<?xml version="1.0" encoding="utf-16"?>
<RegionSettings>
<General>
<AllowDamage>False</AllowDamage>
<AllowLandResell>True</AllowLandResell>
<AllowLandJoinDivide>False</AllowLandJoinDivide>
<BlockFly>False</BlockFly>
<BlockLandShowInSearch>False</BlockLandShowInSearch>
<BlockTerraform>False</BlockTerraform>
<DisableCollisions>False</DisableCollisions>
<DisablePhysics>False</DisablePhysics>
<DisableScripts>False</DisableScripts>
<MaturityRating>1</MaturityRating>
<RestrictPushing>False</RestrictPushing>
<AgentLimit>40</AgentLimit>
<ObjectBonus>1</ObjectBonus>
</General>
<GroundTextures>
<Texture1>b8d3965a-ad78-bf43-699b-bff8eca6c975</Texture1>
<Texture2>abb783e6-3e93-26c0-248a-247666855da3</Texture2>
<Texture3>179cdabd-398a-9b6b-1391-4dc333ba321f</Texture3>
<Texture4>beb169c7-11ea-fff2-efe5-0f24dc881df2</Texture4>
<ElevationLowSW>10</ElevationLowSW>
<ElevationLowNW>10</ElevationLowNW>
<ElevationLowSE>10</ElevationLowSE>
<ElevationLowNE>10</ElevationLowNE>
<ElevationHighSW>60</ElevationHighSW>
<ElevationHighNW>60</ElevationHighNW>
<ElevationHighSE>60</ElevationHighSE>
<ElevationHighNE>60</ElevationHighNE>
</GroundTextures>
<Terrain>
<WaterHeight>20</WaterHeight>
<TerrainRaiseLimit>0</TerrainRaiseLimit>
<TerrainLowerLimit>0</TerrainLowerLimit>
<UseEstateSun>True</UseEstateSun>
<FixedSun>False</FixedSun>
</Terrain>
</RegionSettings>