon
[2014/07/08 12:03]  Justin Clark-Casey: ok, I am going to go there now
[2014/07/08 12:03]  Nebadon.Izumi @hg.osgrid.org: yea lets head over to Keynote 1
[2014/07/08 12:03]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: we heading over now?
[2014/07/08 12:03]  Key Gruin: need a : after 8002
[2014/07/08 12:03]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: ok
[2014/07/08 12:03]  Nebadon.Izumi @hg.osgrid.org: everyone has the coordiantes right?
[2014/07/08 12:03]  Kayaker Magic: EOM (End Of Meeting)
[2014/07/08 12:03]  Mata.Hari @hg.osgrid.org: okies
[2014/07/08 12:03]  Robert Adams: I'm on my way there... see you all
[2014/07/08 12:03]  Nebadon.Izumi @hg.osgrid.org: head on over and I will see you all there!
[2014/07/08 12:03]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: here's what works for me (paste in map search) cc.opensimulator.org:8002:Keynote 1
[2014/07/08 12:03]  Nebs Metal Bar Stool v1.5 (w/sit & launch): Goodbye..
[2014/07/08 12:03]  Region found!
[2014/07/08 12:03]  Region found!
[2014/07/08 12:03]  Andrew Hellershanks doesn't remember how to get there.
[2014/07/08 12:04]  Teleport completed from https://osgrid/region/Wright%20Plaza/147/151/32
[2014/07/08 12:04]  Nebadon Izumi is Online
[2014/07/08 12:04]  Connecting to in-world Voice Chat...
[2014/07/08 12:04]  Connected
[2014/07/08 12:04]  Richardus Raymaker: hmm, this more lag i think
[2014/07/08 12:04]  Nebadon.Izumi @hg.osgrid.org: woohoo its the Nebadon Barbershop Quartet
[2014/07/08 12:05]  Andrew Hellershanks: Is this a sit down test?
[2014/07/08 12:05]  Frank Northmead: hmm, lag spike on landing
[2014/07/08 12:05]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: testing
[2014/07/08 12:05]  Justin Clark-Casey: certainly a busy console we have here
[2014/07/08 12:05]  Richardus Raymaker: frank do you wear hair ?
[2014/07/08 12:05]  Snow Gravois: Where are the chairs?
[2014/07/08 12:05]  Nebadon.Izumi @hg.osgrid.org: thats typical frank when 20 people teleport at once
[2014/07/08 12:05]  Nebadon.Izumi @hg.osgrid.org: lol
[2014/07/08 12:05]  Justin Clark-Casey: and hwhy is everything double spaced....
[2014/07/08 12:06]  Frank Northmead: yeah, it didn't make it - don't see it myself.
[2014/07/08 12:06]  Kayaker Magic: Interesting, the seats point my camera at the big screen. Nice feture
[2014/07/08 12:06]  Nebadon.Izumi @hg.osgrid.org: yes that is intentional Kayaker
[2014/07/08 12:06]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: I see my hat on my head, but I suspect other folks here do not see my hat...
[2014/07/08 12:06]  Nebadon.Izumi @hg.osgrid.org: yep this is the problem
[2014/07/08 12:06]  Shez Oyen: Hey my shoes and hair stayed on this time!
[2014/07/08 12:06]  Richardus Raymaker: you wanted to TP to the var nebadon ?
[2014/07/08 12:06]  Nebadon.Izumi @hg.osgrid.org: it seems like Linksets and Mesh are more prone to not making it
[2014/07/08 12:06]  Nebadon.Izumi @hg.osgrid.org: not yet Richardus
[2014/07/08 12:06]  Justin Clark-Casey: I see your hat path
[2014/07/08 12:06]  Shez Oyen: oh :/
[2014/07/08 12:07]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: interesting
[2014/07/08 12:07]  Nebadon.Izumi @hg.osgrid.org: probably because it was cached this time
[2014/07/08 12:07]  Nebadon.Izumi @hg.osgrid.org: who knows
[2014/07/08 12:07]  Richardus Raymaker: no shez. its bad for  e. not see your body for part no hair and no shoes
[2014/07/08 12:07]  Frank Northmead: Shez, ytour body and legs are invisible.
[2014/07/08 12:07]  Justin Clark-Casey: I presume you have xbakes on here, neb?
[2014/07/08 12:07]  Shez Oyen: My outfit is mesh
[2014/07/08 12:07]  Nebadon.Izumi @hg.osgrid.org: yep
[2014/07/08 12:07]  Shez Oyen: well that sucks
[2014/07/08 12:08]  Dev Random: It appears that I brought 2 helmets.. one on my head, and one on the ground.
[2014/07/08 12:08]  Nebadon.Izumi @hg.osgrid.org: grid is fully modernized :)
[2014/07/08 12:08]  Richardus Raymaker: Shez got hit by the HG bug
[2014/07/08 12:08]  Jak Daniels: I can see everyone ok.... attachments and all, but I logged in directly not HG'd
[2014/07/08 12:08]  Nebadon.Izumi @hg.osgrid.org: Jak people may look normal
[2014/07/08 12:08]  Nebadon.Izumi @hg.osgrid.org: but probably are missing some attachments
[2014/07/08 12:08]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: Shez, here's a pic of how I see you.
[2014/07/08 12:08]  Nebadon.Izumi @hg.osgrid.org: shoes and hair
[2014/07/08 12:08]  Nebadon.Izumi @hg.osgrid.org: seem to fail almost always
[2014/07/08 12:08]  Nebadon.Izumi @hg.osgrid.org: im suprised i see my mesh avatar
[2014/07/08 12:08]  Nebadon.Izumi @hg.osgrid.org: i dont see his headphones though
[2014/07/08 12:09]  Dev Random: Is it just me that sees 2 of my helmets?
[2014/07/08 12:09]  Richardus Raymaker: yes nebs headphone is gone
[2014/07/08 12:09]  Justin Clark-Casey: I'm going to turn down those rest info log levels
[2014/07/08 12:09]  Shez Oyen: Thanks Lester
[2014/07/08 12:09]  Justin Clark-Casey: I'm surprised that hasn't been noticed before, that code has been there since 2008
[2014/07/08 12:09]  Kayaker Magic: Hey, one of my sandals is floating in mid air over here.
