OsCollisionSound
From OpenSimulator
void osCollisionSound(string impact_sound, float impact_volume)
 
 | |
| Sets collision sound to impact_sound with specified volume. | |
| Threat Level | This function does not do a threat level check | 
| Permissions | Use of this function is always allowed by default | 
| Extra Delay | 0 seconds | 
| Example(s) | |
| Notes | |
| This function was added in 0.9.0.1 | |