OsMessageObject
From OpenSimulator
osMessageObject(key primID, string message)
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primID = the UUID of the prim you are messaging.
message = The String of data you want to send. Sends a message to a prim identified by the given UUID, a script in the prim must implement the dataserver event handler. the dataserver event is passed the UUID of the calling prim and a string message. This is incompatible with the normal use of dataserver event on scripts on the receiving prim. | |
Threat Level | Low |
Permissions | ${OSSL|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER |
Extra Delay | 0 seconds |
Example(s) | |
This example consists of a sender script, and a receiver script.
// ---------------------------------------------------------------- // Example / Sample Script to show function use. // default { state_entry() { llSay(0, "Touch me to use osMessageObject to message an object"); } touch_end(integer total_num) { key kTargetObj = "UUID"; //INSERT A VALID Object UUID here string sSentence = "This message sent from a Sending object using osMessageObject"; osMessageObject(kTargetObj,sSentence); } }
// Place this script in the Receiver prim. default { state_entry() { llSay(0, "osMessageObject Receiver Ready\nPlease replace UUID in osMessageObject Script (line 31) kTargetObj = "+(string)llGetKey()); } dataserver(key query_id, string data) { llSay(0, "RECEIVER: The message received.\n\t query_id = "+(string)query_id+"\n\t msg = "+data); } } |