[2014/07/08 12:09]  Jak Daniels: hmmm yes you're right... I see one or two bare feet too
[2014/07/08 12:09]  Shez Oyen: So the trick is to come as Ruth :/
[2014/07/08 12:10]  Frank Northmead: as long as linksets are not showing up, I vote for more ladies wearing linked outfits.
[2014/07/08 12:10]  Nebadon.Izumi @hg.osgrid.org: you can not reattach those parts
[2014/07/08 12:10]  Shez Oyen: glad my chonies are alpha masks!
[2014/07/08 12:10]  sine.whatever @grid.avacon.org:8002: can anyone else see my body?
[2014/07/08 12:10]  Nebadon.Izumi @hg.osgrid.org: what is interesting Justin
[2014/07/08 12:10]  Richardus Raymaker: tdont edit the object
[2014/07/08 12:10]  Kayaker Magic: But I still have a sandal on both feet...
[2014/07/08 12:10]  sine.whatever @grid.avacon.org:8002: all I see is my floating head
[2014/07/08 12:10]  Richardus Raymaker: Kaya, have seen that to with my shoe once. its fine when your back home
[2014/07/08 12:10]  Nebadon.Izumi @hg.osgrid.org: Justincc those attachments cant be reattached, but
[2014/07/08 12:10]  Nebadon.Izumi @hg.osgrid.org: if you make a copy of them, and then wear the copy
[2014/07/08 12:10]  sine.whatever @grid.avacon.org:8002: and some string attached to my invisible clothes
[2014/07/08 12:10]  Nebadon.Izumi @hg.osgrid.org: it does attach sometimes
[2014/07/08 12:11]  Rand Blinker: my AO not working and took forever to rez
[2014/07/08 12:11]  Stephen Xootfly: I only see your eyeballs, sine.
[2014/07/08 12:11]  Nebadon.Izumi @hg.osgrid.org: scripted objects are blockd from entering grid
[2014/07/08 12:11]  Justin Clark-Casey: ok, that's twice singu has crashed on me today, which is ununusal
[2014/07/08 12:11]  Nebadon.Izumi @hg.osgrid.org: all scripts will not transfer or compile here
[2014/07/08 12:11]  Mata Hari: my other (OSG) body is invisible to me
[2014/07/08 12:11]  Rand Blinker: ah
[2014/07/08 12:11]  Nebadon.Izumi @hg.osgrid.org: its a security protocol for this grid
[2014/07/08 12:11]  Key Gruin: Replex just crashed on my osgrid avatar
[2014/07/08 12:11]  Rand Blinker: well it showed, just script disabled
[2014/07/08 12:12]  Shez Oyen: My Replex is hanging in there
[2014/07/08 12:12]  IM: Cuteulala Artis: hi neb
[2014/07/08 12:12]  IM: Cuteulala Artis: i bought the avastar
[2014/07/08 12:12]  Nebadon.Izumi @hg.osgrid.org: i have 6 replexes loaded
[2014/07/08 12:12]  Nebadon.Izumi @hg.osgrid.org: :)
[2014/07/08 12:12]  Key Gruin: cool
[2014/07/08 12:13]  Shez Oyen: Hey, I can see Nebs new avatar.. why is my own mesh invisible?
[2014/07/08 12:13]  Nebadon.Izumi @hg.osgrid.org: its a timing thing Shez
[2014/07/08 12:13]  Nebadon.Izumi @hg.osgrid.org: everything reacts differently
[2014/07/08 12:13]  Nebadon.Izumi @hg.osgrid.org: bandwidth probably is a factor
[2014/07/08 12:14]  Richardus Raymaker: SHez cache
[2014/07/08 12:14]  Richardus Raymaker: oh you dont see your own ? tahts weird. but happens for me after HG and relog soemtimes on home
[2014/07/08 12:14]  Mata Hari sees a lot of bald, footless people
[2014/07/08 12:14]  Nebadon.Izumi @hg.osgrid.org: 28 avatars
[2014/07/08 12:14]  Nebadon.Izumi @hg.osgrid.org: we need more, bring your alts guys
[2014/07/08 12:14]  Justin Clark-Casey: movement seems very lagy atm
[2014/07/08 12:14]  Shez Oyen: No I see my own others don't
[2014/07/08 12:14]  Nebadon.Izumi @hg.osgrid.org: tell your friends
[2014/07/08 12:14]  Frank Northmead: I was able to attach my hair, don't know if anyone else can see it.
[2014/07/08 12:14]  Shez Oyen: Lester send me a pic of my invisible dress
[2014/07/08 12:15]  Kayaker Magic: And I just found a copy of my sculpt hat over here.
[2014/07/08 12:15]  sine.whatever @grid.avacon.org:8002: now I have shoes to go along with head
[2014/07/08 12:15]  Stephen Xootfly: I see your hair, Frank.
[2014/07/08 12:15]  Mata Hari: still 100% invisible to me sine
[2014/07/08 12:15]  Shez Oyen: hmmm
[2014/07/08 12:16]  Key Gruin: ahh I see you Mata and other mesh avatars
[2014/07/08 12:16]  Mata Hari: you see which me? The OSG me or the OSCC me?
[2014/07/08 12:16]  Key Gruin: ummm...
[2014/07/08 12:16]  sine.whatever @grid.avacon.org:8002: I see you Mata Hari
[2014/07/08 12:16]  Mata Hari: we're standing almost side by side
[2014/07/08 12:16]  Richardus Raymaker: whats that red ball ?
