OsSetSitActiveRange
From OpenSimulator
osSetSitActiveRange(float range)
| |
sets a limit on how far a avatar can be to have a sit request accepted, or disable sits.
The range value is stored in the prim, even if the script is removed | |
Threat Level | None |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Example(s) | |
// Example of osSetSitActiveRange vector target = <0.0, 0.3, 0.55>; // Defines the position where avatars will sit vector rotate = <0.0, 0.0, 90.0>; // Defines the rotation of the seated avatars float active_range = 5.0; // Specifies the range within which avatars are considered active key avatar; // Stores the key of the currently seated avatar // Function to output debug messages debug(string name) { active_range = osGetSitActiveRange(); // Updates the active range llOwnerSay("active_range for avatar " + name + " is " + (string)active_range); // Outputs debug message } default { state_entry() { llUnSit(llAvatarOnSitTarget()); // Ensures no avatar is currently seated llSetClickAction(CLICK_ACTION_SIT); // Sets click action to trigger sitting behavior llSitTarget(target, llEuler2Rot((rotate * DEG_TO_RAD))); // Sets the sitting target position and rotation osSetSitActiveRange(active_range); // Sets the active range for avatar sitting } changed(integer change) { if (change & CHANGED_LINK) // Checks if there's a change in links (i.e., avatar sitting) { key user = llAvatarOnSitTarget(); // Gets the key of the avatar sitting on the target if (user != NULL_KEY) // If an avatar is sitting on the target { avatar = user; // Stores the key of the seated avatar debug(osKey2Name(avatar)); // Outputs debug message with the name of the seated avatar } else if (user == NULL_KEY) // If no avatar is sitting on the target { debug(osKey2Name(avatar)); // Outputs debug message with the name of the previously seated avatar avatar = NULL_KEY; // Resets the stored avatar key } else // If an unexpected situation occurs { llResetScript(); // Resets the script } } } } | |
Notes | |
This function was added in 0.9.2.0 |