Public Trampoline Script
From OpenSimulator
float force_amount = 999.0; default { collision_start(integer tnum) { // UnComment this if you want to trigger a sound // llTriggerSound("trampoline", 0.5); if (llDetectedType(0) & AGENT) llPushObject(llDetectedKey(0), force_amount*llRot2Up(llGetRot()), ZERO_VECTOR, FALSE); } }