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[11:01 AM] Andrew Hellershanks: Hello, everyone.
[11:03 AM] Lyr.Lobo @cc.opensimulator.org:8002: Hello *grins*
[11:03 AM] Ubit Umarov: :)
[11:04 AM] Lyr.Lobo @cc.opensimulator.org:8002: Great to see you
[11:04 AM] Lyr.Lobo @cc.opensimulator.org:8002: I'm moving a little slow today.. juggling classes
[11:04 AM] Vincent.Sylvester @hg.zetaworlds.com: Not chainsaws?
[11:04 AM] Lyr.Lobo @cc.opensimulator.org:8002: /me pats the dino
[11:05 AM] Andrew Hellershanks: :)
[11:05 AM] Vincent.Sylvester @hg.zetaworlds.com: Gavin! :D
[11:06 AM] Ubit Umarov: :)
[11:06 AM] Gavin.Hird @grid.xmir.org:8002: Hi everyone
[11:06 AM] Ubit Umarov: hi
[11:06 AM] Andrew Hellershanks: Hello, Gavin.
[11:06 AM] Gavin.Hird @grid.xmir.org:8002: It has been a busy summer, How have you all been=?
[11:06 AM] Andrew Hellershanks: Busy. :)
[11:06 AM] Vincent.Sylvester @hg.zetaworlds.com: Sun is certainly busy shining
[11:08 AM] Vincent.Sylvester @hg.zetaworlds.com: No commits this week, it's been too warm to code xD
[11:08 AM] Lyr.Lobo @cc.opensimulator.org:8002: Heya Gavin!
[11:09 AM] Ubit Umarov: yeah
[11:09 AM] Gavin.Hird @grid.xmir.org:8002: Hi Lyr
[11:09 AM] Ubit Umarov: i do have a intel 13gen.. cant overheat it
[11:09 AM] Lyr.Lobo @cc.opensimulator.org:8002: Great to see you
[11:10 AM] Gavin.Hird @grid.xmir.org:8002: you too
[11:11 AM] Lyr.Lobo @cc.opensimulator.org:8002: we're discussing dates for OSCC and open to ideas for this year's conference -- let me know if you have anything that you'd like to see or cover *smiles*
[11:11 AM] Lyr.Lobo @cc.opensimulator.org:8002: Community conference
[11:12 AM] Lyr.Lobo @cc.opensimulator.org:8002: my goal is more awareness about opensim...increased involvement and use, sharing and using these amazing spaces to promote better ways of learning online
[11:13 AM] Andrew Hellershanks: That is a good goal to have.
[11:14 AM] Lyr.Lobo @cc.opensimulator.org:8002: we know how immersive experiences are memorable.. and great ways to simulate experiences, but also were a lifeline during Covid.
[11:14 AM] Lyr.Lobo @cc.opensimulator.org:8002: Our community is thankful for your hard work... even when the sun is hot... we keep cool
[11:16 AM] Lyr.Lobo @cc.opensimulator.org:8002: last week of classes for one of my schools, so do not mind me if I multi task *grins*
[11:16 AM] Andrew Hellershanks: Any plans to update the code running the OSCC grid before the event?
[11:16 AM] Lyr.Lobo @cc.opensimulator.org:8002: But think about what you would enjoy in a community gathering..anything of interest to you? And let me know ...
[11:16 AM] Lyr.Lobo @cc.opensimulator.org:8002: we had plans, but we had a few technical dependencies
[11:17 AM] Lyr.Lobo @cc.opensimulator.org:8002: Crista has been busy and we use a tool she supports
[11:17 AM] Andrew Hellershanks: ok.
[11:17 AM] Lyr.Lobo @cc.opensimulator.org:8002: we are also tied to certain resources... it's like dominos... lining them up to balance everything *grins*
[11:18 AM] Lyr.Lobo @cc.opensimulator.org:8002: we checked into it months ago, Andrew, as that is a great question
[11:18 AM] Vincent.Sylvester @hg.zetaworlds.com: *looks around* Not like we got anybody with experience around to help, ah well
[11:19 AM] Lyr.Lobo @cc.opensimulator.org:8002: when we create avatar accounts for the conference, we sometimes need many of them and fast... the two days before the conference is a flurry of activity
[11:19 AM] Lyr.Lobo @cc.opensimulator.org:8002: *chuckles*
[11:20 AM] Lyr.Lobo @cc.opensimulator.org:8002: well change is welcome, but never easy, Vincent... as we want everyone to have a great conference -- but also to keep it going smoothly.
