Public Trampoline Script
From OpenSimulator
float force_amount = 999.0; default {
collision_start(integer tnum)
{
// UnComment this if you want to trigger a sound
// llTriggerSound("trampoline", 0.5);
if (llDetectedType(0) & AGENT)
llPushObject(llDetectedKey(0), force_amount*llRot2Up(llGetRot()), ZERO_VECTOR, FALSE);
}
}