IRCBridgeModule
From OpenSimulator
Configuring IRCBridgeModule
IRCBridgeModule
allows you to relay chat from your OpenSim region to an IRC channel and vice versa. You can use this module to
- make in-world chat available via a text-only interface such as IRC
- control objects from IRC channels
- use in-world objects to control bots attached via IRC
- ...
IRCBridge
can be used in three modes:
- in traditional mode where we relay all in-world chat from all regions to a single IRC channel on a single server, or
- in multi-channel mode where we can relay in-world chat from a specific region to a specific channel (or even to a specific server)
- in object chat relay mode where we only relay chat to and from private in-world channels
Traditional IRCBridge mode
in the traditional IRCBridge
mode ("traditional" because that was the original IRCBridge
modus operandi) all in-world avatar chat from all regions is relayed to a specific IRC chat channel on a specific server. chat from an avatar is reported by an OpenSim powered IRC bot in the IRC channel. chat originating on the IRC channel is reported via "voice of god" in all regions (voice of god meaning that the in-world avatars will "hear" the chat but won't be able to see the originator anywhere in the region).
to configure IRCBridge
for traditional mode operation use the following configuration section in your OpenSim.ini
file (modifying as necessary, of course):
[IRC] enabled = true ; you need to set this otherwise it won't connect server = some.irc.server.net nick = OpenSinBot channel = #opensin port = 6667 relay_chat = true report_clients = true commands_enabled = false command_channel = 4711 relay_private_channels = false relay_private_channel_out = 4712 relay_private_channel_in = 4713 access_password = WuffWuff ;fallback_region = name of "default" region ;MSGformat fields : 0=botnick, 1=user, 2=region, 3=message ; must start with "PRIVMSG {0} : " or irc server will get upset ;for <bot>:<user in region> :<message> msgformat = "PRIVMSG {0} :<{1} in {2}>: {3}" ;for <bot>:<message> - <user of region> : ;msgformat = "PRIVMSG {0} : {1} [{2}]: {3}" ;for <bot>:<message> - from <user> : ;msgformat = "PRIVMSG {0} : {3} - from {1}"
let’s go through the list of configuration options:
configuration variable | explanation |
---|---|
enabled | you need to set this to “true” otherwise IRCBridgeModule will not be enabled
|
server | the hostname of the IRC server that you intend to use |
nick | the nickname which IRCBridge will use to connect to the IRC server
|
channel | the IRC channel to connect to |
port | the port on the IRC server to conect to; this is usually port 6667 |
relay_chat | for traditional mode you need to set this to “true” to relay normal in-world chat |
report_clients | if you set this to “true” then IRCBridge will notify the IRC channel whenever an avatar logs on, enters a region, leaves a region, and logs off
|
msgformat | select whichever message format you want IRCBridge to use for relaying in-world messages to the IRC channel.
|
commands_enabled | leave as is for traditional mode |
command_channel | leave as is for traditional mode |
relay_private_channels | leave as is for traditional mode |
relay_private_channel_in | leave as is for traditional mode |
relay_private_channel_out | leave as is for traditional mode |
access_password | leave as is for traditional mode |
Multi-channel mode
with multi-channel mode we can configure IRCBridge
to
relay chat from different regions into different IRC channels — or
even into different IRC channels on different IRC servers!
the following OpenSim.ini
configuration file extract
configures IRCBridge
to relay chat from region A into
IRC channel #opensin-A-opensim.server.net
channel = "#opensin-[%region]-[%host]"
let’s take a closer look at what’s going on here:
IRCBridge
allows us to apply run-time variable
substitution (a quite powerful mechanism).