[11:20 AM] Vincent.Sylvester @hg.zetaworlds.com: Lucky that old viewers still available, how long that will last who knows
[11:21 AM] Lyr.Lobo @cc.opensimulator.org:8002: it is a good point
[11:21 AM] Vincent.Sylvester @hg.zetaworlds.com: I hear rumblings through the grapevine of more nonsense cooking up at LL so brace for impact
[11:21 AM] Gavin.Hird @grid.xmir.org:8002: such as Vincent?
[11:22 AM] Vincent.Sylvester @hg.zetaworlds.com: That recent brainfart of forcefully changing view distance being one, but there is more
[11:22 AM] Lyr.Lobo @cc.opensimulator.org:8002: what do we want to see for our community going forward.. the viewer is how we see and experience the world. The Core code drives everything... and the grids and their content provides the heart that balances the worlds we love and the beauty and power within them.
[11:22 AM] Gavin.Hird @grid.xmir.org:8002: I can see that coming to "improve the user experience" of course
[11:23 AM] Vincent.Sylvester @hg.zetaworlds.com: It would seem there is some sort of deadline for getting something presentable so lots of untested things being pushed through
[11:23 AM] Lyr.Lobo @cc.opensimulator.org:8002: /me smiles
[11:23 AM] Vincent.Sylvester @hg.zetaworlds.com: A lot of the half baked stuff hasn't seen any fixes in a month or so either
[11:24 AM] Lyr.Lobo @cc.opensimulator.org:8002: We need something that sustains our spirits, too...feeds the fire, and helps stir the imagination..
[11:24 AM] Lyr.Lobo @cc.opensimulator.org:8002: Aww, Vincent, I wouldn't refer to your work as half baked...
[11:24 AM] Lyr.Lobo @cc.opensimulator.org:8002: /me teases and grins
[11:24 AM] Lyr.Lobo @cc.opensimulator.org:8002: We keep each other vibrant
[11:24 AM] Vincent.Sylvester @hg.zetaworlds.com: Would be more accurate at the moment given I feel like an oven potato
[11:25 AM] Lyr.Lobo @cc.opensimulator.org:8002: we need change requests, new ideas, and joy
[11:25 AM] Lyr.Lobo @cc.opensimulator.org:8002: it is hard to think when you are cookin' at the computer. We get it.
[11:25 AM] Vincent.Sylvester @hg.zetaworlds.com: In OpenSim perhaps, but LL needs to stop fucking around with things and finish their damn homework
[11:25 AM] Gavin.Hird @grid.xmir.org:8002: no they have sped through the glTF functionality and that is only half baked
[11:26 AM] Gavin.Hird @grid.xmir.org:8002: I guess we will see a default Unity based viewer very soon
[11:26 AM] Lyr.Lobo @cc.opensimulator.org:8002: *nods* I expect the pressure there is to bridge with content across a broader community than SL or Opensim
[11:26 AM] Ubit Umarov: they added gltf object import
[11:26 AM] Vincent.Sylvester @hg.zetaworlds.com: Well kinda
[11:26 AM] Ubit Umarov: the scene import thing seems delayed
[11:27 AM] Lyr.Lobo @cc.opensimulator.org:8002: yes, would allow them to take advantage of other 3D marketplaces of content... and for residents to sell in them ...
[11:27 AM] Ubit Umarov: so it is only added glft to collada supported input formats
[11:27 AM] Ubit Umarov: seems working on fs beta
[11:27 AM] Lyr.Lobo @cc.opensimulator.org:8002: /me slips away for a moment
[11:28 AM] Vincent.Sylvester @hg.zetaworlds.com: Great more junk from the internet that was made by folks that just bashed their fists on the keyboard until a model plopped out
[11:28 AM] Gavin.Hird @grid.xmir.org:8002: yes Lyr, but possibly for distributing a viewer on other platforms
[11:28 AM] Ubit Umarov: just material is only imported still
[11:28 AM] Ubit Umarov: we need to upload the material from the same gltf file
[11:28 AM] Andrew Hellershanks: /me grins at Vincent
[11:29 AM] Ubit Umarov: hmm there is a allow control fo rmesh uploads
[11:29 AM] Ubit Umarov: we always allow
[11:29 AM] Gavin.Hird @grid.xmir.org:8002: seems like Google demonstrated a completely navigable AI generated 3D space a few days ago
[11:30 AM] Ubit Umarov: ll demands users to tell they will respect a few rules
[11:30 AM] Ubit Umarov: on user profile web site
[11:30 AM] Ubit Umarov: we do have the cap
[11:31 AM] Gavin.Hird @grid.xmir.org:8002: what rules Ubit?
