OsAvatarType
From OpenSimulator
integer osAvatarType(key avatarKey)
integer osAvatarType(string avatarFirstName, string avatarLastName) | |
Returns the type of a avatar in region:
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Threat Level | This function does not do a threat level check |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Example(s) | |
// This script listens for a key on channel 1 which will then // tell you the avatar type // This is the default state definition default { // This function is called when the script enters the default state state_entry() { // Setting up a listener on channel 1, listening for any message from the owner llListen(1, "", llGetOwner(), ""); } // This function is called when the script receives a message on the specified channel listen(integer channel, string name, key id, string message) { // Checking if the message was received on channel 1 if (channel == 1) { // Calling osAvatarType function to determine the type of the avatar llOwnerSay(osAvatarType((key)message)); } } } | |
Notes | |
This function was added in 0.9.2.0 |