[2014/07/08 12:16]  Key Gruin: oh your oscc one
[2014/07/08 12:17]  Nebadon.Izumi @hg.osgrid.org: its cuteulala her avatar isnt loading
[2014/07/08 12:17]  Mata Hari: right....you're seeing the mesh that's hosted on this grid
[2014/07/08 12:17]  Frank Northmead: I see the Mata sanding next to me, not the ohter
[2014/07/08 12:17]  Key Gruin: ya
[2014/07/08 12:17]  Richardus Raymaker: aha. it looked like soem butterfly script :)
[2014/07/08 12:17]  Mata Hari: but my OSG mesh is invisible
[2014/07/08 12:17]  Nebadon.Izumi @hg.osgrid.org: Mata this avatar im wearing
[2014/07/08 12:17]  Nebadon.Izumi @hg.osgrid.org: was never loaded into this grid
[2014/07/08 12:17]  Frank Northmead: try reattaching it
[2014/07/08 12:17]  Nebadon.Izumi @hg.osgrid.org: infact just now was the first time i ever teleported here with this mesh avatar
[2014/07/08 12:18]  Richardus Raymaker: happy the HG bug appears again good
[2014/07/08 12:18]  Nebadon.Izumi @hg.osgrid.org: wasnt even cached here
[2014/07/08 12:18]  Richardus Raymaker: but now the solution
[2014/07/08 12:18]  Mata Hari: me tries to find you
[2014/07/08 12:18]  Key Gruin: hmmm
[2014/07/08 12:18]  Rand Blinker: I got no trouble with mesh showing
[2014/07/08 12:18]  sine.whatever @grid.avacon.org:8002: Joyce you are bald
[2014/07/08 12:18]  Cuteulala Artis: i see nebs avatar fine
[2014/07/08 12:18]  Justin Clark-Casey: movemnet response is awfurl atm, outgoing udp seems really high historically
[2014/07/08 12:18]  Joyce.Bettencourt @grid.avacon.org:8002: I do not look bald to me Sine
[2014/07/08 12:18]  Cuteulala Artis: dunno i can move instantly
[2014/07/08 12:18]  Nebadon.Izumi @hg.osgrid.org: feels ok here Justin
[2014/07/08 12:18]  Justin Clark-Casey: how odd
[2014/07/08 12:18]  Cuteulala Artis: instant movement works fine
[2014/07/08 12:18]  Vivian Klees: okay where are the gachas?
[2014/07/08 12:18]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: i'm walking around ok too
[2014/07/08 12:19]  sine.whatever @grid.avacon.org:8002: Wow I have audio
[2014/07/08 12:19]  Justin Clark-Casey: wierd
[2014/07/08 12:19]  Cuteulala Artis: my fps is still 58
[2014/07/08 12:19]  Richardus Raymaker: its pretty good
[2014/07/08 12:19]  sine.whatever @grid.avacon.org:8002: It used to be blocked on campus
[2014/07/08 12:19]  Cuteulala Artis: we need more lag
[2014/07/08 12:19]  Cuteulala Artis: Ah HAHAHA... :O
[2014/07/08 12:19]  sine.whatever @grid.avacon.org:8002: but is working now
[2014/07/08 12:19]  Mata Hari: Neb: your "Nebadon.Alien@hg.osgrid.org is invisible to my OSSC avi
[2014/07/08 12:19]  Nebadon.Izumi @hg.osgrid.org: yes
[2014/07/08 12:19]  Richardus Raymaker: little bit delay with curves
[2014/07/08 12:19]  Nebadon.Izumi @hg.osgrid.org: the Alien is a disaster usually
[2014/07/08 12:19]  Nebadon.Izumi @hg.osgrid.org: its sooo many prims and linksets
[2014/07/08 12:19]  Nebadon.Izumi @hg.osgrid.org: its like 2000 prims
[2014/07/08 12:19]  Key Gruin: I have 8 fps lol
[2014/07/08 12:19]  Nebadon.Izumi @hg.osgrid.org: and maxes out attachments
[2014/07/08 12:19]  Justin Clark-Casey: for some reason I have a persistnent low number of packets queued where others don't
[2014/07/08 12:19]  Richardus Raymaker: 1 alien counts for 5 avatars
[2014/07/08 12:19]  Cuteulala Artis: only 8fps on the video card i sent u that seems a bit odd
[2014/07/08 12:19]  Justin Clark-Casey: I wonder if it could be my network though that would surprise me
[2014/07/08 12:20]  Nebadon.Izumi @hg.osgrid.org: it almost never makes it on HG teleport
[2014/07/08 12:20]  Cuteulala Artis: wait
[2014/07/08 12:20]  Mata.Hari @hg.osgrid.org: it's also invisible to my OSG avi
[2014/07/08 12:20]  Nebadon.Izumi @hg.osgrid.org: i dont recall that avatar ever cleanly loading
[2014/07/08 12:20]  Cuteulala Artis: your not on a i3 or
[2014/07/08 12:20]  Cuteulala Artis: sch
[2014/07/08 12:20]  Frank Northmead: Cuteulala is invisible to me.
[2014/07/08 12:20]  Cuteulala Artis: im to cute to render for here
[2014/07/08 12:20]  1.1 @hg.osgrid.org: nanu nanu
[2014/07/08 12:20]  Mata.Hari @hg.osgrid.org: yep, to me too
[2014/07/08 12:20]  1.1 @hg.osgrid.org: lol
[2014/07/08 12:20]  Frank Northmead: ㋡
[2014/07/08 12:21]  Justin Clark-Casey: though it's high in my viewer prefs
[2014/07/08 12:21]  Justin Clark-Casey: interesting, system has me throttle down super low for udp
[2014/07/08 12:21]  Justin Clark-Casey: I wonder if it could be network
[2014/07/08 12:21]  Cuteulala Artis: thats Lol! Because! you play opensim 3 hours a week haha
[2014/07/08 12:22]  Justin Clark-Casey: and most of that is sitting down
[2014/07/08 12:22]  Cuteulala Artis: hahaha
[2014/07/08 12:22]  Justin Clark-Casey: yeah, abou tthat :)
[2014/07/08 12:22]  Cuteulala Artis: we need tie the devs down
[2014/07/08 12:22]  Cuteulala Artis: especialy that muppet hiro Ah HAHAHA... :O
[2014/07/08 12:22]  Cuteulala Artis: he always hide
[2014/07/08 12:22]  Cuteulala Artis: :(
[2014/07/08 12:22]  Frank Northmead: sounds kinky
[2014/07/08 12:22]  Cuteulala Artis: he used to sit in lbsa all time
[2014/07/08 12:22]  Cuteulala Artis: now pooooof
[2014/07/08 12:23]  sine.whatever @grid.avacon.org:8002: have to go
[2014/07/08 12:23]  Justin Clark-Casey: I see key has a pretty low throttle too
[2014/07/08 12:23]  Nebadon.Izumi @hg.osgrid.org: ok Sine, thanks for coming
[2014/07/08 12:23]  sine.whatever @grid.avacon.org:8002: but will leave my hair, eyeballs and shoes
[2014/07/08 12:23]  sine.whatever @grid.avacon.org:8002: ;)
[2014/07/08 12:23]  Nebadon.Izumi @hg.osgrid.org: lol
[2014/07/08 12:23]  Key Gruin: my connection is marginal
[2014/07/08 12:23]  Frank Northmead: only 29 today?
