OsSetTerrainHeight
From OpenSimulator
integer osSetTerrainHeight(integer x, integer y, float val)
| |
| NOTE' : This function replaces the deprecated OsTerrainSetHeight function.
Sets terrain height X & Y Values. Returns TRUE(1) if success, FALSE(0) if failed osTerrainFlush should be called after all the terrain-changes have been done to update Terrain Data. | |
| Threat Level | High |
| Permissions | ESTATE_MANAGER,ESTATE_OWNER |
| Extra Delay | 0 seconds |
| Example(s) | |
default { touch_start() { osSetTerrainHeight(40, 101, 21.4); osTerrainFlush(); } } | |
| Notes | |
| This function was added in 0.7.2-post-fixes | |