OsNpcShout
From OpenSimulator
osNpcShout(key npc, integer channel, string message)
| |
npc shouts message on the given channel. | |
Threat Level | High |
Permissions | ${OSSL|osslNPC} |
Extra Delay | 0 seconds |
Example(s) | |
// // osNpcShout Script Exemple // Authior: djphil // key npc; default { state_entry() { llSay(PUBLIC_CHANNEL, "Touch to see osNpcShout usage."); } touch_start(integer number) { key toucher = llDetectedKey(0); vector npcPos = llGetPos() + <-1.0, 0.0, 1.0>; osAgentSaveAppearance(toucher, "appearance"); npc = osNpcCreate("ImYour", "Clone", npcPos, "appearance"); state hasNPC; } } state hasNPC { state_entry() { llSetTimerEvent(5.0); } timer() { llSetTimerEvent(0.0); osNpcShout(npc, PUBLIC_CHANNEL, "Hello world!"); osNpcShout(npc, PUBLIC_CHANNEL, "I Love OpenSimulator!"); osNpcShout(npc, PUBLIC_CHANNEL, "The Open Source Metaverse!"); } touch_start(integer number) { osNpcShout(npc, PUBLIC_CHANNEL, "Goodbye!"); llSetTimerEvent(0.0); osNpcRemove(npc); npc = NULL_KEY; state default; } } | |
Notes | |
This function was added in 0.7.4-post-fixes |
See Also
- osNpcWhisper
- osNpcSay
- osNpcSayTo
- osNpcShout