[2014/07/08 12:23]  Nebadon.Izumi @hg.osgrid.org: so far ya
[2014/07/08 12:23]  Justin Clark-Casey: key: in real life or in this instance?
[2014/07/08 12:24]  Cuteulala Artis: i see mata fine
[2014/07/08 12:24]  Key Gruin: in RL
[2014/07/08 12:24]  Shez Oyen: is anyone working on the missing attachments or should a notice be put in ad to wear plain vanilla clothes
[2014/07/08 12:24]  Mata Hari: both or me, Cute?
[2014/07/08 12:24]  Nebadon.Izumi @hg.osgrid.org: thats ok though, because even at this level of avatars we see issues
[2014/07/08 12:24]  Key Gruin: it's a long-range wifi
[2014/07/08 12:24]  Nebadon.Izumi @hg.osgrid.org: so thi is a good start
[2014/07/08 12:24]  Mata Hari: *of
[2014/07/08 12:24]  Nebadon.Izumi @hg.osgrid.org: we will be doing lots of these load tests before the event
[2014/07/08 12:24]  Justin Clark-Casey: mine should be amazing, but seems very poor today
[2014/07/08 12:24]  Justin Clark-Casey: evenm worse than yours
[2014/07/08 12:24]  Justin Clark-Casey: I'm wired too
[2014/07/08 12:24]  Nebadon.Izumi @hg.osgrid.org: I have to admit I havent done much in terms of promoting these tests yet
[2014/07/08 12:24]  Nebadon.Izumi @hg.osgrid.org: be great if you guys could help with promotion of these
[2014/07/08 12:24]  Key Gruin: I'm about 400 ft from our router
[2014/07/08 12:24]  Nebadon.Izumi @hg.osgrid.org: its every Tuesday same time
[2014/07/08 12:25]  Justin Clark-Casey: best to start slow, though I think I just realized I'm missing a very useful stat number
[2014/07/08 12:25]  Justin Clark-Casey: which is number of outbound packets waiting to be sent
[2014/07/08 12:25]  Nebadon.Izumi @hg.osgrid.org: ya I am very happy with Attendance levels so far
[2014/07/08 12:25]  Nebadon.Izumi @hg.osgrid.org: you have to remember last year too
[2014/07/08 12:25]  Nebadon.Izumi @hg.osgrid.org: i was logging in 30-40 avatars msyelf
[2014/07/08 12:25]  Nebadon.Izumi @hg.osgrid.org: i cant do that again if needed
[2014/07/08 12:25]  Nebadon.Izumi @hg.osgrid.org: sorry can
[2014/07/08 12:26]  Justin Clark-Casey: I expect I didn't do it because it's spread over client objects, but it would be super usefl to have so worth it I think
[2014/07/08 12:26]  Justin Clark-Casey: yeah, I don't have any of my bots logged in yet either - only just getting in gear again for this stuff
[2014/07/08 12:26]  Nebadon.Izumi @hg.osgrid.org: the good news is
[2014/07/08 12:26]  Dev Random: my laptop is whining... I have to go.
[2014/07/08 12:26]  Nebadon.Izumi @hg.osgrid.org: that besides attachments
[2014/07/08 12:26]  Diva Slide Show Controller: Reset
[2014/07/08 12:26]  Justin Clark-Casey: atm, everybody is on keynote 1 as well with nobody on the others :)
[2014/07/08 12:26]  Nebadon.Izumi @hg.osgrid.org: everything else seems to be working marvelously
[2014/07/08 12:26]  Richardus Raymaker: except HG attachments
[2014/07/08 12:26]  Nebadon.Izumi @hg.osgrid.org: so I really think the focus needs to be HG attachments
[2014/07/08 12:26]  Grimley.Graves @hg.osgrid.org: boo
[2014/07/08 12:26]  Nebadon.Izumi @hg.osgrid.org: low hanging watermelons
[2014/07/08 12:26]  Nebadon.Izumi @hg.osgrid.org: lol
[2014/07/08 12:26]  Justin Clark-Casey: and except for me inexplicably awful network connection :)
[2014/07/08 12:26]  Justin Clark-Casey: my
[2014/07/08 12:27]  Key Gruin: do people see my cap and headphones?
[2014/07/08 12:27]  Richardus Raymaker: hmm. the maby betetr then tomatoes
[2014/07/08 12:27]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: Key, I do not
[2014/07/08 12:27]  Nebadon.Izumi @hg.osgrid.org: ya its definitely not hand fruit
[2014/07/08 12:27]  Nebadon.Izumi @hg.osgrid.org: lol
[2014/07/08 12:27]  Shez Oyen: no Key
[2014/07/08 12:27]  Frank Northmead: Hey, nope
[2014/07/08 12:27]  Shez Oyen: I saw them on Wright.. but not here
[2014/07/08 12:27]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: Key, if you're wearing shoes, then I don't see them either.