[11:31 AM] Ubit Umarov: like respect of author rights
[11:31 AM] Gavin.Hird @grid.xmir.org:8002: good luck with that for AI generated stuff
[11:32 AM] Ubit Umarov: well htat is user problem
[11:32 AM] Vincent.Sylvester @hg.zetaworlds.com: "It's not theft if you use it to train an ai"
[11:32 AM] Gavin.Hird @grid.xmir.org:8002: of course not
[11:32 AM] Ubit Umarov: ai now also forces you to accept rules avout that
[11:32 AM] Ubit Umarov: ai things
[11:33 AM] Gavin.Hird @grid.xmir.org:8002: there is a massive class action coming up over that in the US
[11:34 AM] Ubit Umarov: thiunk ms made changes to lics a few days ago to pass the responsability to users of ai
[11:34 AM] Gavin.Hird @grid.xmir.org:8002: but the users didn't train the models
[11:34 AM] Ubit Umarov: like telliong that their ai my return things under copyright, and it is you job to know and avoitd ity
[11:35 AM] Ubit Umarov: fun
[11:35 AM] Vincent.Sylvester @hg.zetaworlds.com: Meanwhile the weather forecast is still useless, when's ai gonna fix the real problems instead of creating more self-serving egotistical slop for people
[11:36 AM] Vincent.Sylvester @hg.zetaworlds.com: Akin to inventing the wheel and then only using it for a tire swing
[11:37 AM] Vincent.Sylvester @hg.zetaworlds.com: In other news the instand message protocol changed as well
[11:37 AM] Vincent.Sylvester @hg.zetaworlds.com: It now has a version that delivers options used for a lsl function
[11:38 AM] Vincent.Sylvester @hg.zetaworlds.com: Will require changes to the packet most likely so libomv
[11:38 AM] Vincent.Sylvester @hg.zetaworlds.com: Not a huge priority at the moment, the lsl function is not that useful
[11:39 AM] Cuga.Rajal @rajal.org:9000: something different than llInstantMessage?
[11:39 AM] Vincent.Sylvester @hg.zetaworlds.com: It's still mostly the same just seems to add a few bytes for options to the end to transmit a request to place the teleport beacon somewhere
[11:40 AM] Ubit Umarov: hmm didnt notice those changes
[11:40 AM] Cuga.Rajal @rajal.org:9000: update of the same lsl function or a new one?
[11:41 AM] Ubit Umarov: anyway messages are working
[11:41 AM] Vincent.Sylvester @hg.zetaworlds.com: https://wiki.secondlife.com/wiki/LlMapBeacon
[11:41 AM] Cuga.Rajal @rajal.org:9000: Oh... ty
[11:42 AM] Vincent.Sylvester @hg.zetaworlds.com: The mapdestination function already works as it sends a specific request type packet to the viewer instead, but this function appears to use instant message instead
[11:42 AM] Ubit Umarov: hmm and who cares abotu that?