[2014/07/08 12:27]  Frank Northmead: Key, nope
[2014/07/08 12:27]  Nebadon.Izumi @hg.osgrid.org: its good we have something solid to focus on
[2014/07/08 12:27]  Nebadon.Izumi @hg.osgrid.org: this problem effects a lot of people
[2014/07/08 12:27]  Nebadon.Izumi @hg.osgrid.org: not just this event
[2014/07/08 12:27]  Nebadon.Izumi @hg.osgrid.org: its very wide spread problem
[2014/07/08 12:27]  Key Gruin: oh I don't see my (his) cap and headphones either lol
[2014/07/08 12:28]  Nebadon.Izumi @hg.osgrid.org: I dont have a grid im involved with that doesnt have similar problem
[2014/07/08 12:28]  Mata Hari: yes, extremely wide-spread
[2014/07/08 12:28]  Shez Oyen: :/
[2014/07/08 12:28]  Justin Clark-Casey: ok, I hear you about attachments
[2014/07/08 12:28]  Mata Hari: and HG friends too
[2014/07/08 12:28]  Justin Clark-Casey: it would be nice to know when this started, unless it really has been a problem forever
[2014/07/08 12:28]  Nebadon.Izumi @hg.osgrid.org: its been a while
[2014/07/08 12:28]  Nebadon.Izumi @hg.osgrid.org: its gotten worse though
[2014/07/08 12:28]  Nebadon.Izumi @hg.osgrid.org: but its probably always been a problem
[2014/07/08 12:29]  Mata Hari: I am going to guess that is started in December or at least because far, far worse at that time
[2014/07/08 12:29]  Nebadon.Izumi @hg.osgrid.org: I dont think its possible to piinpoint this to a single patch or even a narrow time frame
[2014/07/08 12:29]  Mata Hari: maybe XBakes don't travel well?
[2014/07/08 12:29]  Nebadon.Izumi @hg.osgrid.org: I doubt its xbakes
[2014/07/08 12:29]  Nebadon.Izumi @hg.osgrid.org: if anything xbakes should improve this
[2014/07/08 12:29]  Nebadon.Izumi @hg.osgrid.org: the attachments that usually dont attach for me
[2014/07/08 12:29]  Nebadon.Izumi @hg.osgrid.org: are either mesh
[2014/07/08 12:29]  Nebadon.Izumi @hg.osgrid.org: or big linksets
[2014/07/08 12:29]  Nebadon.Izumi @hg.osgrid.org: thats a clue
[2014/07/08 12:30]  Mata Hari: yeps
[2014/07/08 12:30]  Mata Hari: or scripted
[2014/07/08 12:30]  Nebadon.Izumi @hg.osgrid.org: ya any content for that matter
[2014/07/08 12:30]  Nebadon.Izumi @hg.osgrid.org: scripts and notecards are most common in attachments
[2014/07/08 12:30]  Nebadon.Izumi @hg.osgrid.org: occasionally a sound
[2014/07/08 12:30]  Stephen Xootfly: Must run. daughter is all over me to play cards
[2014/07/08 12:30]  Mata Hari: or textures
[2014/07/08 12:30]  Richardus Raymaker: tried it with and without xbakes. no difference
[2014/07/08 12:30]  Nebadon.Izumi @hg.osgrid.org: ok thanks Stephe
[2014/07/08 12:30]  Nebadon.Izumi @hg.osgrid.org: ok
[2014/07/08 12:30]  Nebadon.Izumi @hg.osgrid.org: before everyone has to split
[2014/07/08 12:30]  Justin Clark-Casey: inventory fetches do seem to be going extraodinarily slowly
[2014/07/08 12:30]  Nebadon.Izumi @hg.osgrid.org: lets go to Var
[2014/07/08 12:30]  Nebadon.Izumi @hg.osgrid.org: and see how that goes
[2014/07/08 12:30]  Richardus Raymaker: i keep useing xbakes
[2014/07/08 12:31]  Richardus Raymaker: k
[2014/07/08 12:31]  Region found!
[2014/07/08 12:31]  Region found!
[2014/07/08 12:31]  Billy.Bradshaw @hg.viewtwo.net:8600: Justin, I see a lot of [HG SUITCASE INVENTORY SERVICE]: GetFolder: folder Landmarks/7a6f769b-439a-4fc5-a5cd-b508b076537e (user 7e111df9-31a6-43ee-8d64-0e5a329730a1) is not within Suitcase tree
.. On the Robust console when my avi is on a foriegn grid
[2014/07/08 12:31]  Justin Clark-Casey: ok
[2014/07/08 12:31]  Mata Hari: the region is "var"?
[2014/07/08 12:31]  Shez Oyen: address Neb?
[2014/07/08 12:31]  Nebadon.Izumi @hg.osgrid.org: VarRegion 01
[2014/07/08 12:31]  Nebadon.Izumi @hg.osgrid.org: search it in map
[2014/07/08 12:31]  Nebadon.Izumi @hg.osgrid.org: and jump over
[2014/07/08 12:31]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: roger that. jumping now.
[2014/07/08 12:31]  Region found!
[2014/07/08 12:31]  Teleport completed from https://osgrid/region/Keynote%201/244/234/23
[2014/07/08 12:31]  Connecting to in-world Voice Chat...
[2014/07/08 12:31]  Connected
[2014/07/08 12:31]  Richardus Raymaker: the prims load faster then the terrain
[2014/07/08 12:32]  Mata Hari: fast transit for this avi
[2014/07/08 12:32]  vegaslon.plutonian @hg.osgrid.org: ya using not experimental terrain loading
[2014/07/08 12:33]  Justin Clark-Casey: er, 512
[2014/07/08 12:33]  Justin Clark-Casey: what size var region is this neb, 512x512?
[2014/07/08 12:33]  Nebadon.Izumi @hg.osgrid.org: oh probbaly not
[2014/07/08 12:33]  Nebadon.Izumi @hg.osgrid.org: i forgot to set that
[2014/07/08 12:33]  Nebadon.Izumi @hg.osgrid.org: yes 512x512
[2014/07/08 12:33]  Nebadon.Izumi @hg.osgrid.org: with about 37k prims
[2014/07/08 12:33]  Nebadon.Izumi @hg.osgrid.org: and 2000 scripts
[2014/07/08 12:33]  Nebadon.Izumi @hg.osgrid.org: pushing the limits here for sure
[2014/07/08 12:33]  Nebadon.Izumi @hg.osgrid.org: hehe
[2014/07/08 12:33]  Shez Oyen: see Mata's attachments now
[2014/07/08 12:34]  Key Gruin: I'm amazed how fast it loaded for me
[2014/07/08 12:34]  Jak Daniels: I got 20fps at 768 draw distance
[2014/07/08 12:34]  Mata Hari: nope, you see only my OSSC avi most likely
[2014/07/08 12:34]  Nebadon.Izumi @hg.osgrid.org: the teleport went very well
[2014/07/08 12:34]  Nebadon.Izumi @hg.osgrid.org: I think
[2014/07/08 12:34]  Jak Daniels: but there is more lag when walking and moving
[2014/07/08 12:34]  Shez Oyen: Ke's hat still gone
[2014/07/08 12:34]  Mata Hari: do you see 2 of me standing side by side, one in a red dress and one in a yellow cami and jean skirt?
[2014/07/08 12:34]  Shez Oyen: Key's
[2014/07/08 12:35]  1.1 @hg.osgrid.org: woohoo
[2014/07/08 12:35]  Billy.Bradshaw @hg.viewtwo.net:8600 afk
[2014/07/08 12:35]  Shez Oyen: no but you are blinking in and out Mata
[2014/07/08 12:35]  TBG Renfold: lol
[2014/07/08 12:35]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: Mata, I only see the one wearing the jean skirt.
[2014/07/08 12:35]  Key Gruin: Mata's blinking has been happening since Wright Plaza
[2014/07/08 12:36]  TBG Renfold: your hair didnt rez properly then
[2014/07/08 12:36]  Mata Hari: yeah....the jean skirt one is native to this grid, the red dress one is my OG avi
[2014/07/08 12:36]  Nebadon.Izumi @hg.osgrid.org: ya, Mata has always blinked for me
[2014/07/08 12:36]  Nebadon.Izumi @hg.osgrid.org: not sure why
[2014/07/08 12:36]  nikcara.Hellershanks @hg.osgrid.org: showing up for me mmmm
[2014/07/08 12:36]  Mata Hari: LODs
[2014/07/08 12:36]  Jak Daniels: physics is definately more sluggish on this sim
[2014/07/08 12:36]  Nebadon.Izumi @hg.osgrid.org: ive never seen anyone else blink like that
[2014/07/08 12:36]  Nebadon.Izumi @hg.osgrid.org: lol Joyce
[2014/07/08 12:36]  IM: Kayaker.Magic @hg.osgrid.org: I missed the link! IM me a copy please!
[2014/07/08 12:36]  Richardus Raymaker: more lag here.
[2014/07/08 12:36]  Richardus Raymaker: but more rpims to
[2014/07/08 12:36]  Mata Hari: the blinking/jumping is switches in LOD
[2014/07/08 12:36]  Nebadon.Izumi @hg.osgrid.org: lag is probably from content loading
[2014/07/08 12:36]  Nebadon.Izumi @hg.osgrid.org: its a ton of content here
[2014/07/08 12:37]  Nebadon.Izumi @hg.osgrid.org: ive been converting this whole region to mesh
[2014/07/08 12:37]  TBG Renfold: I see it now, just had one of those moments of 'missing'
[2014/07/08 12:37]  Nebadon.Izumi @hg.osgrid.org: all the wood decking is mesh now
[2014/07/08 12:37]  Nebadon.Izumi @hg.osgrid.org: the big Building down on the lake is all mesh
[2014/07/08 12:37]  Nebadon.Izumi @hg.osgrid.org: Im working on lighthouse
[2014/07/08 12:37]  nikcara.Hellershanks @hg.osgrid.org: yeah yeah you just trying to get me to lose my hair lol
[2014/07/08 12:37]  Nebadon.Izumi @hg.osgrid.org: eventually like 90% of this region will be mesh
[2014/07/08 12:37]  TBG Renfold: yeah, do a replace outfit on it :P
[2014/07/08 12:38]  Nebadon.Izumi @hg.osgrid.org: probably do trees after Lighthouse
[2014/07/08 12:38]  nikcara.Hellershanks @hg.osgrid.org: lol
[2014/07/08 12:38]  Nebadon.Izumi @hg.osgrid.org: then furniture
[2014/07/08 12:38]  Richardus Raymaker: lagg is pretty going if you have DD high enough. but thats something i see for long time , loading objects slows or halt things in opensim
[2014/07/08 12:38]  Mata Hari: yes
[2014/07/08 12:39]  Mata Hari: if a few people enter a region simultaneously it grinds to a halt
[2014/07/08 12:39]  Nebadon.Izumi @hg.osgrid.org: no doubt part of the attachment issue maybe
[2014/07/08 12:39]  Shez Oyen: ooops
[2014/07/08 12:40]  Rand Blinker: what happened Shez?
[2014/07/08 12:40]  Shez Oyen: I walked over someone :/
[2014/07/08 12:40]  Rand Blinker: ah
[2014/07/08 12:41]  Justin Clark-Casey: neb, do all the regions use the same OpenSim.exe.config?
[2014/07/08 12:41]  Nebadon.Izumi @hg.osgrid.org: yes
[2014/07/08 12:41]  Key Gruin: I'm gonna try and have a halfway decent mesh avatar for the next test
[2014/07/08 12:41]  Nebadon.Izumi @hg.osgrid.org: but they feed to different logs
[2014/07/08 12:41]  Nebadon.Izumi @hg.osgrid.org: using bash variables
[2014/07/08 12:42]  Nebadon.Izumi @hg.osgrid.org: so its not stock opensim.exe.cofnig
[2014/07/08 12:42]  Justin Clark-Casey: yes, the reason why on the console everything is double spaced is because one of the newline entries in opensim.exe.config got revmoed
[2014/07/08 12:42]  Justin Clark-Casey: in the opensim distro, when multi-line logging was enabled
[2014/07/08 12:42]  Justin Clark-Casey: shall I edit the file directly?
[2014/07/08 12:42]  Nebadon.Izumi @hg.osgrid.org: sure
[2014/07/08 12:42]  Nebadon.Izumi @hg.osgrid.org: i'll grab a new copy when your done
[2014/07/08 12:43]  vegaslon.plutonian @hg.osgrid.org: oh look ribbon particles
[2014/07/08 12:43]  Nebadon.Izumi @hg.osgrid.org: ya
[2014/07/08 12:43]  Nebadon.Izumi @hg.osgrid.org: ive been having fun with ribbons
[2014/07/08 12:43]  Justin Clark-Casey: also, I'm wondering why turning on stats logging pumps it out to the console in this varregion but wasn't doing that on the keynotes
[2014/07/08 12:44]  Can't rez object 'ribbon spheres' at <123.876, 143.702, 40.640> on parcel 'OKC Universal Campus' in region VarRegion 01.