[11:43 AM] Vincent.Sylvester @hg.zetaworlds.com: lsl feature parity mostly, but it does make me wonder if they extend those message options further or if this will just remain a hack to get this function to work
[11:43 AM] Vincent.Sylvester @hg.zetaworlds.com: History would suggest the latter, but even blind chickens find a corn once in a while
[11:43 AM] Ubit Umarov: lsl parity is not a thing when we do not care about a feature
[11:44 AM] Ubit Umarov: ie experiences for example
[11:45 AM] Ubit Umarov: anyway ill look
[11:46 AM] Vincent.Sylvester @hg.zetaworlds.com: We do have the mapdestination thing which kinda works the same, just force opens the map every time, seems to be the only difference I can see
[11:47 AM] Ubit Umarov: well looking to the function names seems who made that was thinking that was a teleport
[11:47 AM] Ubit Umarov: "SendScriptTeleportRequest"
[11:48 AM] Ubit Umarov: and see no relation with instantemessage
[11:49 AM] Ubit Umarov: hmm th ell packet used on the map thing also as teleport on name
[11:50 AM] Ubit Umarov: has even
[11:50 AM] Ubit Umarov: well will look
[11:51 AM] Vincent.Sylvester @hg.zetaworlds.com: I'll send you what tj sent me looking into the viewer side think that'll make it easier to figure out
[11:52 AM] Vincent.Sylvester @hg.zetaworlds.com: It's changes to libomv as well as far as I can tell so low priority anyways
[11:53 AM] Vincent.Sylvester @hg.zetaworlds.com: Was gonna convert the packet to bytes and just frankenstein it on there, but that's a bit silly even for me
[11:53 AM] Ubit Umarov: yeap i see it
[11:53 AM] Ubit Umarov: they added a Options field
[11:54 AM] Ubit Umarov: well ill look
[11:54 AM] Ubit Umarov: not a major feature
[11:54 AM] Vincent.Sylvester @hg.zetaworlds.com: Yeah just felt I should mention since I stumbled across that recently
[11:54 AM] Ubit Umarov: ty
[11:55 AM] Andrew Hellershanks: Five minutes left in the hour already. Time flies. Any other questions/comments for today?
[11:56 AM] Gavin.Hird @grid.xmir.org:8002: nothing here
[11:57 AM] Vincent.Sylvester @hg.zetaworlds.com: I went through logs the other day and found a few more grids, added them to my list and now see nearly 200 grids running dev code reporting stats, over 400 grids reported as available and online
[11:58 AM] Vincent.Sylvester @hg.zetaworlds.com: That nonsense from the UK forcing platforms like OpenSim to verify user age apparently has seen more backlash, so maybe, hopefully, some of that will be changed
[11:59 AM] Gavin.Hird @grid.xmir.org:8002: wikipedia just list the lawsuit
[11:59 AM] Gavin.Hird @grid.xmir.org:8002: so they will be forced to
[11:59 AM] Gavin.Hird @grid.xmir.org:8002: lost*
[11:59 AM] Andrew Hellershanks: That is a lot of grids all needing users. How do your figures compare to the ones from Hypergrid Business website (if that is still going)?
[11:59 AM] Gavin.Hird @grid.xmir.org:8002: I guess that sets presendent
[12:00 PM] Vincent.Sylvester @hg.zetaworlds.com: The EU supposedly is looking to do something similar, which just isn't rooted in reality imo, but yeah we'll see how this turns out, hopefully logic prevails
[12:00 PM] Vincent.Sylvester @hg.zetaworlds.com: hgb doesn't do stats anymore, they haven't posted anything in over a month either
[12:00 PM] Vincent.Sylvester @hg.zetaworlds.com: Think that's pretty much dead at this point
[12:01 PM] Vincent.Sylvester @hg.zetaworlds.com: I only look at what has connected and some other sources that reported grids, those are checked, I don't actively receive information about new things though
[12:01 PM] Andrew Hellershanks: I thought I had read something about stopping the stats.
[12:01 PM] Vincent.Sylvester @hg.zetaworlds.com: I would imagine I got about 80% of the metaverse recorded
[12:02 PM] Vincent.Sylvester @hg.zetaworlds.com: Some of the missing stuff might not even be online anymore so adding it makes little sense
[12:02 PM] Vincent.Sylvester @hg.zetaworlds.com: Already have thousands that have been offline
[12:04 PM] Andrew Hellershanks: /me nods
[12:08 PM] Andrew Hellershanks: Thanks for collecting that information, Vincent. Must be a lot of work.
[12:08 PM] Vincent.Sylvester @hg.zetaworlds.com: It's no big deal, mostly automated at this point
[12:10 PM] Gavin.Hird @grid.xmir.org:8002: OK guys, I have to retreat to RL
[12:10 PM] Gavin.Hird @grid.xmir.org:8002: see you next week
[12:10 PM] Ubit Umarov: oh me 2
[12:11 PM] Andrew Hellershanks: ok, Good to see you, Gavin.
[12:11 PM] Ubit Umarov: cya all next week if not before :)
[12:11 PM] Cuga.Rajal @rajal.org:9000: I also need to go RL. Take care everyone, see you soon
[12:11 PM] Andrew Hellershanks: If there is nothing further for today I will call this gathering to a close.
[12:11 PM] Andrew Hellershanks: Thank you all for coming. ee you again next week.