[2014/07/08 12:44]  Can't rez object 'OKC Ribbon Display v2.1' at <120.112, 143.825, 40.661> on parcel 'OKC Universal Campus' in region VarRegion 01.
[2014/07/08 12:44]  Can't rez object 'OKC Ribbon Display v2.1' at <118.108, 148.003, 40.661> on parcel 'OKC Universal Campus' in region VarRegion 01.
[2014/07/08 12:45]  Nebadon.Izumi @hg.osgrid.org: hmm
[2014/07/08 12:45]  IM: Dahlia.Trimble @hg.osgrid.org: tp?
[2014/07/08 12:45]  Nebadon.Izumi @hg.osgrid.org: I copied the configs from Breakout Regions for this var
[2014/07/08 12:45]  Teleport offer sent to Dahlia Trimble
[2014/07/08 12:46]  IM: Dahlia.Trimble @hg.osgrid.org: ty
[2014/07/08 12:46]  Justin Clark-Casey: so they're using the same OpenSim.exe.config but not all the same file?
[2014/07/08 12:46]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: ooooo pretty!
[2014/07/08 12:47]  vegaslon.plutonian @hg.osgrid.org: should mess around with the other new particle stuff one day
[2014/07/08 12:48]  Nebadon.Izumi @hg.osgrid.org whispers: ya particles are fun :)
[2014/07/08 12:48]  Vivian Klees: sitting on prims aren't
[2014/07/08 12:48]  Nebadon.Izumi @hg.osgrid.org: I set these objects to copy
[2014/07/08 12:48]  IM: Dahlia.Trimble @hg.osgrid.org: you should ask mata hari about modeling avatars
[2014/07/08 12:48]  Nebadon.Izumi @hg.osgrid.org: if you want to grab a copy
[2014/07/08 12:49]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: ty
[2014/07/08 12:49]  Justin Clark-Casey: neb: could you look at /home/avacon/opensim-fe6dab7/bin/OpenSim.exe.config?
[2014/07/08 12:49]  ribbon spheres: Script running
[2014/07/08 12:49]  Nebadon.Izumi @hg.osgrid.org: ok what am i looking for?
[2014/07/08 12:49]  Nebadon.Izumi @hg.osgrid.org: btw
[2014/07/08 12:49]  Nebadon.Izumi @hg.osgrid.org: thats wrong folder
[2014/07/08 12:49]  Nebadon.Izumi @hg.osgrid.org: thats not where it is Justin
[2014/07/08 12:50]  Nebadon.Izumi @hg.osgrid.org: thats not current location
[2014/07/08 12:50]  Justin Clark-Casey: yes... okay, so you're using /home/avacon/OpenSim.exe.config?
[2014/07/08 12:50]  Nebadon.Izumi @hg.osgrid.org: no
[2014/07/08 12:50]  Nebadon.Izumi @hg.osgrid.org: /home/avacon/opensim-ba23300
[2014/07/08 12:50]  Nebadon.Izumi @hg.osgrid.org: id latest
[2014/07/08 12:50]  Justin Clark-Casey: it would be nice if this directory would be a bit tidier :)
[2014/07/08 12:50]  Nebadon.Izumi @hg.osgrid.org: ya I can clean it up
[2014/07/08 12:50]  Nebadon.Izumi @hg.osgrid.org: its all from last year most of it
[2014/07/08 12:50]  Justin Clark-Casey: but "show info" reports still using opensim-fe6dab7?
[2014/07/08 12:50]  Nebadon.Izumi @hg.osgrid.org: what region?
[2014/07/08 12:50]  Justin Clark-Casey: var region and keynotes
[2014/07/08 12:51]  Nebadon.Izumi @hg.osgrid.org: huh
[2014/07/08 12:51]  Nebadon.Izumi @hg.osgrid.org: wtf
[2014/07/08 12:51]  Justin Clark-Casey: oops no, my mistake
[2014/07/08 12:51]  Nebadon.Izumi @hg.osgrid.org: ya crap
[2014/07/08 12:51]  Justin Clark-Casey: sorry, keynotes is ba23300, but VarRegion-01 is fe6dab7]
[2014/07/08 12:51]  Nebadon.Izumi @hg.osgrid.org: this region is
[2014/07/08 12:51]  Nebadon.Izumi @hg.osgrid.org: damn it
[2014/07/08 12:51]  Nebadon.Izumi @hg.osgrid.org: how did i do that
[2014/07/08 12:51]  Justin Clark-Casey: ok, that explains it :)
[2014/07/08 12:51]  Nebadon.Izumi @hg.osgrid.org: this should have been updated too
[2014/07/08 12:51]  Nebadon.Izumi @hg.osgrid.org: damn
[2014/07/08 12:52]  Nebadon.Izumi @hg.osgrid.org: oh well, next time
[2014/07/08 12:52]  Nebadon.Izumi @hg.osgrid.org: hehe
[2014/07/08 12:52]  Nebadon.Izumi @hg.osgrid.org: still a good test
[2014/07/08 12:52]  Vivian Klees: /mme runs for the hills because shtf
[2014/07/08 12:52]  Nebadon.Izumi @hg.osgrid.org: only difference really would have been your stuff
[2014/07/08 12:52]  Nebadon.Izumi @hg.osgrid.org: good test
[2014/07/08 12:53]  Nebadon.Izumi @hg.osgrid.org: I am pretty happy with performance
[2014/07/08 12:53]  Justin Clark-Casey: the misconfigured config on the old one also stops my stats recording from working properly
[2014/07/08 12:53]  Nebadon.Izumi @hg.osgrid.org: i dont think we are seeing much different from last year
[2014/07/08 12:53]  Justin Clark-Casey: but if you plan to update that should get fixed
[2014/07/08 12:53]  Nebadon.Izumi @hg.osgrid.org: well i just need to restart this region
[2014/07/08 12:53]  Nebadon.Izumi @hg.osgrid.org: and it would be updated
[2014/07/08 12:53]  Justin Clark-Casey: I would still love to know why my network connectivity was so poor
[2014/07/08 12:53]  Nebadon.Izumi @hg.osgrid.org: be sure to change the OpenSim.exe.config here
[2014/07/08 12:53]  Nebadon.Izumi @hg.osgrid.org: /home/avacon/opensim-ba23300\bin
[2014/07/08 12:53]  Justin Clark-Casey: it should be pretty amazing
[2014/07/08 12:53]  Justin Clark-Casey: hum
[2014/07/08 12:53]  Nebadon.Izumi @hg.osgrid.org: your router
[2014/07/08 12:53]  Nebadon.Izumi @hg.osgrid.org: my guess
[2014/07/08 12:53]  Nebadon.Izumi @hg.osgrid.org: routers are very important
[2014/07/08 12:53]  Justin Clark-Casey: yeah, I removed the now extraneous newline
[2014/07/08 12:54]  Justin Clark-Casey: same router as for many other times
[2014/07/08 12:54]  Justin Clark-Casey: might even be an opensim bug - does motivate me to determine :)
[2014/07/08 12:54]  Nebadon.Izumi @hg.osgrid.org: ya
[2014/07/08 12:54]  Rand Blinker: lol
[2014/07/08 12:54]  Nebadon.Izumi @hg.osgrid.org: there is always room for improvement
[2014/07/08 12:54]  Justin Clark-Casey: ok, so next test try to get more people and start loading up with multiple clients andsynthetics?
[2014/07/08 12:54]  Justin Clark-Casey: yeah, lots of room for improvement, as always
[2014/07/08 12:55]  Key Gruin: I forgot to make any announcements of the test
[2014/07/08 12:55]  Nebadon.Izumi @hg.osgrid.org: no worries
[2014/07/08 12:55]  Nebadon.Izumi @hg.osgrid.org: the turnout was great
[2014/07/08 12:55]  Richardus Raymaker: well, bye for now !
[2014/07/08 12:55]  Nebadon.Izumi @hg.osgrid.org: we will do better announcements for next week
[2014/07/08 12:55]  Justin Clark-Casey: worl, our max was 32 :)
[2014/07/08 12:55]  Nebadon.Izumi @hg.osgrid.org: maybe try to double it
[2014/07/08 12:55]  Key Gruin: yup
[2014/07/08 12:55]  Justin Clark-Casey: if we're aiming for more than 10x better we definitely need more :)
[2014/07/08 12:55]  Nebadon.Izumi @hg.osgrid.org: ya
[2014/07/08 12:55]  Nebadon.Izumi @hg.osgrid.org: we will
[2014/07/08 12:55]  Nebadon.Izumi @hg.osgrid.org: i need to prep for having 30-40
[2014/07/08 12:55]  Nebadon.Izumi @hg.osgrid.org: i need to bring my old win7 machine upstairs
[2014/07/08 12:56]  Nebadon.Izumi @hg.osgrid.org: i can get 8-10 on that machine alone
[2014/07/08 12:56]  Justin Clark-Casey: anyway, good to get my head in the game of this again
[2014/07/08 12:56]  Nebadon.Izumi @hg.osgrid.org: ya we are off to a great start
[2014/07/08 12:56]  Richardus Raymaker: sure ? it only gives you more work :) :O
[2014/07/08 12:56]  Shez Oyen: So next week our attachments will stay with us?
[2014/07/08 12:56]  Richardus Raymaker: lol
[2014/07/08 12:56]  Justin Clark-Casey: yeah, I don;'t think ppl really know just how much and compelx work it is
[2014/07/08 12:56]  Nebadon.Izumi @hg.osgrid.org: heh, probably not next week, but hopefully soon
[2014/07/08 12:56]  Justin Clark-Casey: you have to be made to do it :)
[2014/07/08 12:56]  Justin Clark-Casey: mad even
[2014/07/08 12:57]  Shez Oyen: or made mad
[2014/07/08 12:57]  Nebadon.Izumi @hg.osgrid.org: lol vengance coding is the best
[2014/07/08 12:57]  Cheops Forlife7: and made too
[2014/07/08 12:57]  Cheops Forlife7: ^^
[2014/07/08 12:57]  Justin Clark-Casey: don't know. I prob don't have enoguh time this week to look at it if diva doesn't, but maybe after that
[2014/07/08 12:57]  Nebadon.Izumi @hg.osgrid.org: ya Diva is aware too
[2014/07/08 12:57]  Nebadon.Izumi @hg.osgrid.org: she stil must not have power
[2014/07/08 12:57]  vegaslon.plutonian @hg.osgrid.org: yep "you can not do that" "Well I will show you I am going to fix that bug if it kills me!"
[2014/07/08 12:57]  Nebadon.Izumi @hg.osgrid.org: not even on skype again yet
[2014/07/08 12:59]  Richardus Raymaker: you did not send a few hamsters top diva ?
[2014/07/08 12:59]  Nebadon.Izumi @hg.osgrid.org: lol
[2014/07/08 12:59]  Cheops Forlife7: see you next week then amigos I run
[2014/07/08 12:59]  Richardus Raymaker: yes need to go to. bye all
[2014/07/08 12:59]  Nebadon.Izumi @hg.osgrid.org: tanks Cheops and everyone
[2014/07/08 12:59]  Pathfinder.Lester @pathlandia.dlinkddns.com:9000: take care folks
[2014/07/08 12:59]  Nebadon.Izumi @hg.osgrid.org: we can wrap it up now :)
[2014/07/08 13:00]  Dahlia Trimble: bye all :)
[2014/07/08 13:00]  Nebadon.Izumi @hg.osgrid.org: see you next week or on IRC
[2014/07/08 13:00]  Rand Blinker: I should go too, RL calls in a bit
[2014/07/08 13:00]  Justin Clark-Casey: yes, I need to get somethign to eat. Thanks for helping, everyone
[2014/07/08 13:00]  Key Gruin: take care everyone, thanks for showing up!
[2014/07/08 13:00]  TBG Renfold: k bye everyone, I'll try and remember most weeks.
[2014/07/08 13:02]  Mata.Hari @hg.osgrid.org: yeah, time for me to go do something vaguely productive as well
[2014/07/08 13:02]  Nebadon Izumi is Offline
[2014/07/08 13:02]  Nebadon.Izumi @hg.osgrid.org: see you Mata
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